# $NetBSD: Makefile,v 1.22 2005/05/10 00:16:42 reed Exp $ .include "Makefile.common" PKGREVISION= 1 COMMENT= Multimedia player library BUILDLINK_DEPENDS.vcdimager+= vcdimager>=0.7.20nb1 SUBST_CLASSES+= oss w32path SUBST_STAGE.oss= post-patch SUBST_FILES.oss= src/audio_out/audio_oss_out.c SUBST_SED.oss= -e "s,/dev/dsp,${DEVOSSAUDIO},g" .if ${OPSYS} == "NetBSD" || ${OPSYS} == "OpenBSD" SUBST_SED.oss+= -e "s,\"dsp\",\"audio\",g" .endif SUBST_MESSAGE.oss= "Fixing hardcoded audio device." SUBST_STAGE.w32path= post-patch SUBST_FILES.w32path= src/libw32dll/wine/module.c SUBST_SED.w32path= -e "s,@W32PATH@,${PREFIX}/lib/win32," SUBST_MESSAGE.w32path= "Fixing win32 dll path." # This needs to come before checking the values, otherwise the builtin.mk # files are not doing its work. .include "../../graphics/Mesa/buildlink3.mk" USE_BUILTIN.MesaLib?= no USE_BUILTIN.glu?= no .if !empty(USE_BUILTIN.MesaLib:M[Yy][Ee][Ss]) && \ !empty(USE_BUILTIN.glu:M[Yy][Ee][Ss]) PLIST_SUBST+= OPENGL_PLUGIN= .else PLIST_SUBST+= OPENGL_PLUGIN='@comment ' .endif .include "../../audio/flac/buildlink3.mk" .include "../../audio/libvorbis/buildlink3.mk" .include "../../audio/speex/buildlink3.mk" .include "../../devel/gettext-lib/buildlink3.mk" .include "../../devel/SDL/buildlink3.mk" .include "../../graphics/aalib/buildlink3.mk" .include "../../graphics/mng/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../misc/libcdio/buildlink3.mk" .include "../../sysutils/vcdimager-devel/buildlink3.mk" .include "../../mk/bsd.pkg.mk"