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# $NetBSD: Makefile,v 1.29 2013/06/03 10:04:49 wiz Exp $
#
DISTNAME= pygame-1.8.1release
PKGNAME= ${PYPKGPREFIX}-game-1.8.1
PKGREVISION= 13
CATEGORIES= devel
MASTER_SITES= http://pygame.org/ftp/
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://pygame.org/
COMMENT= Set of Python modules designed for writing games
LICENSE= gnu-lgpl-v2.1
DEPENDS+= ${PYPKGPREFIX}-numpy-[0-9]*:../../math/py-numpy
# XXX
post-extract:
${CHMOD} go+r ${WRKSRC}/lib/*
post-install:
${CHMOD} 644 ${DESTDIR}${PREFIX}/${PYINC}/pygame/*.h
${CHMOD} 644 ${DESTDIR}${PREFIX}/${PYSITELIB}/pygame/*.bmp
${CHMOD} 644 ${DESTDIR}${PREFIX}/${PYSITELIB}/pygame/*.ico
${CHMOD} 644 ${DESTDIR}${PREFIX}/${PYSITELIB}/pygame/*.icns
${CHMOD} 644 ${DESTDIR}${PREFIX}/${PYSITELIB}/pygame/*.ttf
${CHMOD} 644 ${DESTDIR}${PREFIX}/${PYSITELIB}/pygame/*.tiff
.include "../../mk/compiler.mk"
.if !empty(PKGSRC_COMPILER:Mclang)
CFLAGS+= -no-integrated-as
.endif
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../devel/SDL_ttf/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../mk/jpeg.buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/python/distutils.mk"
.include "../../multimedia/smpeg/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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