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# $NetBSD: buildlink3.mk,v 1.10 2006/07/26 17:56:25 wiz Exp $
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
PY_GAME_BUILDLINK3_MK:= ${PY_GAME_BUILDLINK3_MK}+
.include "../../lang/python/pyversion.mk"
.if !empty(BUILDLINK_DEPTH:M+)
BUILDLINK_DEPENDS+= ${PYPKGPREFIX}-game
.endif
BUILDLINK_PACKAGES:= ${BUILDLINK_PACKAGES:N${PYPKGPREFIX}-game}
BUILDLINK_PACKAGES+= ${PYPKGPREFIX}-game
BUILDLINK_ORDER:= ${BUILDLINK_ORDER} ${BUILDLINK_DEPTH}${PYPKGPREFIX}-game
.if !empty(PY_GAME_BUILDLINK3_MK:M+)
BUILDLINK_API_DEPENDS.${PYPKGPREFIX}-game+= ${PYPKGPREFIX}-game>=1.6
BUILDLINK_ABI_DEPENDS.${PYPKGPREFIX}-game?= ${PYPKGPREFIX}-game>=1.7.1nb4
BUILDLINK_PKGSRCDIR.${PYPKGPREFIX}-game?= ../../devel/py-game
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../devel/SDL_ttf/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../multimedia/smpeg/buildlink3.mk"
.include "../../math/py-Numeric/buildlink3.mk"
.endif # PY_GAME_BUILDLINK3_MK
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//}
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