# $NetBSD: Makefile,v 1.10 2005/12/11 09:40:43 wiz Exp $ DISTNAME= quakeforge-0.5.5 PKGREVISION= 3 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=quake/} MAINTAINER= snj@NetBSD.org HOMEPAGE= http://www.quakeforge.net/ COMMENT= Improved Quake engine CONFIGURE_ARGS+= --with-cpp="${CPP} %d %i %o" CONFIGURE_ARGS+= --disable-ogg CONFIGURE_ARGS+= --disable-xmms GNU_CONFIGURE= YES USE_TOOLS+= bison gmake USE_LIBTOOL= YES SUBST_CLASSES+= dsp SUBST_STAGE.dsp= post-patch SUBST_MESSAGE.dsp= Adjusting sound device path. SUBST_FILES.dsp= libs/audio/targets/snd_oss.c SUBST_SED.dsp= -e "s|/dev/dsp|${DEVOSSAUDIO}|" BUILD_DEFS+= USE_INET6 .include "../../mk/bsd.prefs.mk" .if !(defined(USE_INET6) && ${USE_INET6} == "YES") CONFIGURE_ARGS+= --without-ipv6 .endif pre-install: ${INSTALL_PROGRAM_DIR} ${PREFIX}/include/QF/plugin ${INSTALL_PROGRAM_DIR} ${PREFIX}/include/QF/ruamoko/gui .include "../../devel/SDL/buildlink3.mk" .include "../../devel/zlib/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../mk/ossaudio.buildlink3.mk" .include "../../mk/bsd.pkg.mk"