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Diffstat (limited to 'kernel/framework/include/grc3.h')
-rw-r--r-- | kernel/framework/include/grc3.h | 339 |
1 files changed, 339 insertions, 0 deletions
diff --git a/kernel/framework/include/grc3.h b/kernel/framework/include/grc3.h new file mode 100644 index 0000000..f47e902 --- /dev/null +++ b/kernel/framework/include/grc3.h @@ -0,0 +1,339 @@ +/* + * Purpose: GRC library version 3.1 internal definitions + * + * GRC3 is a high quality sample rate conversion module that uses fixed point + * arithmetic. + */ +/* + * + * This file is part of Open Sound System. + * + * Copyright (C) 4Front Technologies 1996-2008. + * + * This this source file is released under GPL v2 license (no other versions). + * See the COPYING file included in the main directory of this source + * distribution for the license terms and conditions. + * + */ + +#ifndef GRC3_H_INCLUDED +#define GRC3_H_INCLUDED + +#if !defined(CONFIG_OSS_GRC_MIN_QUALITY) || CONFIG_OSS_GRC_MIN_QUALITY > 6 +#define CONFIG_OSS_GRC_MIN_QUALITY 0 +#endif + +#if !defined(CONFIG_OSS_GRC_MAX_QUALITY) || CONFIG_OSS_GRC_MAX_QUALITY < CONFIG_OSS_GRC_MIN_QUALITY +#define CONFIG_OSS_GRC_MAX_QUALITY 6 +#endif + + +#if (CONFIG_OSS_GRC_MIN_QUALITY<=1)&&(CONFIG_OSS_GRC_MAX_QUALITY>=0) +#define GRC3_COMPILE_L +#endif + +#if (CONFIG_OSS_GRC_MIN_QUALITY<=2)&&(CONFIG_OSS_GRC_MAX_QUALITY>=2) +#define GRC3_COMPILE_M +#endif + +#if (CONFIG_OSS_GRC_MIN_QUALITY<=4)&&(CONFIG_OSS_GRC_MAX_QUALITY>=3) +#define GRC3_COMPILE_H +#endif + +#if (CONFIG_OSS_GRC_MIN_QUALITY<=6)&&(CONFIG_OSS_GRC_MAX_QUALITY>=5) +#define GRC3_COMPILE_P +#endif + +#if (CONFIG_OSS_GRC_MIN_QUALITY<=3) + #if (CONFIG_OSS_GRC_MAX_QUALITY>=3) + #define DEFAULT_GRC_QUALITY 3 + #else + #define DEFAULT_GRC_QUALITY CONFIG_OSS_GRC_MAX_QUALITY + #endif +#else + #define DEFAULT_GRC_QUALITY CONFIG_OSS_GRC_MIN_QUALITY +#endif + + +#define GRCinline inline static +#define GRCpreg register +#define GRCvreg register + + +#define GRC3_MAXHISTORY 4096 + +#ifdef __cplusplus +extern "C" +{ +#endif + + typedef struct s_grc3state_t + { + uint32_t srcrate; + uint32_t dstrate; + uint32_t ptr; + uint32_t ptr_incv; + + uint32_t sat; + uint32_t filtfactor; + int32_t *historyptr; + int32_t dummy_pad1; + + int32_t history[GRC3_MAXHISTORY * 2]; + + uint32_t insz; + uint32_t outsz; + } + grc3state_t; + + +/***************************************************************************** + + Tutorial on how to use GRC3 rate conversion + +1. First, you create an instance of grc3state_t for each channel. If you + are working with stereo files - you will need 2 of such instances, + for quadro - 4. + + The instances may be allocated in either static or dynamic memory - that + makes no difference to the convertor. So, if your program has to process + one stereo stream, there's no reason why should you use malloc/free to + allocate/deallocate structures. Also, in device drivers, you can + use static variables as well: + + static grc3state_t grc[2]; // for two channels + + +2. Before starting any conversion, grc3state_t instances should be initialized + properly, and you do this with grc3_setup function. Function itself does + not allocate additional memory or change anything except grc3state_t + structure, so this is thread safe, and you don't have to do additional + "deinitialization". + + If you are doing interleaved audio (stereo/quadro/whatever) conversion, + you should do setup on each of the channels, and should have separate + instance of grc3state_t for each channel. As you will understand further, + such conversion is done separately. And now, the setup function: + + int grc3_setup( grc3state_t *grc, + uint32_t fromRate, + uint32_t toRate ); + + grc - pointer to grc3state_t instance + fromRate - source sample rate + toRate - destination sample rate + + RETURNS - 1 on success, and 0 if conversion is not supported + + Note, that sample rates itself are not important - the important thing + is ratio between those sample rates. So, for example, if you have to + convert from 24000Hz to 48000Hz, it's ok to write: + + result = grc3_setup( &grc[0], 240, 480 ); + + Sometimes (in MIDI synths) it would be desired to use fractional sample + rates. For example, setup for conversion from 33100.78 to 48000 may look + like this: + + result = grc3_setup( &grc[0], 3310078, 4800000); + + Note, that on stereo, GRC3 setup will look like this: + + static grc3state_t grc[2]; + + // ... + + result = + grc3_setup( &grc[0], 3310078, 4800000) + && grc3_setup( &grc[1], 3310078, 4800000); + + + Note, that you should not rely on grc3_setup's fast execution or any + execution timing. It may contain some massive arithmetic and even huge + loops, so avoid putting grc3_setup to inner loops and calling in + latency-dependent code. + + +3. Next, before running a stream through grc3_convert function, you should + reset each of grc3state_t instance used: + + int grc3_reset(grc3state_t *grc); + + + grc - pointer to GRC3 instance variable + + RETURNS - 1 on success, 0 on failure + + So, for stereo, this appears to be: + + static grc3state_t grc[2]; + + // ... + + grc3_reset( &grc[0] ); + grc3_reset( &grc[1] ); + + +4. Finally, doing conversion is easy: + + int grc3_convert( grc3state_t *grc, + int domain, + int quality, + const void *src, + void *dst, + int maxInSize, + int maxOutSize, + int interleave, + int offset ); + + + grc - pointer to initialized grc3state_t instance; you + can specify NULL to check whether a particular + domain/quality pair is supported, check return value + + domain - number of bits in stream; + supported values are 8, 16, 32, -16, -32; + + minus sign stands for swapped-endian conversion; that + will do big-endian conversion on little-endian machines + and little-endian conversion on big-endian machines + + quality - quality to use for conversion, supported values are: + + 0 - D lowest quality (normally equals to low quality) + 1 - L low quality (spline interpolation) + 2 - M medium quality (lagrange interpolation) + 3 - H high quality + 4 - HX high quality (high quality with extra precision) + 5 - P production quality + + 6 - PX production quality (prod quality with extra precision) + (PX is currently disabled because it causes a crash) + + src - source audio buffer + + dst - destination audio buffer; + + maxInSize - size of input buffer (in samples per channel!) + + maxOutSize - size of output buffer (in samples per channel!) + (will never overrun this size) + + interleave - interleave factor; for MONO or non-interleaved data + it should be equal to 1; + + 2 - STEREO interleaved audio + 4 - QUADRO interleaved audio + + So, basically, this parameter should be equal to number + of interleaved channels + + offset - number of interleaved channel currently processing, + starting from 0; for MONO or non-interleaved data + it should be equal to 0 + + + RETURNS in case of grc != NULL + + - actual number if INPUT samples processed, + or -1 in case if conversion is not supported; + + For unsupported quality values, it will fall back to + "D" quality (the lowest one) + + also on return it sets: + + grc->insz == number of input samples processed + grc->outsz == number of output samples + + + + RETURNS in case of grc == NULL + + - will return 0 in case quality/domain pair is supported + + if specified quality and/or bitdepth is not supported, + then function will return -1 + + Note, that if quality is not supported but bitdepth is, + calling the function with real data will fall back + to the worst quality available. + + + +5. Interleaved processing of N channels is done like this: + + + static grc3state_t grc[N]; + int t; + + //... + + + for(t=0; t<N; t++) + { + grc3_setup( &grc[t], 22050, 48000 ); + + grc3_reset( &grc[t] ); + } + + + //... + + while (...) + { + + for(t=0; t<N; t++) + { + grc3_convert( + &grc[t], // instance pointer + + 16, 4, // numbits, quality + + in_buffer, // input buffer + out_buffer, // input buffer + + in_samples_count, // number of samples + // in in_buffer + 2048, // size of out_buffer + + N, t // num of channels, channel# + + ); + } + + + // Normally, for interleaved data, ->outsz of all instances will + // be the same for the same stream + + put_sound_somewhere( out_buffer, + grc[0]->outsz * N * sizeof(out_buffer[0]) ); + + } + + +6. If you use the same storage and the same setup for processing few separate + non-related sounds, to prevent the feedback of sound1's tail to sound2's + beginning - do grc3_reset on the state instances before calling + grc_convert. + +******************************************************************************/ + + + int grc3_setup (grc3state_t * grc, uint32_t fromRate, uint32_t toRate); + + int grc3_reset (grc3state_t * grc); + + int grc3_convert (grc3state_t * grc, + int domain, int quality, + void *src, void *dst, + int sz, int bufsz, int inc, int offset); + + + int32_t _clamp24 (int32_t v); + +#ifdef __cplusplus +}; +#endif + +#endif |