# $NetBSD: Makefile,v 1.31 2004/10/03 00:14:46 tv Exp $ DISTNAME= q1source PKGNAME= quake-2.30 PKGREVISION= 4 CATEGORIES= games x11 MASTER_SITES= ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/idstuff/source/ \ ftp://ftp.idsoftware.com/idstuff/source/ EXTRACT_SUFX= .zip MAINTAINER= tech-pkg@NetBSD.org HOMEPAGE= http://www.idsoftware.com/ COMMENT= Legendary first person shoot'em up game DEPENDS+= quakedata-[0-9]*:../../games/quakedata ONLY_FOR_PLATFORM= *-*-i386 WRKSRC= ${WRKDIR} USE_BUILDLINK3= yes USE_GNU_TOOLS+= make MAKE_ENV+= MAINDIR=${WRKSRC} USE_X11= yes MAKE_ENV+= MESA_DIR=${BUILDLINK_PREFIX.Mesa} MAKE_ENV+= X11BASE=${X11BASE} do-configure: cd ${WRKSRC}/qw && ${LN} -fs makefile.linux ${MAKEFILE} cd ${WRKSRC}/winquake && ${LN} -fs makefile.linuxi386 ${MAKEFILE} #pre-build: # cd ${WRKSRC}/winquake && \ # ${MV} common.c common.c.orig && \ # ${SED} "s@GAMENAME, basedir@GAMENAME, \"${PREFIX}/share/quake/\"@" \ # < common.c.orig > common.c do-build: ( cd ${WRKSRC}/qw ; ${SETENV} ${MAKE_ENV} ${GMAKE} MAINDIR=`pwd` CFLAGS="${CFLAGS}" all) ( cd ${WRKSRC}/winquake ; ${SETENV} ${MAKE_ENV} ${GMAKE} MAINDIR=`pwd` CFLAGS="${CFLAGS}" \ WRKSRC="${WRKSRC}" all) do-install: ${INSTALL_PROGRAM} ${WRKSRC}/qw/release_version/qwsv ${PREFIX}/bin ${INSTALL_PROGRAM} ${WRKSRC}/qw/release_version/qwcl.x11 ${PREFIX}/bin ${INSTALL_PROGRAM} ${WRKSRC}/qw/release_version/glqwcl.glx ${PREFIX}/bin ${INSTALL_PROGRAM} ${WRKSRC}/winquake/release_version/bin/glquake.glx ${PREFIX}/bin ${INSTALL_PROGRAM} ${WRKSRC}/winquake/release_version/bin/quake.x11 ${PREFIX}/bin .include "../../graphics/MesaLib/buildlink3.mk" .include "../../graphics/glu/buildlink3.mk" .include "../../mk/bsd.pkg.mk"