# $NetBSD: Makefile,v 1.25 2017/02/28 15:20:03 ryoon Exp $ VERSION= 1.5.1 DISTNAME= solarus-${VERSION}-src PKGNAME= ${DISTNAME:S/-src//1} PKGREVISION= 4 CATEGORIES= games MASTER_SITES= http://www.solarus-games.org/downloads/solarus/ MAINTAINER= rodent@NetBSD.org HOMEPAGE= http://www.solarus-games.org/solarus/ COMMENT= Open-source Zelda-like 2D game engine licensed under GPL LICENSE= gnu-gpl-v3 WRKSRC= ${WRKDIR}/solarus-${VERSION} USE_CMAKE= yes USE_LANGUAGES= c c++ .include "../../mk/bsd.prefs.mk" GCC_REQD+= 4.8 LDFLAGS.SunOS+= -lsocket -lnsl .include "../../x11/qt5-qttools/buildlink3.mk" .include "../../x11/qt5-qtbase/buildlink3.mk" .include "../../devel/physfs/buildlink3.mk" .include "../../lang/LuaJIT2/buildlink3.mk" LUA_VERSIONS_ACCEPTED= 51 BUILDLINK_API_DEPENDS.lua51+= lua51>=5.1.5 .include "../../lang/lua/buildlink3.mk" .include "../../audio/libmodplug/buildlink3.mk" .include "../../multimedia/libogg/buildlink3.mk" .include "../../audio/libvorbis/buildlink3.mk" .include "../../audio/openal-soft/buildlink3.mk" BUILDLINK_API_DEPENDS.SDL2_ttf+= SDL2_ttf>=2.0.12 .include "../../fonts/SDL2_ttf/buildlink3.mk" BUILDLINK_API_DEPENDS.SDL2_image+= SDL2_image>=2.0.0 .include "../../graphics/SDL2_image/buildlink3.mk" BUILDLINK_API_DEPENDS.SDL2+= SDL2>=2.0.1 .include "../../devel/SDL2/buildlink3.mk" .include "../../mk/pthread.buildlink3.mk" .include "../../mk/bsd.pkg.mk"