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$NetBSD: patch-aa,v 1.4 2009/12/15 14:17:30 wiz Exp $
--- makefile.orig 2009-09-17 00:49:53.000000000 +0000
+++ makefile
@@ -125,10 +125,10 @@ endif
# BIGENDIAN = 1
# uncomment next line to build expat as part of MAME build
-BUILD_EXPAT = 1
+# BUILD_EXPAT = 1
# uncomment next line to build zlib as part of MAME build
-BUILD_ZLIB = 1
+# BUILD_ZLIB = 1
# uncomment next line to include the symbols
# SYMBOLS = 1
@@ -196,9 +196,9 @@ BUILD_EXE = $(EXE)
endif
# compiler, linker and utilities
-AR = @ar
-CC = @gcc
-LD = @gcc
+#AR = @ar
+#CC = @gcc
+#LD = @gcc
MD = -mkdir$(EXE)
RM = @rm -f
@@ -227,7 +227,7 @@ NAME = $(TARGET)$(SUBTARGET)
endif
# fullname is prefix+name+suffix+debugsuffix
-FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX)
+FULLNAME = $(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX)
# add an EXE suffix to get the final emulator name
EMULATOR = $(FULLNAME)$(EXE)
@@ -309,11 +309,11 @@ endif
# we compile C-only to C89 standard with GNU extensions
# we compile C++ code to C++98 standard with GNU extensions
-CONLYFLAGS += -std=gnu89
-CPPONLYFLAGS += -x c++ -std=gnu++98
+#CONLYFLAGS += -std=gnu89
+#CPPONLYFLAGS += -x c++ -std=gnu++98
# this speeds it up a bit by piping between the preprocessor/compiler/assembler
-CCOMFLAGS += -pipe
+#CCOMFLAGS += -pipe
# add -g if we need symbols, and ensure we have frame pointers
ifdef SYMBOLS
@@ -331,18 +331,18 @@ CCOMFLAGS += -pg
endif
# add the optimization flag
-CCOMFLAGS += -O$(OPTIMIZE)
+#CCOMFLAGS += -O$(OPTIMIZE)
# if we are optimizing, include optimization options
# and make all errors into warnings
ifneq ($(OPTIMIZE),0)
ifneq ($(TARGETOS),os2)
ifndef IA64
-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
+#CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
else
endif
else
-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
+#CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
endif
endif
@@ -372,7 +372,7 @@ endif
#-------------------------------------------------
# add core include paths
-CCOMFLAGS += \
+CCOMFLAGS := \
-I$(SRC)/$(TARGET) \
-I$(SRC)/$(TARGET)/includes \
-I$(OBJ)/$(TARGET)/layout \
@@ -382,7 +382,7 @@ CCOMFLAGS += \
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
-
+ $(CFLAGS)
#-------------------------------------------------
@@ -391,11 +391,11 @@ CCOMFLAGS += \
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
-LDFLAGS =
+#LDFLAGS =
ifneq ($(TARGETOS),macosx)
ifneq ($(TARGETOS),os2)
ifneq ($(TARGETOS),solaris)
-LDFLAGS = -Wl,--warn-common
+#LDFLAGS = -Wl,--warn-common
endif
endif
endif
@@ -410,7 +410,7 @@ endif
ifndef SYMBOLS
ifndef PROFILE
ifneq ($(TARGETOS),macosx)
-LDFLAGS += -s
+#LDFLAGS += -s
endif
endif
endif
@@ -561,7 +561,7 @@ $(VERSIONOBJ): $(DRVLIBS) $(LIBOSD) $(LI
$(EMULATOR): $(VERSIONOBJ) $(DRVLIBS) $(LIBOSD) $(LIBEMU) $(LIBCPU) $(LIBDASM) $(LIBSOUND) $(LIBUTIL) $(EXPAT) $(ZLIB) $(LIBOCORE) $(RESFILE)
@echo Linking $@...
- $(LD) $(LDFLAGS) $(LDFLAGSEMULATOR) $^ $(LIBS) -o $@
+ $(CC) $(LDFLAGS) $(LDFLAGSEMULATOR) $^ $(LIBS) -o $@
endif
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