@comment $NetBSD: PLIST,v 1.2 2019/03/05 10:45:38 nia Exp $ include/liblcf/command_codes.h include/liblcf/data.h include/liblcf/encoder.h include/liblcf/enum_tags.h include/liblcf/flag_set.h include/liblcf/ini.h include/liblcf/inireader.h include/liblcf/lcf_options.h include/liblcf/lcf_saveopt.h include/liblcf/ldb_chunks.h include/liblcf/ldb_reader.h include/liblcf/ldb_terrain_flags.h include/liblcf/ldb_trooppagecondition_flags.h include/liblcf/lmt_chunks.h include/liblcf/lmt_reader.h include/liblcf/lmu_chunks.h include/liblcf/lmu_eventpagecondition_flags.h include/liblcf/lmu_reader.h include/liblcf/lsd_chunks.h include/liblcf/lsd_reader.h include/liblcf/lsd_savepicture_flags.h include/liblcf/reader_lcf.h include/liblcf/reader_struct.h include/liblcf/reader_struct_impl.h include/liblcf/reader_util.h include/liblcf/reader_xml.h include/liblcf/rpg_actor.h include/liblcf/rpg_animation.h include/liblcf/rpg_animationcelldata.h include/liblcf/rpg_animationframe.h include/liblcf/rpg_animationtiming.h include/liblcf/rpg_attribute.h include/liblcf/rpg_battlecommand.h include/liblcf/rpg_battlecommands.h include/liblcf/rpg_battleranimation.h include/liblcf/rpg_battleranimationdata.h include/liblcf/rpg_battleranimationextension.h include/liblcf/rpg_chipset.h include/liblcf/rpg_class.h include/liblcf/rpg_commonevent.h include/liblcf/rpg_database.h include/liblcf/rpg_encounter.h include/liblcf/rpg_enemy.h include/liblcf/rpg_enemyaction.h include/liblcf/rpg_equipment.h include/liblcf/rpg_event.h include/liblcf/rpg_eventcommand.h include/liblcf/rpg_eventpage.h include/liblcf/rpg_eventpagecondition.h include/liblcf/rpg_item.h include/liblcf/rpg_itemanimation.h include/liblcf/rpg_learning.h include/liblcf/rpg_map.h include/liblcf/rpg_mapinfo.h include/liblcf/rpg_movecommand.h include/liblcf/rpg_moveroute.h include/liblcf/rpg_music.h include/liblcf/rpg_parameters.h include/liblcf/rpg_rect.h include/liblcf/rpg_save.h include/liblcf/rpg_saveactor.h include/liblcf/rpg_savecommonevent.h include/liblcf/rpg_saveeasyrpgdata.h include/liblcf/rpg_saveeventcommands.h include/liblcf/rpg_saveeventdata.h include/liblcf/rpg_saveinventory.h include/liblcf/rpg_savemapevent.h include/liblcf/rpg_savemapeventbase.h include/liblcf/rpg_savemapinfo.h include/liblcf/rpg_savepanorama.h include/liblcf/rpg_savepartylocation.h include/liblcf/rpg_savepicture.h include/liblcf/rpg_savescreen.h include/liblcf/rpg_savesystem.h include/liblcf/rpg_savetarget.h include/liblcf/rpg_savetitle.h include/liblcf/rpg_savevehiclelocation.h include/liblcf/rpg_skill.h include/liblcf/rpg_sound.h include/liblcf/rpg_start.h include/liblcf/rpg_state.h include/liblcf/rpg_switch.h include/liblcf/rpg_system.h include/liblcf/rpg_terms.h include/liblcf/rpg_terrain.h include/liblcf/rpg_testbattler.h include/liblcf/rpg_treemap.h include/liblcf/rpg_troop.h include/liblcf/rpg_troopmember.h include/liblcf/rpg_trooppage.h include/liblcf/rpg_trooppagecondition.h include/liblcf/rpg_variable.h include/liblcf/scope_guard.h include/liblcf/writer_lcf.h include/liblcf/writer_xml.h lib/cmake/liblcf/FindEXPAT.cmake lib/cmake/liblcf/FindICU.cmake lib/cmake/liblcf/liblcf-config.cmake lib/liblcf.la lib/pkgconfig/liblcf.pc share/mime/packages/liblcf.xml