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$NetBSD: patch-ad,v 1.1 2009/05/23 15:02:42 dholland Exp $
This patch fixes at least one set of "Bogus call to CARDS_RenderCard"
problems - the problem being that if the card deck ran out, the server
would start handing out card -1.
I don't know if this is the same problem we used to see back in the
day or a different one.
upstream: AFAIK upstream is currently comatose/dead
--- server.c~ 2000-01-02 17:52:17.000000000 -0500
+++ server.c 2007-11-02 15:33:03.000000000 -0400
@@ -427,11 +427,17 @@
case MSG_REQUESTCARD: {
MsgRequestCard *pMess = (MsgRequestCard *)pvMessage;
+ Int32 iCard;
+
+ iCard = DECK_GetCard(pCardDeck);
+ if (iCard < 0) {
+ break;
+ }
RISK_SetCardOfPlayer(pMess->iPlayer,
RISK_GetNumCardsOfPlayer
(pMess->iPlayer),
- DECK_GetCard(pCardDeck));
+ iCard);
RISK_SetNumCardsOfPlayer(pMess->iPlayer,
RISK_GetNumCardsOfPlayer
(pMess->iPlayer)+1);
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