$NetBSD: BUILDLINK3_DG,v 1.3 2004/02/05 08:50:38 jlam Exp $ 0 Developer's guide to buildlink3 ================================= This is a tutorial for pkgsrc developers to understand and to use the buildlink3 framework in pkgsrc. 1 Changes between buildlink2 and buildlink3 =========================================== The buildlink3 framework is a evolutionary descendant of the buildlink2 framework that does a better job of adhering to the fundamental buildlink principle: only allow the software build process to see what we choose to allow it to see. 1.1 Better behavior with libtool ================================ One of the biggest problems in buildlink2 is handling packages that install libtool archive files for libraries that are also present in the base system. buildlink3 is significantly better at this as it more tightly controls where libtool can find libtool archives. One side effect of this is that we no longer need to create fake libtool archives to work around cases where the pkgsrc libraries were being used instead of the system libraries if they shared the same name. 1.3 Support for native compilers ================================ The buildlink3 wrapper scripts have better support for using SunPro and MIPSpro compilers to build pkgsrc software. For the most part, packages can use any compiler, but some third-party software is written assuming that it will be compiled using GCC. The buildlink3 wrapper scripts can capture some common GCC options and convert them into native toolchain equivalents. 1.4 New buildlink3.mk file structure ==================================== buildlink3.mk files have two major differences over buildlink2.mk files. The first, most noticeable difference is that buildlink3.mk generally don't have contain a BUILDLINK_FILES definition. This is because buildlink3 automatically determines which files to symlink into ${BUILDLINK_DIR} by examining the PLIST of the installed package. The second difference is that buildlink3.mk files keep track of how "deep" we are in including buildlink3.mk files, and only creates dependencies on packages encountered at depth 1. This means that packages that want to add a dependency must directly include the buildlink3.mk file for that dependency. 1.5 Support for pkgviews ======================== When building pkgviews packages, buildlink3 doesn't symlink files into ${BUILDLINK_DIR} since it can safely refer to only a specific package's files by passing the appropriate -I and -L flags to the compiler, where points to a location in the package's depot directory. When building "overwrite" packages, buildlink3 will act and feel very much like buildlink2 but with more advanced wrapper scripts, and there are provisions for allowing an "overwrite" package to build against the viewed instance of a depoted package. 2 Writing buildlink3.mk files ============================= A package's buildlink3.mk file is included by Makefiles to indicate the need to compile and link against header files and libraries provided by the package. A buildlink3.mk file should always provide enough information to add the correct type of dependency relationship and include any other buildlink3.mk files that it needs to find headers and libraries that it needs in turn. 2.1 Simple packages =================== To generate an initial buildlink3.mk file for further editting, Rene Hexel's pkgtools/createbuildlink package is highly recommended. For most packages, the following command will generate a good starting point for buildlink3.mk files: cd pkgsrc/category/pkgdir; createbuildlink -3 > buildlink3.mk The following real-life example buildlink3.mk is taken from graphics/tiff: ------------8<------------8<------------8<------------8<------------ # $NetBSD: BUILDLINK3_DG,v 1.3 2004/02/05 08:50:38 jlam Exp $ BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+ TIFF_BUILDLINK3_MK:= ${TIFF_BUILDLINK3_MK}+ .if !empty(BUILDLINK_DEPTH:M+) BUILDLINK_DEPENDS+= tiff .endif .if !empty(TIFF_BUILDLINK3_MK:M+) BUILDLINK_PACKAGES+= tiff BUILDLINK_DEPENDS.tiff+= tiff>=3.5.4 BUILDLINK_PKGSRCDIR.tiff?= ../../graphics/tiff . include "../../devel/zlib/buildlink3.mk" . include "../../graphics/jpeg/buildlink3.mk" .endif # TIFF_BUILDLINK3_MK BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//} ------------8<------------8<------------8<------------8<------------ The header and footer manipulate BUILDLINK_DEPTH, which is common across all buildlink3.mk files and is used to track at what depth we are in including buildlink3.mk files. The first section controls if the dependency on tiff is added. BUILDLINK_DEPENDS is the global list of packages for which dependencies are added by buildlink3. The tiff package is only appended to this list if the buildlink3.mk is included directly by a package Makefile. The second section is protected from multiple inclusion and control how the dependency on tiff is added. Several important variables are set in the section: (1) BUILDLINK_PACKAGES is the global list of packages for which buildlink3.mk files have been included. It must _always_ be appended to within a buildlink3.mk; (2) BUILDLINK_DEPENDS.tiff is the actual dependency recorded in the installed package; this should always be set using += to ensure that we're appending to any pre-existing list of values. (3) BUILDLINK_PKGSRCDIR.tiff is the location of the tiff pkgsrc directory; (4) BUILDLINK_DEPMETHOD.tiff (not shown above) controls whether we use BUILD_DEPENDS or DEPENDS to add the dependency on tiff. The build dependency is selected by setting BUILDLINK_DEPMETHOD.tiff to "build". By default, the full dependency is used. (5) BUILDLINK_INCDIRS.tiff and BUILDLINK_LIBDIRS.tiff (not shown above) are lists of subdirectories of ${BUILDLINK_PREFIX.tiff} to add the header and library search paths. These default to "include" and "lib" respectively. (6) BUILDLINK_CPPFLAGS.tiff is the list of preprocessor flags to add CPPFLAGS, which are passed on to the configure and build phases. -I should be avoided and instead be added using BUILDLINK_INCDIRS.tiff as above. Any buildlink3.mk for tiff's dependencies are also included at this point. Including these buildlink3.mk files means that the headers and libraries for these dependencies are also symlinked into ${BUILDLINK_DIR} whenever the tiff buildlink3.mk file is included. There are several considerations that arise when figuring out how to set BUILDLINK_DEPENDS. correctly: (1) If the package has a pre-existing buildlink2.mk file, then match the BUILDLINK_DEPENDS. lines between the buildlink2.mk file and the newly-created buildlink3.mk file. (2) If there is no pre-existing buildlink2.mk file, then set BUILDLINK_DEPENDS.foo to the first version of the package that had the last change in the major number of a shared library or that had a major API change. 2.1 Packages that coincide with base system software ==================================================== Some packages in pkgsrc install headers and libraries that coincide with headers and libraries present in the base system. The best recommendation for writing buildlink3.mk files for these packages is to use graphics/MesaLib/buildlink3.mk as a template. 3 bl3ifying a package ===================== The process of "bl3ifying" a package, or converting a package to use the buildlink3 framework, is surprisingly easy. The things to keep in mind are: (1) Set USE_BUILDLINK3=yes. (2) Change references to buildlink2.mk files into buildlink3.mk files. (3) Ensure that the build always calls the wrapper scripts instead of the actual toolchain. Some are tricky, e.g. openssl, cdrecord, ocaml, and the only way to know for sure is the check .work.log to see if the wrappers are being invoked. (4) Don't override PREFIX from within the package Makefile, e.g. Java VMs, standalone shells, etc., because the code to symlink files into ${BUILDLINK_DIR} looks for files relative to "pkg_info -qp ". 4 Troubleshooting ================= Q1: I'm trying to bl3ify a package but I get an error that looks like: make: don't know how to make _BUILDLINK_USE. Stop A1: You forgot to change a reference to a buildlink2.mk file into a buildlink3.mk file. Q2: Dependencies are added for every single buildlink3.mk file I include, including for when it's supposed to use the base system software. What's going on? A2: You forgot to change USE_BUILDLINK2 to USE_BUILDLINK3 in the package Makefile. Q3: Where can I see the actual command executed by the wrapper scripts? A3: You should examine the contents of the ${WRKDIR}/.work.log file. The lines preceded with [*] are the commands that are intercepted by the wrapper scripts, and the lines preceded with <.> are the commands that are executed by the wrapper scripts. Q4: Why can't I check the values of variables set by the buildlink3 framework using 'make show-var VARNAME=...'? A4: Some buildlink3 variables are only defined for a subset of a package build phases. Try instead: make show-var PKG_PHASE=buildlink VARNAME=...'