$NetBSD: patch-ac,v 1.1.1.1 2005/01/18 17:48:53 peter Exp $ --- source/src/clientgame.cpp.orig 2004-05-09 01:55:34.000000000 +0200 +++ source/src/clientgame.cpp 2004-06-10 01:30:50.000000000 +0200 @@ -200,8 +200,8 @@ int sleepwait = 0; string sleepcmd; -void sleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); }; -COMMAND(sleep, ARG_2STR); +void dosleep(char *msec, char *cmd) { sleepwait = atoi(msec)+lastmillis; strcpy_s(sleepcmd, cmd); }; +COMMAND(dosleep, ARG_2STR); void updateworld(int millis) // main game update loop {