--- config/crosssite.def.orig Sat May 16 05:27:10 1998 +++ config/crosssite.def Fri Jun 26 16:15:22 1998 @@ -36,9 +36,8 @@ * (mwedel@pyramid.com) */ -/* #define XPM_PIX -#define Xpm_LibDir /usr/local/lib/ +/*#define Xpm_LibDir /usr/local/lib/ */ /* If your include files are someplace odd */ /*#define Xpm_Include /usr/local/include*/ @@ -51,9 +50,10 @@ * This is a top root directory of all game staff as in UNIX-style * overall. */ -#define CTop /home/hugin/a/crossfire/crossfire +/*#define CTop /home/hugin/a/crossfire/crossfire*/ /* #define CTop /net/contrib/crossfire */ /*#define CTop /usr/local/games/crossfire*/ +#define CTop @X11BASE@ /* Binaries location If this is undefined, it default to the standard location for X binaries on your machine. */ @@ -61,7 +61,7 @@ /* Libraries location If this is undefined it defaults to the standard location for X lib files/crossfire on your machine */ -#define CLibDir Concat(CTop,/lib) +#define CLibDir Concat(CTop,/lib/crossfire) /* define and put a path here if you want it other than CLibDir/adm */ #undef CAdmDir @@ -70,7 +70,7 @@ * location for misc fonts on your machine */ -#define CFontDir Concat(CTop,/fonts) +/*#define CFontDir Concat(CTop,/lib/X11/fonts)*/ /* Crossfire manual location If this is undefined it defaults to the @@ -103,9 +103,9 @@ * use the -l form or put in the complete path name. * Linux users may need to add -lcrypt */ -/* -#define Extra_Libraries -lcrypt -*/ + +#define Extra_Libraries -lcrypt -lcompat + /* Force CC to be a specific compilator? Define this to be the * actual compiler (see example). If defined, the default @@ -161,11 +161,11 @@ * too distant future, it probably isn't worth fixing here. */ -/* + #define Rplay_Sound -#define RPlayLibDir /usr/local/lib -#define RPlayIncDir /usr/local/include -*/ +#define RPlayLibDir @LOCALBASE@/lib +#define RPlayIncDir @LOCALBASE@/include + /* define this if using OpenWindows as your enviroment. This only * needs to be set if the openwindows server you use is