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# $NetBSD: Makefile,v 1.8 2008/06/20 01:09:19 joerg Exp $
#
DISTNAME= BillardGL-1.75
PKGNAME= ${DISTNAME:S/BillardGL/billardgl/}
PKGREVISION= 1
CATEGORIES= games
MASTER_SITES= http://wesley.informatik.uni-freiburg.de/~nopper/BillardGL/download/
MAINTAINER= wojtek@3miasto.net
HOMEPAGE= http://www.tobias-nopper.de/BillardGL/
COMMENT= 3D Billard using OpenGL hardware acceleration
PKG_DESTDIR_SUPPORT= user-destdir
BUILD_DIRS= src
USE_LANGUAGES= c c++
USE_TOOLS+= gmake imake pax
MAKE_ENV+= PAX=${PAX:Q}
LDFLAGS+= ${X11_LDFLAGS}
SUBST_CLASSES+= billardgl
SUBST_STAGE.billardgl= do-configure
SUBST_MESSAGE.billardgl= Fixing hard-coded paths
SUBST_FILES.billardgl= src/Namen.h
SUBST_SED.billardgl= -e 's,"/usr/share/,"${PREFIX}/share/,'
SUBST_CLASSES+= d2u
SUBST_STAGE.d2u= post-extract
SUBST_MESSAGE.d2u= Removing CR end-of-line markers.
SUBST_FILES.d2u= src/*.h src/*.cpp
SUBST_FILTER_CMD.d2u= ${TR} -d '\r'
INSTALLATION_DIRS= bin
.include "../../graphics/MesaLib/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.include "../../graphics/glut/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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