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# $NetBSD: Makefile,v 1.60 2021/02/07 06:30:12 ryoon Exp $
DISTNAME= csound-${CSOUND_VERSION}
PKGNAME= csound6-${CSOUND_VERSION}
PKGREVISION= 7
CATEGORIES= audio
MASTER_SITES= ${MASTER_SITE_GITHUB:=csound/}
GITHUB_PROJECT= csound
MAINTAINER= mrg@eterna.com.au
HOMEPAGE= https://github.com/csound
COMMENT= Software synthesizer and sequencer
LICENSE= gnu-lgpl-v2.1 # or later
CSOUND_VERSION= 6.15.0
USE_LANGUAGES= c c++
USE_TOOLS+= bison flex
CFLAGS+= -g -DBETA
CFLAGS+= -DCS_DEFAULT_PLUGINDIR=\"${PREFIX}/lib/csound/plugins64-6.0\"
USE_CMAKE= yes
CMAKE_ARGS+= -DBUILD_RELEASE=1
CMAKE_ARGS+= -DCMAKE_BUILD_TYPE=Release
CMAKE_ARGS+= -DBUILD_HDF5_OPCODES=OFF
# CMAKE_INSTALL_RPATH doesn't work for some reason, so do it here.
LDFLAGS+= ${COMPILER_RPATH_FLAG}${PREFIX}/lib/csound6
INSTALLATION_DIRS= bin
CHECK_PORTABILITY_SKIP+= \
Android/build-all.sh \
installer/misc/makedeb.sh \
installer/macosx/beta-build.sh \
installer/macosx/release-build.sh \
installer/macosx/release-build-10.8.sh \
installer/macosx/release-build-10.10.sh \
frontends/max_csound_tilde/installer/build-installer.sh \
frontends/max_csound_tilde/installer/build-installer-windows.sh
.include "../../mk/bsd.prefs.mk"
post-install:
cd ${DESTDIR}${PREFIX} && \
rm -f bin/csound6 && \
${LN} -s csound bin/csound6
.include "options.mk"
.include "../../audio/fluidsynth/buildlink3.mk"
.include "../../audio/libsamplerate/buildlink3.mk"
.include "../../audio/libsndfile/buildlink3.mk"
.include "../../audio/liblo/buildlink3.mk"
.include "../../devel/boost-libs/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/python/application.mk"
.include "../../math/eigen3/buildlink3.mk"
.include "../../mk/jpeg.buildlink3.mk"
.include "../../www/curl/buildlink3.mk"
.include "../../x11/fltk13/buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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