# $NetBSD: Makefile,v 1.40 2007/07/30 18:59:28 wiz Exp $ DISTNAME= wesnoth-1.2.6 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/} EXTRACT_SUFX= .tar.bz2 MAINTAINER= wiz@NetBSD.org HOMEPAGE= http://www.wesnoth.org/ COMMENT= Fantasy turn-based strategy game USE_TOOLS+= pkg-config USE_LANGUAGES= c c++ GNU_CONFIGURE= yes UNLIMIT_RESOURCES+= datasize REPLACE_PERL+= utils/wmlxgettext USE_TOOLS+= perl:run msgfmt .include "../../mk/bsd.prefs.mk" # unit_types.cpp causes gcc to segfault at least on NetBSD 3. # If you see this on other platforms, add them to the list. # XXX: should we check for gcc versions? which ones? .if !empty(MACHINE_PLATFORM:MNetBSD-3.[0-9]*) MAKE_ENV+= ICE_NO_OPT=-O .endif BUILDLINK_API_DEPENDS.SDL+= SDL>=1.2.7 BUILDLINK_API_DEPENDS.SDL_mixer+= SDL_mixer>=1.2.5nb3 .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../converters/fribidi/buildlink3.mk" .include "../../devel/SDL/buildlink3.mk" # configure script in 0.9.0 requests explicitly to # use included SDL_ttf library #.include "../../devel/SDL_ttf/buildlink3.mk" .include "../../devel/gettext-lib/buildlink3.mk" .include "../../graphics/SDL_image/buildlink3.mk" .include "../../graphics/freetype2/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../net/SDL_net/buildlink3.mk" .include "../../mk/bsd.pkg.mk"