@comment $NetBSD: PLIST,v 1.2 2009/02/12 00:46:34 joerg Exp $ ${PYSITELIB}/OpenGL/AGL/__init__.py ${PYSITELIB}/OpenGL/AGL/__init__.pyc ${PYSITELIB}/OpenGL/AGL/__init__.pyo ${PYSITELIB}/OpenGL/GL/APPLE/__init__.py ${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyc ${PYSITELIB}/OpenGL/GL/APPLE/__init__.pyo ${PYSITELIB}/OpenGL/GL/APPLE/client_storage.py ${PYSITELIB}/OpenGL/GL/APPLE/client_storage.pyc ${PYSITELIB}/OpenGL/GL/APPLE/client_storage.pyo ${PYSITELIB}/OpenGL/GL/APPLE/element_array.py ${PYSITELIB}/OpenGL/GL/APPLE/element_array.pyc ${PYSITELIB}/OpenGL/GL/APPLE/element_array.pyo ${PYSITELIB}/OpenGL/GL/APPLE/fence.py ${PYSITELIB}/OpenGL/GL/APPLE/fence.pyc ${PYSITELIB}/OpenGL/GL/APPLE/fence.pyo ${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.py ${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.pyc ${PYSITELIB}/OpenGL/GL/APPLE/specular_vector.pyo ${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.py ${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.pyc ${PYSITELIB}/OpenGL/GL/APPLE/transform_hint.pyo ${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_object.py ${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_object.pyc ${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_object.pyo ${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.py ${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.pyc ${PYSITELIB}/OpenGL/GL/APPLE/vertex_array_range.pyo ${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.py ${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyc ${PYSITELIB}/OpenGL/GL/APPLE/ycbcr_422.pyo ${PYSITELIB}/OpenGL/GL/ARB/__init__.py ${PYSITELIB}/OpenGL/GL/ARB/__init__.pyc ${PYSITELIB}/OpenGL/GL/ARB/__init__.pyo ${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.py ${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyc ${PYSITELIB}/OpenGL/GL/ARB/color_buffer_float.pyo ${PYSITELIB}/OpenGL/GL/ARB/depth_texture.py ${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyc ${PYSITELIB}/OpenGL/GL/ARB/depth_texture.pyo ${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.py ${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyc ${PYSITELIB}/OpenGL/GL/ARB/draw_buffers.pyo ${PYSITELIB}/OpenGL/GL/ARB/fragment_program.py ${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyc ${PYSITELIB}/OpenGL/GL/ARB/fragment_program.pyo ${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.py ${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.pyc ${PYSITELIB}/OpenGL/GL/ARB/fragment_program_shadow.pyo ${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.py ${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyc ${PYSITELIB}/OpenGL/GL/ARB/fragment_shader.pyo ${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.py ${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyc ${PYSITELIB}/OpenGL/GL/ARB/half_float_pixel.pyo ${PYSITELIB}/OpenGL/GL/ARB/imaging.py ${PYSITELIB}/OpenGL/GL/ARB/imaging.pyc ${PYSITELIB}/OpenGL/GL/ARB/imaging.pyo ${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.py ${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyc ${PYSITELIB}/OpenGL/GL/ARB/matrix_palette.pyo ${PYSITELIB}/OpenGL/GL/ARB/multisample.py ${PYSITELIB}/OpenGL/GL/ARB/multisample.pyc ${PYSITELIB}/OpenGL/GL/ARB/multisample.pyo ${PYSITELIB}/OpenGL/GL/ARB/multitexture.py ${PYSITELIB}/OpenGL/GL/ARB/multitexture.pyc ${PYSITELIB}/OpenGL/GL/ARB/multitexture.pyo ${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.py ${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.pyc ${PYSITELIB}/OpenGL/GL/ARB/occlusion_query.pyo ${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.py ${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.pyc ${PYSITELIB}/OpenGL/GL/ARB/pixel_buffer_object.pyo ${PYSITELIB}/OpenGL/GL/ARB/point_parameters.py ${PYSITELIB}/OpenGL/GL/ARB/point_parameters.pyc ${PYSITELIB}/OpenGL/GL/ARB/point_parameters.pyo ${PYSITELIB}/OpenGL/GL/ARB/point_sprite.py ${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyc ${PYSITELIB}/OpenGL/GL/ARB/point_sprite.pyo ${PYSITELIB}/OpenGL/GL/ARB/shader_objects.py ${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyc ${PYSITELIB}/OpenGL/GL/ARB/shader_objects.pyo ${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.py ${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.pyc ${PYSITELIB}/OpenGL/GL/ARB/shader_objects_new.pyo ${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.py ${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyc ${PYSITELIB}/OpenGL/GL/ARB/shading_language_100.pyo ${PYSITELIB}/OpenGL/GL/ARB/shadow.py ${PYSITELIB}/OpenGL/GL/ARB/shadow.pyc ${PYSITELIB}/OpenGL/GL/ARB/shadow.pyo ${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.py ${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyc ${PYSITELIB}/OpenGL/GL/ARB/shadow_ambient.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.py ${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_border_clamp.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_compression.py ${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_compression.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.py ${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_cube_map.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.py ${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_env_add.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_env_combine.py ${PYSITELIB}/OpenGL/GL/ARB/texture_env_combine.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_env_combine.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_env_crossbar.py ${PYSITELIB}/OpenGL/GL/ARB/texture_env_crossbar.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_env_crossbar.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_env_dot3.py ${PYSITELIB}/OpenGL/GL/ARB/texture_env_dot3.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_env_dot3.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_float.py ${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_float.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.py ${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_mirrored_repeat.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.py ${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_non_power_of_two.pyo ${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.py ${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyc ${PYSITELIB}/OpenGL/GL/ARB/texture_rectangle.pyo ${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.py ${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyc ${PYSITELIB}/OpenGL/GL/ARB/transpose_matrix.pyo ${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.py ${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyc ${PYSITELIB}/OpenGL/GL/ARB/vertex_blend.pyo ${PYSITELIB}/OpenGL/GL/ARB/vertex_buffer_object.py ${PYSITELIB}/OpenGL/GL/ARB/vertex_buffer_object.pyc ${PYSITELIB}/OpenGL/GL/ARB/vertex_buffer_object.pyo ${PYSITELIB}/OpenGL/GL/ARB/vertex_program.py ${PYSITELIB}/OpenGL/GL/ARB/vertex_program.pyc ${PYSITELIB}/OpenGL/GL/ARB/vertex_program.pyo ${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.py ${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.pyc ${PYSITELIB}/OpenGL/GL/ARB/vertex_shader.pyo ${PYSITELIB}/OpenGL/GL/ARB/window_pos.py ${PYSITELIB}/OpenGL/GL/ARB/window_pos.pyc ${PYSITELIB}/OpenGL/GL/ARB/window_pos.pyo ${PYSITELIB}/OpenGL/GL/ATI/__init__.py ${PYSITELIB}/OpenGL/GL/ATI/__init__.pyc ${PYSITELIB}/OpenGL/GL/ATI/__init__.pyo ${PYSITELIB}/OpenGL/GL/ATI/draw_buffers.py ${PYSITELIB}/OpenGL/GL/ATI/draw_buffers.pyc ${PYSITELIB}/OpenGL/GL/ATI/draw_buffers.pyo ${PYSITELIB}/OpenGL/GL/ATI/element_array.py ${PYSITELIB}/OpenGL/GL/ATI/element_array.pyc ${PYSITELIB}/OpenGL/GL/ATI/element_array.pyo ${PYSITELIB}/OpenGL/GL/ATI/envmap_bumpmap.py ${PYSITELIB}/OpenGL/GL/ATI/envmap_bumpmap.pyc ${PYSITELIB}/OpenGL/GL/ATI/envmap_bumpmap.pyo ${PYSITELIB}/OpenGL/GL/ATI/fragment_shader.py ${PYSITELIB}/OpenGL/GL/ATI/fragment_shader.pyc ${PYSITELIB}/OpenGL/GL/ATI/fragment_shader.pyo ${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.py ${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.pyc ${PYSITELIB}/OpenGL/GL/ATI/map_object_buffer.pyo ${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.py ${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.pyc ${PYSITELIB}/OpenGL/GL/ATI/pixel_format_float.pyo ${PYSITELIB}/OpenGL/GL/ATI/pn_triangles.py ${PYSITELIB}/OpenGL/GL/ATI/pn_triangles.pyc ${PYSITELIB}/OpenGL/GL/ATI/pn_triangles.pyo ${PYSITELIB}/OpenGL/GL/ATI/separate_stencil.py ${PYSITELIB}/OpenGL/GL/ATI/separate_stencil.pyc ${PYSITELIB}/OpenGL/GL/ATI/separate_stencil.pyo ${PYSITELIB}/OpenGL/GL/ATI/text_fragment_shader.py ${PYSITELIB}/OpenGL/GL/ATI/text_fragment_shader.pyc ${PYSITELIB}/OpenGL/GL/ATI/text_fragment_shader.pyo ${PYSITELIB}/OpenGL/GL/ATI/texture_env_combine3.py ${PYSITELIB}/OpenGL/GL/ATI/texture_env_combine3.pyc ${PYSITELIB}/OpenGL/GL/ATI/texture_env_combine3.pyo ${PYSITELIB}/OpenGL/GL/ATI/texture_float.py ${PYSITELIB}/OpenGL/GL/ATI/texture_float.pyc ${PYSITELIB}/OpenGL/GL/ATI/texture_float.pyo ${PYSITELIB}/OpenGL/GL/ATI/texture_mirror_once.py ${PYSITELIB}/OpenGL/GL/ATI/texture_mirror_once.pyc ${PYSITELIB}/OpenGL/GL/ATI/texture_mirror_once.pyo ${PYSITELIB}/OpenGL/GL/ATI/vertex_array_object.py ${PYSITELIB}/OpenGL/GL/ATI/vertex_array_object.pyc ${PYSITELIB}/OpenGL/GL/ATI/vertex_array_object.pyo ${PYSITELIB}/OpenGL/GL/ATI/vertex_attrib_array_object.py ${PYSITELIB}/OpenGL/GL/ATI/vertex_attrib_array_object.pyc ${PYSITELIB}/OpenGL/GL/ATI/vertex_attrib_array_object.pyo ${PYSITELIB}/OpenGL/GL/ATI/vertex_streams.py ${PYSITELIB}/OpenGL/GL/ATI/vertex_streams.pyc ${PYSITELIB}/OpenGL/GL/ATI/vertex_streams.pyo ${PYSITELIB}/OpenGL/GL/DFX/__init__.py ${PYSITELIB}/OpenGL/GL/DFX/__init__.pyc ${PYSITELIB}/OpenGL/GL/DFX/__init__.pyo ${PYSITELIB}/OpenGL/GL/DFX/multisample.py ${PYSITELIB}/OpenGL/GL/DFX/multisample.pyc ${PYSITELIB}/OpenGL/GL/DFX/multisample.pyo ${PYSITELIB}/OpenGL/GL/DFX/tbuffer.py ${PYSITELIB}/OpenGL/GL/DFX/tbuffer.pyc ${PYSITELIB}/OpenGL/GL/DFX/tbuffer.pyo ${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.py ${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.pyc ${PYSITELIB}/OpenGL/GL/DFX/texture_compression_FXT1.pyo ${PYSITELIB}/OpenGL/GL/EXT/422_pixels.py ${PYSITELIB}/OpenGL/GL/EXT/422_pixels.pyc ${PYSITELIB}/OpenGL/GL/EXT/422_pixels.pyo ${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.py ${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.pyc ${PYSITELIB}/OpenGL/GL/EXT/GL_422_pixels.pyo ${PYSITELIB}/OpenGL/GL/EXT/__init__.py ${PYSITELIB}/OpenGL/GL/EXT/__init__.pyc ${PYSITELIB}/OpenGL/GL/EXT/__init__.pyo ${PYSITELIB}/OpenGL/GL/EXT/abgr.py ${PYSITELIB}/OpenGL/GL/EXT/abgr.pyc ${PYSITELIB}/OpenGL/GL/EXT/abgr.pyo ${PYSITELIB}/OpenGL/GL/EXT/bgra.py ${PYSITELIB}/OpenGL/GL/EXT/bgra.pyc ${PYSITELIB}/OpenGL/GL/EXT/bgra.pyo ${PYSITELIB}/OpenGL/GL/EXT/blend_color.py ${PYSITELIB}/OpenGL/GL/EXT/blend_color.pyc ${PYSITELIB}/OpenGL/GL/EXT/blend_color.pyo ${PYSITELIB}/OpenGL/GL/EXT/blend_equation_separate.py ${PYSITELIB}/OpenGL/GL/EXT/blend_equation_separate.pyc ${PYSITELIB}/OpenGL/GL/EXT/blend_equation_separate.pyo ${PYSITELIB}/OpenGL/GL/EXT/blend_func_separate.py ${PYSITELIB}/OpenGL/GL/EXT/blend_func_separate.pyc ${PYSITELIB}/OpenGL/GL/EXT/blend_func_separate.pyo ${PYSITELIB}/OpenGL/GL/EXT/blend_logic_op.py ${PYSITELIB}/OpenGL/GL/EXT/blend_logic_op.pyc ${PYSITELIB}/OpenGL/GL/EXT/blend_logic_op.pyo ${PYSITELIB}/OpenGL/GL/EXT/blend_minmax.py ${PYSITELIB}/OpenGL/GL/EXT/blend_minmax.pyc ${PYSITELIB}/OpenGL/GL/EXT/blend_minmax.pyo ${PYSITELIB}/OpenGL/GL/EXT/blend_subtract.py ${PYSITELIB}/OpenGL/GL/EXT/blend_subtract.pyc ${PYSITELIB}/OpenGL/GL/EXT/blend_subtract.pyo ${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.py ${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.pyc ${PYSITELIB}/OpenGL/GL/EXT/clip_volume_hint.pyo ${PYSITELIB}/OpenGL/GL/EXT/cmyka.py ${PYSITELIB}/OpenGL/GL/EXT/cmyka.pyc ${PYSITELIB}/OpenGL/GL/EXT/cmyka.pyo ${PYSITELIB}/OpenGL/GL/EXT/color_matrix.py ${PYSITELIB}/OpenGL/GL/EXT/color_matrix.pyc ${PYSITELIB}/OpenGL/GL/EXT/color_matrix.pyo ${PYSITELIB}/OpenGL/GL/EXT/color_subtable.py ${PYSITELIB}/OpenGL/GL/EXT/color_subtable.pyc ${PYSITELIB}/OpenGL/GL/EXT/color_subtable.pyo ${PYSITELIB}/OpenGL/GL/EXT/compiled_vertex_array.py ${PYSITELIB}/OpenGL/GL/EXT/compiled_vertex_array.pyc ${PYSITELIB}/OpenGL/GL/EXT/compiled_vertex_array.pyo ${PYSITELIB}/OpenGL/GL/EXT/convolution.py ${PYSITELIB}/OpenGL/GL/EXT/convolution.pyc ${PYSITELIB}/OpenGL/GL/EXT/convolution.pyo ${PYSITELIB}/OpenGL/GL/EXT/coordinate_frame.py ${PYSITELIB}/OpenGL/GL/EXT/coordinate_frame.pyc ${PYSITELIB}/OpenGL/GL/EXT/coordinate_frame.pyo ${PYSITELIB}/OpenGL/GL/EXT/copy_texture.py ${PYSITELIB}/OpenGL/GL/EXT/copy_texture.pyc ${PYSITELIB}/OpenGL/GL/EXT/copy_texture.pyo ${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.py ${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.pyc ${PYSITELIB}/OpenGL/GL/EXT/cull_vertex.pyo ${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.py ${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyc ${PYSITELIB}/OpenGL/GL/EXT/depth_bounds_test.pyo ${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.py ${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.pyc ${PYSITELIB}/OpenGL/GL/EXT/draw_range_elements.pyo ${PYSITELIB}/OpenGL/GL/EXT/fog_coord.py ${PYSITELIB}/OpenGL/GL/EXT/fog_coord.pyc ${PYSITELIB}/OpenGL/GL/EXT/fog_coord.pyo ${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.py ${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.pyc ${PYSITELIB}/OpenGL/GL/EXT/framebuffer_object.pyo ${PYSITELIB}/OpenGL/GL/EXT/histogram.py ${PYSITELIB}/OpenGL/GL/EXT/histogram.pyc ${PYSITELIB}/OpenGL/GL/EXT/histogram.pyo ${PYSITELIB}/OpenGL/GL/EXT/index_array_formats.py ${PYSITELIB}/OpenGL/GL/EXT/index_array_formats.pyc ${PYSITELIB}/OpenGL/GL/EXT/index_array_formats.pyo ${PYSITELIB}/OpenGL/GL/EXT/index_func.py ${PYSITELIB}/OpenGL/GL/EXT/index_func.pyc ${PYSITELIB}/OpenGL/GL/EXT/index_func.pyo ${PYSITELIB}/OpenGL/GL/EXT/index_material.py ${PYSITELIB}/OpenGL/GL/EXT/index_material.pyc ${PYSITELIB}/OpenGL/GL/EXT/index_material.pyo ${PYSITELIB}/OpenGL/GL/EXT/index_texture.py ${PYSITELIB}/OpenGL/GL/EXT/index_texture.pyc ${PYSITELIB}/OpenGL/GL/EXT/index_texture.pyo ${PYSITELIB}/OpenGL/GL/EXT/light_texture.py ${PYSITELIB}/OpenGL/GL/EXT/light_texture.pyc ${PYSITELIB}/OpenGL/GL/EXT/light_texture.pyo ${PYSITELIB}/OpenGL/GL/EXT/misc_attribute.py ${PYSITELIB}/OpenGL/GL/EXT/misc_attribute.pyc ${PYSITELIB}/OpenGL/GL/EXT/misc_attribute.pyo ${PYSITELIB}/OpenGL/GL/EXT/multi_draw_arrays.py ${PYSITELIB}/OpenGL/GL/EXT/multi_draw_arrays.pyc ${PYSITELIB}/OpenGL/GL/EXT/multi_draw_arrays.pyo ${PYSITELIB}/OpenGL/GL/EXT/multisample.py ${PYSITELIB}/OpenGL/GL/EXT/multisample.pyc ${PYSITELIB}/OpenGL/GL/EXT/multisample.pyo ${PYSITELIB}/OpenGL/GL/EXT/packed_pixels.py ${PYSITELIB}/OpenGL/GL/EXT/packed_pixels.pyc ${PYSITELIB}/OpenGL/GL/EXT/packed_pixels.pyo ${PYSITELIB}/OpenGL/GL/EXT/paletted_texture.py ${PYSITELIB}/OpenGL/GL/EXT/paletted_texture.pyc ${PYSITELIB}/OpenGL/GL/EXT/paletted_texture.pyo ${PYSITELIB}/OpenGL/GL/EXT/pixel_buffer_object.py ${PYSITELIB}/OpenGL/GL/EXT/pixel_buffer_object.pyc ${PYSITELIB}/OpenGL/GL/EXT/pixel_buffer_object.pyo ${PYSITELIB}/OpenGL/GL/EXT/pixel_transform.py ${PYSITELIB}/OpenGL/GL/EXT/pixel_transform.pyc ${PYSITELIB}/OpenGL/GL/EXT/pixel_transform.pyo ${PYSITELIB}/OpenGL/GL/EXT/pixel_transform_color_table.py ${PYSITELIB}/OpenGL/GL/EXT/pixel_transform_color_table.pyc ${PYSITELIB}/OpenGL/GL/EXT/pixel_transform_color_table.pyo ${PYSITELIB}/OpenGL/GL/EXT/point_parameters.py ${PYSITELIB}/OpenGL/GL/EXT/point_parameters.pyc ${PYSITELIB}/OpenGL/GL/EXT/point_parameters.pyo ${PYSITELIB}/OpenGL/GL/EXT/polygon_offset.py ${PYSITELIB}/OpenGL/GL/EXT/polygon_offset.pyc ${PYSITELIB}/OpenGL/GL/EXT/polygon_offset.pyo ${PYSITELIB}/OpenGL/GL/EXT/rescale_normal.py ${PYSITELIB}/OpenGL/GL/EXT/rescale_normal.pyc ${PYSITELIB}/OpenGL/GL/EXT/rescale_normal.pyo ${PYSITELIB}/OpenGL/GL/EXT/secondary_color.py ${PYSITELIB}/OpenGL/GL/EXT/secondary_color.pyc ${PYSITELIB}/OpenGL/GL/EXT/secondary_color.pyo ${PYSITELIB}/OpenGL/GL/EXT/separate_specular_color.py ${PYSITELIB}/OpenGL/GL/EXT/separate_specular_color.pyc ${PYSITELIB}/OpenGL/GL/EXT/separate_specular_color.pyo ${PYSITELIB}/OpenGL/GL/EXT/shadow_funcs.py ${PYSITELIB}/OpenGL/GL/EXT/shadow_funcs.pyc ${PYSITELIB}/OpenGL/GL/EXT/shadow_funcs.pyo ${PYSITELIB}/OpenGL/GL/EXT/shared_texture_palette.py ${PYSITELIB}/OpenGL/GL/EXT/shared_texture_palette.pyc ${PYSITELIB}/OpenGL/GL/EXT/shared_texture_palette.pyo ${PYSITELIB}/OpenGL/GL/EXT/stencil_two_side.py ${PYSITELIB}/OpenGL/GL/EXT/stencil_two_side.pyc ${PYSITELIB}/OpenGL/GL/EXT/stencil_two_side.pyo ${PYSITELIB}/OpenGL/GL/EXT/stencil_wrap.py ${PYSITELIB}/OpenGL/GL/EXT/stencil_wrap.pyc ${PYSITELIB}/OpenGL/GL/EXT/stencil_wrap.pyo ${PYSITELIB}/OpenGL/GL/EXT/subtexture.py ${PYSITELIB}/OpenGL/GL/EXT/subtexture.pyc ${PYSITELIB}/OpenGL/GL/EXT/subtexture.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture.py ${PYSITELIB}/OpenGL/GL/EXT/texture.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture3D.py ${PYSITELIB}/OpenGL/GL/EXT/texture3D.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture3D.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_compression_s3tc.py ${PYSITELIB}/OpenGL/GL/EXT/texture_compression_s3tc.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_compression_s3tc.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_cube_map.py ${PYSITELIB}/OpenGL/GL/EXT/texture_cube_map.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_cube_map.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_env_add.py ${PYSITELIB}/OpenGL/GL/EXT/texture_env_add.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_env_add.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_env_combine.py ${PYSITELIB}/OpenGL/GL/EXT/texture_env_combine.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_env_combine.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_env_dot3.py ${PYSITELIB}/OpenGL/GL/EXT/texture_env_dot3.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_env_dot3.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_filter_anisotropic.py ${PYSITELIB}/OpenGL/GL/EXT/texture_filter_anisotropic.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_filter_anisotropic.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_lod_bias.py ${PYSITELIB}/OpenGL/GL/EXT/texture_lod_bias.pyc ${PYSITELIB}/OpenGL/GL/EXT/texture_lod_bias.pyo ${PYSITELIB}/OpenGL/GL/EXT/texture_mirror_clamp.py 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${PYSITELIB}/OpenGL/tests/test_glut_function_predef.pyo ${PYSITELIB}/OpenGL/tests/test_glutinit_0args.py ${PYSITELIB}/OpenGL/tests/test_glutinit_0args.pyc ${PYSITELIB}/OpenGL/tests/test_glutinit_0args.pyo ${PYSITELIB}/OpenGL/tests/test_glutwindow.py ${PYSITELIB}/OpenGL/tests/test_glutwindow.pyc ${PYSITELIB}/OpenGL/tests/test_glutwindow.pyo ${PYSITELIB}/OpenGL/tests/test_loadglut.py ${PYSITELIB}/OpenGL/tests/test_loadglut.pyc ${PYSITELIB}/OpenGL/tests/test_loadglut.pyo ${PYSITELIB}/OpenGL/tests/test_nolights.py ${PYSITELIB}/OpenGL/tests/test_nolights.pyc ${PYSITELIB}/OpenGL/tests/test_nolights.pyo ${PYSITELIB}/OpenGL/tests/test_reported_leak.py ${PYSITELIB}/OpenGL/tests/test_reported_leak.pyc ${PYSITELIB}/OpenGL/tests/test_reported_leak.pyo ${PYSITELIB}/OpenGL/tests/testing_context.py ${PYSITELIB}/OpenGL/tests/testing_context.pyc ${PYSITELIB}/OpenGL/tests/testing_context.pyo ${PYSITELIB}/OpenGL/tests/tests.py ${PYSITELIB}/OpenGL/tests/tests.pyc ${PYSITELIB}/OpenGL/tests/tests.pyo ${PYSITELIB}/OpenGL/version.py ${PYSITELIB}/OpenGL/version.pyc ${PYSITELIB}/OpenGL/version.pyo ${PYSITELIB}/OpenGL/wrapper.py ${PYSITELIB}/OpenGL/wrapper.pyc ${PYSITELIB}/OpenGL/wrapper.pyo ${PYSITELIB}/${EGG_INFODIR}/PKG-INFO ${PYSITELIB}/${EGG_INFODIR}/SOURCES.txt ${PYSITELIB}/${EGG_INFODIR}/dependency_links.txt ${PYSITELIB}/${EGG_INFODIR}/entry_points.txt ${PYSITELIB}/${EGG_INFODIR}/top_level.txt ${PYSITELIB}/${EGG_INFODIR}/zip-safe @dirrm ${PYSITELIB}/${EGG_INFODIR} @dirrm ${PYSITELIB}/OpenGL/tests @dirrm ${PYSITELIB}/OpenGL/raw/GLX @dirrm ${PYSITELIB}/OpenGL/raw/GLUT @dirrm ${PYSITELIB}/OpenGL/raw/GLU @dirrm ${PYSITELIB}/OpenGL/raw/GLE @dirrm ${PYSITELIB}/OpenGL/raw/GL/WIN @dirrm ${PYSITELIB}/OpenGL/raw/GL/VERSION @dirrm ${PYSITELIB}/OpenGL/raw/GL/SUNX @dirrm ${PYSITELIB}/OpenGL/raw/GL/SUN @dirrm ${PYSITELIB}/OpenGL/raw/GL/SGIX @dirrm ${PYSITELIB}/OpenGL/raw/GL/SGIS @dirrm ${PYSITELIB}/OpenGL/raw/GL/SGI @dirrm ${PYSITELIB}/OpenGL/raw/GL/S3 @dirrm ${PYSITELIB}/OpenGL/raw/GL/REND @dirrm ${PYSITELIB}/OpenGL/raw/GL/PGI @dirrm ${PYSITELIB}/OpenGL/raw/GL/OML @dirrm ${PYSITELIB}/OpenGL/raw/GL/OES @dirrm ${PYSITELIB}/OpenGL/raw/GL/NV @dirrm ${PYSITELIB}/OpenGL/raw/GL/MESA @dirrm ${PYSITELIB}/OpenGL/raw/GL/INTEL @dirrm ${PYSITELIB}/OpenGL/raw/GL/INGR @dirrm ${PYSITELIB}/OpenGL/raw/GL/IBM @dirrm ${PYSITELIB}/OpenGL/raw/GL/HP @dirrm ${PYSITELIB}/OpenGL/raw/GL/GREMEDY @dirrm ${PYSITELIB}/OpenGL/raw/GL/EXT @dirrm ${PYSITELIB}/OpenGL/raw/GL/DFX @dirrm ${PYSITELIB}/OpenGL/raw/GL/ATI @dirrm ${PYSITELIB}/OpenGL/raw/GL/ARB @dirrm ${PYSITELIB}/OpenGL/raw/GL/APPLE @dirrm ${PYSITELIB}/OpenGL/raw/GL @dirrm ${PYSITELIB}/OpenGL/raw @dirrm ${PYSITELIB}/OpenGL/platform @dirrm ${PYSITELIB}/OpenGL/arrays @dirrm ${PYSITELIB}/OpenGL/WGL @dirrm ${PYSITELIB}/OpenGL/Tk @dirrm ${PYSITELIB}/OpenGL/GLX @dirrm ${PYSITELIB}/OpenGL/GLUT @dirrm ${PYSITELIB}/OpenGL/GLU/EXT @dirrm ${PYSITELIB}/OpenGL/GLU @dirrm ${PYSITELIB}/OpenGL/GLE @dirrm ${PYSITELIB}/OpenGL/GL/WIN @dirrm ${PYSITELIB}/OpenGL/GL/VERSION @dirrm ${PYSITELIB}/OpenGL/GL/SUNX @dirrm ${PYSITELIB}/OpenGL/GL/SUN @dirrm ${PYSITELIB}/OpenGL/GL/SGIX @dirrm ${PYSITELIB}/OpenGL/GL/SGIS @dirrm ${PYSITELIB}/OpenGL/GL/SGI @dirrm ${PYSITELIB}/OpenGL/GL/S3 @dirrm ${PYSITELIB}/OpenGL/GL/REND @dirrm ${PYSITELIB}/OpenGL/GL/PGI @dirrm ${PYSITELIB}/OpenGL/GL/OML @dirrm ${PYSITELIB}/OpenGL/GL/OES @dirrm ${PYSITELIB}/OpenGL/GL/NV @dirrm ${PYSITELIB}/OpenGL/GL/MESA @dirrm ${PYSITELIB}/OpenGL/GL/INTEL @dirrm ${PYSITELIB}/OpenGL/GL/INGR @dirrm ${PYSITELIB}/OpenGL/GL/IBM @dirrm ${PYSITELIB}/OpenGL/GL/HP @dirrm ${PYSITELIB}/OpenGL/GL/GREMEDY @dirrm ${PYSITELIB}/OpenGL/GL/EXT @dirrm ${PYSITELIB}/OpenGL/GL/DFX @dirrm ${PYSITELIB}/OpenGL/GL/ATI @dirrm ${PYSITELIB}/OpenGL/GL/ARB @dirrm ${PYSITELIB}/OpenGL/GL/APPLE @dirrm ${PYSITELIB}/OpenGL/GL @dirrm ${PYSITELIB}/OpenGL/AGL @dirrm ${PYSITELIB}/OpenGL