# $NetBSD: Makefile,v 1.14 2020/08/18 17:57:51 leot Exp $ # DISTNAME= ioquake3-1.36.20200125 PKGREVISION= 4 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_GITHUB:=ioquake/} GITHUB_PROJECT= ioq3 GITHUB_TAG= daae32ddfdab2172a628072ed3ff7dd1fc1563fe MAINTAINER= pkgsrc-users@NetBSD.org HOMEPAGE= http://www.ioquake3.org/ COMMENT= Open source Quake 3 distribution LICENSE= gnu-gpl-v2 USE_TOOLS+= gmake BUILD_TARGET= release do-install: ${INSTALL_DATA_DIR} ${DESTDIR}${PREFIX}/lib/ioquake3 cd ${WRKSRC} && ${GMAKE} copyfiles COPYDIR=${DESTDIR}${PREFIX}/lib/ioquake3 .include "../../mk/bsd.prefs.mk" .if ${OPSYS} == "NetBSD" && ${MACHINE_CPU:U} == "arm" QUAKE_ARCH!= uname -m .elif ${OPSYS} == "NetBSD" && ${MACHINE_CPU:U} == "aarch64" QUAKE_ARCH= ${MACHINE_CPU} .elif ${MACHINE_ARCH} == "i386" QUAKE_ARCH= x86 .else QUAKE_ARCH= ${MACHINE_ARCH} .endif PLIST_SUBST+= QUAKE_ARCH=${QUAKE_ARCH:Q} # recursive error after: VM_CompileX86: mprotect failed NOT_PAX_MPROTECT_SAFE+= lib/ioquake3/ioq3ded.${QUAKE_ARCH} NOT_PAX_MPROTECT_SAFE+= lib/ioquake3/ioquake3.${QUAKE_ARCH} .include "../../audio/openal-soft/buildlink3.mk" .include "../../devel/SDL2/buildlink3.mk" .include "../../graphics/MesaLib/buildlink3.mk" .include "../../www/curl/buildlink3.mk" .include "../../mk/bsd.pkg.mk"