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path: root/games/clanbomber/patches/patch-al
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$NetBSD: patch-al,v 1.1 2001/01/04 01:09:00 wiz Exp $

--- clanbomber/Bomber_Corpse.cpp.orig	Sun Jan  9 02:18:32 2000
+++ clanbomber/Bomber_Corpse.cpp
@@ -76,7 +76,7 @@
 	
 	if (splash_counter!=-1)
 	{	
-		cur_dir = Direction(rand() % 4);
+		cur_dir = Direction(random() % 4);
 		move();
 		CL_Iterator<Bomber> bomber_object_counter(app->bomber_objects);
 		while (bomber_object_counter.next() != NULL)
@@ -89,7 +89,7 @@
 					{
 						if (ready_to_splash)
 						{
-							PLAY_PAN(Resources::Splash(rand()%2));
+							PLAY_PAN(Resources::Splash(random()%2));
 							splash_counter++;
 							if (splash_counter==5)
 							{
@@ -126,10 +126,10 @@
 			cp = new Corpse_Part( x, y, app );
 			
 			int xmaptiles, ymaptiles;
-			xmaptiles = rand() % 17;
-			ymaptiles = rand() % 13;
+			xmaptiles = random() % 17;
+			ymaptiles = random() % 13;
 			
-			cp->fly_to(xmaptiles*40 +rand()%20-10 ,ymaptiles*40 +rand()%20-10);
+			cp->fly_to(xmaptiles*40 +random()%20-10 ,ymaptiles*40 +random()%20-10);
 		}
 	}
 }