# $NetBSD: Makefile,v 1.28 2007/02/19 18:48:59 joerg Exp $ DISTNAME= linuxq3apoint-1.32b.x86 PKGREVISION= 3 PKGNAME= quake3arena-1.32b CATEGORIES= games x11 MASTER_SITES= ftp://ftp.idsoftware.com/idstuff/quake3/linux/ \ ftp://mirrors.xmission.com/idsoftware/quake3/linux/ EXTRACT_SUFX= .run MAINTAINER= jmcneill@NetBSD.org HOMEPAGE= http://www.quake3arena.com/ COMMENT= Quake 3 Arena -- first person shooter (binary only, no data files) CONFLICTS= quake3arena-demo-[0-9]* .include "../../emulators/suse_linux/Makefile.application" .if !defined(USE_NATIVE_LINUX) DEPENDS+= suse_base>=6.3:../../emulators/${SUSE_DIR_PREFIX}_base DEPENDS+= suse_x11>=6.3:../../emulators/${SUSE_DIR_PREFIX}_x11 DEPENDS+= suse_glx>=6.4:../../emulators/${SUSE_DIR_PREFIX}_glx .endif NO_SRC_ON_FTP= no NO_BIN_ON_FTP= no NO_CONFIGURE= yes USE_TOOLS+= gtar gunzip tail # The distfile is a self-extracting shell script. "266" is a magic # number that's taken from the distfile itself. # EXTRACT_CMD= tail +266 ${DOWNLOADED_DISTFILE} | gunzip | gtar -xf - .if !make(fetch) ONLY_FOR_PLATFORM=*-*-i386 .endif DISTBINNAME= quake3.x86 BINNAME= quake3arena WRKSRC= ${WRKDIR} LIBDIR= ${PREFIX}/lib/lokigames/${BINNAME} SHAREDIR= ${PREFIX}/share/doc/lokigames INSTALLATION_DIRS= bin do-build: ${SED} -e 's#@@PREFIX@@#${PREFIX}#g' \ -e 's#@@LIBDIR@@#${LIBDIR}#g' \ -e 's#@@BINNAME@@#${BINNAME}#g' \ <${FILESDIR}/wrapper.sh >${WRKDIR}/${BINNAME}.sh # The executable must be in the same directory as the data. do-install: ${INSTALL_PROGRAM_DIR} ${LIBDIR} ${INSTALL_DATA_DIR} ${SHAREDIR} ${INSTALL_SCRIPT} ${WRKDIR}/${BINNAME}.sh ${PREFIX}/bin/${BINNAME} ${INSTALL_PROGRAM} ${WRKSRC}/bin/x86/${DISTBINNAME} \ ${LIBDIR}/${BINNAME} ${INSTALL_DATA} ${WRKSRC}/README-linux.txt ${SHAREDIR}/${BINNAME}-README cd ${WRKSRC} && ${PAX} -rw baseq3 ${LIBDIR} .if ${OPSYS} == "FreeBSD" post-install: ${BRANDELF} -t Linux ${LIBDIR}/${BINNAME} .endif .include "../../mk/bsd.pkg.mk"