#ifndef _FMTHEADERS_H #define _FMTHEADERS_H 1 /* * * This file is part of Open Sound System. * * Copyright (C) 4Front Technologies 1996-2008. * * This this source file is released under GPL v2 license (no other versions). * See the COPYING file included in the main directory of this source * distribution for the license terms and conditions. * */ #include /* Definitions for .VOC files */ #define MAGIC_STRING "Creative Voice File\x1A" #define ACTUAL_VERSION 0x010A #define VOC_SAMPLESIZE 8 #define MODE_MONO 0 #define MODE_STEREO 1 #define DATALEN(bp) ((u_long)(bp->datalen) | \ ((u_long)(bp->datalen_m) << 8) | \ ((u_long)(bp->datalen_h) << 16) ) typedef struct _vocheader { u_char magic[20]; /* must be MAGIC_STRING */ u_short headerlen; /* Headerlength, should be 0x1A */ u_short version; /* VOC-file version */ u_short coded_ver; /* 0x1233-version */ } VocHeader; typedef struct _blocktype { u_char type; u_char datalen; /* low-byte */ u_char datalen_m; /* medium-byte */ u_char datalen_h; /* high-byte */ } BlockType; typedef struct _voice_data { u_char tc; u_char pack; } Voice_data; typedef struct _ext_block { u_short tc; u_char pack; u_char mode; } Ext_Block; /* Definitions for Microsoft WAVE format */ #define RIFF 0x46464952 #define WAVE 0x45564157 #define FMT 0x20746D66 #define DATA 0x61746164 #define PCM_CODE 1 #define WAVE_MONO 1 #define WAVE_STEREO 2 /* it's in chunks like .voc and AMIGA iff, but my source say there are in only in this combination, so I combined them in one header; it works on all WAVE-file I have */ typedef struct _waveheader { u_long main_chunk; /* 'RIFF' */ u_long length; /* filelen */ u_long chunk_type; /* 'WAVE' */ u_long sub_chunk; /* 'fmt ' */ u_long sc_len; /* length of sub_chunk, =16 */ u_short format; /* should be 1 for PCM-code */ u_short modus; /* 1 Mono, 2 Stereo */ u_long sample_fq; /* frequence of sample */ u_long byte_p_sec; u_short byte_p_spl; /* samplesize; 1 or 2 bytes */ u_short bit_p_spl; /* 8, 12 or 16 bit */ u_long data_chunk; /* 'data' */ u_long data_length; /* samplecount */ } WaveHeader; typedef struct { long magic; /* must be equal to SND_MAGIC */ long dataLocation; /* Offset or pointer to the raw data */ long dataSize; /* Number of bytes of data in the raw data */ long dataFormat; /* The data format code */ long samplingRate; /* The sampling rate */ long channelCount; /* The number of channels */ } SndHeader; #define SND_MAGIC ((long int)0x2e736e64) #define SND_FORMAT_UNSPECIFIED (0) #define SND_FORMAT_MULAW_8 (1) #define SND_FORMAT_LINEAR_8 (2) #define SND_FORMAT_LINEAR_16 (3) #define SND_FORMAT_LINEAR_24 (4) #define SND_FORMAT_LINEAR_32 (5) #define SND_FORMAT_FLOAT (6) #endif