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// this tests all points using $near
load("jstests/libs/geo_near_random.js");
var testName = "geo_near_random1";
var s = new ShardingTest( testName , 3 );
db = s.getDB("test"); // global db
var test = new GeoNearRandomTest(testName);
s.adminCommand({enablesharding:'test'});
s.adminCommand({shardcollection: ('test.' + testName), key: {_id:1} });
test.insertPts(50);
for (var i = (test.nPts/10); i < test.nPts; i+= (test.nPts/10)){
s.adminCommand({split: ('test.' + testName), middle: {_id: i} });
try {
s.adminCommand({moveChunk: ('test.' + testName), find: {_id: i-1}, to: ('shard000' + (i%3))});
} catch (e) {
// ignore this error
if (! e.match(/that chunk is already on that shard/)){
throw e;
}
}
}
printShardingSizes()
var opts = {sharded: true}
test.testPt([0,0], opts);
test.testPt(test.mkPt(), opts);
test.testPt(test.mkPt(), opts);
test.testPt(test.mkPt(), opts);
test.testPt(test.mkPt(), opts);
s.stop()
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