# $NetBSD: Makefile,v 1.11 2006/06/12 16:28:08 wiz Exp $ DISTNAME= cube_2004_05_22 PKGNAME= cube-20040522 PKGREVISION= 5 CATEGORIES= games x11 MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=cube/} MAINTAINER= peter@pointless.nl HOMEPAGE= http://wouter.fov120.com/cube/ COMMENT= Cube is a 3D First Person Shooter that uses OpenGL and SDL BUILD_DEPENDS+= unzip-[0-9]*:../../archivers/unzip WRKSRC= ${WRKDIR}/cube CUBE_SRC_DIR= ${WRKSRC}/source/src CUBE_DATA_DIR= ${PREFIX}/share/cube NO_CONFIGURE= yes USE_LANGUAGES= c c++ USE_TOOLS+= gmake unzip INSTALLATION_DIRS= bin post-extract: ${UNZIP_CMD} -q -a -o ${WRKSRC}/source/${DISTNAME}_src.zip -d ${WRKSRC}/source/ post-patch: @${ECHO} '#define DATADIR "${CUBE_DATA_DIR}"' >> ${CUBE_SRC_DIR}/cube.h do-build: cd ${WRKSRC}/source/enet && ${SH} configure cd ${CUBE_SRC_DIR} && ${GMAKE} all pre-install: ${INSTALL_DATA_DIR} ${CUBE_DATA_DIR}/savegames do-install: ${INSTALL_PROGRAM} ${CUBE_SRC_DIR}/cube_client ${PREFIX}/bin ${INSTALL_PROGRAM} ${CUBE_SRC_DIR}/cube_server ${PREFIX}/bin ${INSTALL_DATA} ${WRKSRC}/autoexec.cfg ${CUBE_DATA_DIR} ${CP} -Rp ${WRKSRC}/data ${CUBE_DATA_DIR} ${CP} -Rp ${WRKSRC}/packages ${CUBE_DATA_DIR} .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../devel/SDL/buildlink3.mk" .include "../../graphics/SDL_image/buildlink3.mk" .include "../../mk/bsd.pkg.mk"