# $NetBSD: Makefile,v 1.30 2012/06/16 04:45:29 markd Exp $ DISTNAME= kdegames-${_KDE_VERSION} PKGNAME= ${DISTNAME:S/-4/4-4/} CATEGORIES= games COMMENT= Games for the KDE integrated X11 desktop .include "../../meta-pkgs/kde4/Makefile.kde4" # BUILD_MAKE_FLAGS+= VERBOSE=1 REPLACE_PERL+= katomic/katomic-levelset-upd.pl REPLACE_PERL+= klickety/klickety-2.0-inherit-ksame-highscore.pl DEPENDS+= ${PYPKGPREFIX}-twisted-[0-9]*:../../net/py-twisted REPLACE_PYTHON+= kajongg/setup.py REPLACE_PYTHON+= kajongg/src/deferredutil.py REPLACE_PYTHON+= kajongg/src/kajongg.py REPLACE_PYTHON+= kajongg/src/kajonggserver.py REPLACE_PYTHON+= kajongg/src/scoringtest.py REPLACE_PYTHON+= kajongg/src/server.py .include "../../meta-pkgs/kde4/kde4.mk" .include "../../audio/openal/buildlink3.mk" .include "../../audio/libsndfile/buildlink3.mk" .include "../../databases/sqlite3/buildlink3.mk" .include "../../lang/python/application.mk" # don't add python include dir to include path # as eg kolf will pick up wrong versions of header files BUILDLINK_INCDIRS.${PYPACKAGE}= .include "../../games/ggz-client-libs/buildlink3.mk" .include "../../graphics/hicolor-icon-theme/buildlink3.mk" .include "../../security/qca2/buildlink3.mk" .include "../../sysutils/desktop-file-utils/desktopdb.mk" .include "../../x11/kdelibs4/buildlink3.mk" .include "../../x11/kde-runtime4/buildlink3.mk" .include "../../x11/py-kde4/buildlink3.mk" .include "../../mk/bsd.pkg.mk"