# $NetBSD: Makefile,v 1.14 2020/03/10 22:09:50 wiz Exp $ DISTNAME= atque-1.1.2 PKGREVISION= 11 CATEGORIES= games editors MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=igniferroque/} EXTRACT_SUFX= .tar.bz2 MAINTAINER= christtrekker@users.sourceforge.net HOMEPAGE= https://igniferroque.sourceforge.net/ COMMENT= Marathon game map utility LICENSE= gnu-gpl-v2 GNU_CONFIGURE= yes USE_TOOLS+= autoconf automake gmake USE_LANGUAGES= c c++03 .include "../../devel/boost-headers/buildlink3.mk" BUILDLINK_API_DEPENDS.boost-headers+= boost-headers>=1.31 .include "../../audio/libsndfile/buildlink3.mk" .include "../../devel/pango/buildlink3.mk" .include "../../graphics/cairo/buildlink3.mk" .include "../../graphics/gdk-pixbuf2-xlib/buildlink3.mk" .include "../../graphics/tiff/buildlink3.mk" .include "../../x11/gtk2/buildlink3.mk" .include "../../x11/libXcomposite/buildlink3.mk" .include "../../x11/libXcursor/buildlink3.mk" .include "../../x11/libXi/buildlink3.mk" .include "../../x11/libXinerama/buildlink3.mk" .include "../../x11/libXrandr/buildlink3.mk" .include "../../x11/wxGTK28/buildlink3.mk" .include "../../mk/jpeg.buildlink3.mk" .include "../../mk/bsd.pkg.mk"