/* vplay.c - plays CREATIVE LABS VOICE-files, Microsoft WAVE-files and raw data Autor: Michael Beck - beck@informatik.hu-berlin.de Modified for VxWorks by 4Front Technologies Usage: int play_wave (char *filename); */ #include #include #include #include #include #include #include "soundcard.h" /* Edit this to contain the right location of soundcard.h */ #include "fmtheaders.h" /* * The following defines break support for .snd files. Implement these routines * properly if you need to play them. */ #define htonl(x) x #define htons(x) x #define DEFAULT_DSP_SPEED 8000 #define AUDIO "/oss/dsp" #ifndef min #define min(a,b) ((a) <= (b) ? (a) : (b)) #endif #define d_printf(x) if (verbose_mode) fprintf x #define VOC_FMT 0 #define WAVE_FMT 1 #define RAW_DATA 2 #define SND_FMT 3 /* global data */ static int timelimit = 0, dsp_speed = DEFAULT_DSP_SPEED, dsp_stereo = 0; static int samplesize = 8; static int quiet_mode = 0; static int verbose_mode = 0; static int convert = 0; static u_long count; static int audio, abuf_size; static int omode; static u_char audiobuf[512]; static int vocminor, vocmajor; /* .VOC version */ /* defaults for playing raw data */ static struct { int timelimit, dsp_speed, dsp_stereo, samplesize; } raw_info = { 0, DEFAULT_DSP_SPEED, 0, 8}; /* needed prototypes */ static int player (char *name); static u_long calc_count (); int play_wave (char *filename) { omode = O_WRONLY; quiet_mode = 1; audio = open (AUDIO, omode, 0); if (audio == -1) { perror (AUDIO); return -1; } if (player (filename) < 0) return -1; close (audio); return 0; } /* test, if it is a .VOC file and return >=0 if ok (this is the length of rest) < 0 if not */ static int test_vocfile (void *buffer) { VocHeader *vp = buffer; if (!strcmp ((const char *) vp->magic, MAGIC_STRING)) { vocminor = vp->version & 0xFF; vocmajor = vp->version / 256; if (vp->version != (0x1233 - vp->coded_ver)) return -2; /* coded version mismatch */ return vp->headerlen - sizeof (VocHeader); /* 0 mostly */ } return -1; /* magic string fail */ } /* test, if it's a .WAV file, 0 if ok (and set the speed, stereo etc.) < 0 if not */ static int test_wavefile (void *buffer) { WaveHeader *wp = buffer; if (wp->main_chunk == RIFF && wp->chunk_type == WAVE && wp->sub_chunk == FMT && wp->data_chunk == DATA) { if (wp->format != PCM_CODE) { fprintf (stderr, "Can't play non PCM-coded WAVE-files\n"); return -1; } if (wp->modus > 2) { fprintf (stderr, "Can't play WAVE-files with %d tracks\n", wp->modus); return -1; } dsp_stereo = (wp->modus == WAVE_STEREO) ? 1 : 0; samplesize = wp->bit_p_spl; dsp_speed = wp->sample_fq; count = wp->data_length; return 0; } return -1; } /* * test, if it's a .SND file, 0 if ok (and set the speed, stereo etc.) * < 0 if not */ static int test_sndfile (void *buffer, int fd) { long infolen; char *info; SndHeader *snd = buffer; if (snd->magic == SND_MAGIC) convert = 0; else { if (htonl (snd->magic) == SND_MAGIC) { convert = 1; snd->dataLocation = htonl (snd->dataLocation); snd->dataSize = htonl (snd->dataSize); snd->dataFormat = htonl (snd->dataFormat); snd->samplingRate = htonl (snd->samplingRate); snd->channelCount = htonl (snd->channelCount); } else { /* No SoundFile */ return (-1); } } switch (snd->dataFormat) { case SND_FORMAT_LINEAR_8: samplesize = 8; break; case SND_FORMAT_LINEAR_16: samplesize = 16; break; default: fprintf (stderr, "Unsupported SND_FORMAT\n"); return -1; } dsp_stereo = (snd->channelCount == 2) ? 1 : 0; dsp_speed = snd->samplingRate; count = snd->dataSize; /* read Info-Strings */ infolen = snd->dataLocation - sizeof (SndHeader); info = (char *) malloc (infolen); read (fd, info, infolen); if (!quiet_mode) fprintf (stderr, "SoundFile Info: %s\n", info); free (info); return 0; } /* if need a SYNC, (is needed if we plan to change speed, stereo ... during output) */ static void sync_dsp (void) { } /* setting the speed for output */ static int set_dsp_speed (int *dsp_speed) { if (ioctl (audio, SNDCTL_DSP_SPEED, dsp_speed) < 0) { fprintf (stderr, "Unable to set audio speed\n"); perror (AUDIO); return -1; } return 0; } /* if to_mono: compress 8 bit stereo data 2:1, needed if we want play 'one track'; this is usefull, if you habe SB 1.0 - 2.0 (I have 1.0) and want hear the sample (in Mono) if to_8: compress 16 bit to 8 by using hi-byte; wave-files use signed words, so we need to convert it in "unsigned" sample (0x80 is now zero) WARNING: this procedure can't compress 16 bit stereo to 16 bit mono, because if you have a 16 (or 12) bit card you should have stereo (or I'm wrong ?? ) */ static u_long one_channel (u_char * buf, u_long l, char to_mono, char to_8) { register u_char *w = buf; register u_char *w2 = buf; char ofs = 0; u_long incr = 0; u_long c, ret; if (to_mono) ++incr; if (to_8) { ++incr; ++w2; ofs = 128; } ret = c = l >> incr; incr = incr << 1; while (c--) { *w++ = *w2 + ofs; w2 += incr; } return ret; } /* ok, let's play a .voc file */ static int vplay (int fd, int ofs, char *name) { int l, real_l; BlockType *bp; Voice_data *vd; Ext_Block *eb; u_long nextblock, in_buffer; u_char *data = audiobuf; char was_extended = 0, output = 0; u_short *sp, repeat = 0; u_long silence; int filepos = 0; char one_chn = 0; #define COUNT(x) nextblock -= x; in_buffer -=x ;data += x /* first SYNC the dsp */ sync_dsp (); if (!quiet_mode) fprintf (stderr, "Playing Creative Labs Voice file ...\n"); /* first we waste the rest of header, ugly but we don't need seek */ while (ofs > abuf_size) { read (fd, (char *) audiobuf, abuf_size); ofs -= abuf_size; } if (ofs) read (fd, audiobuf, ofs); /* .voc files are 8 bit (now) */ samplesize = VOC_SAMPLESIZE; ioctl (audio, SNDCTL_DSP_SETFMT, &samplesize); if (samplesize != VOC_SAMPLESIZE) { fprintf (stderr, "Unable to set 8 bit sample size!\n"); return -1; } /* and there are MONO by default */ dsp_stereo = MODE_MONO; ioctl (audio, SNDCTL_DSP_STEREO, &dsp_stereo); in_buffer = nextblock = 0; while (1) { Fill_the_buffer: /* need this for repeat */ if (in_buffer < 32) { /* move the rest of buffer to pos 0 and fill the audiobuf up */ if (in_buffer) memcpy ((char *) audiobuf, data, in_buffer); data = audiobuf; if ((l = read (fd, (char *) audiobuf + in_buffer, abuf_size - in_buffer)) > 0) in_buffer += l; else if (!in_buffer) { /* the file is truncated, so simulate 'Terminator' and reduce the datablock for save landing */ nextblock = audiobuf[0] = 0; if (l == -1) { perror (name); return -1; } } } while (!nextblock) { /* this is a new block */ bp = (BlockType *) data; COUNT (sizeof (BlockType)); nextblock = DATALEN (bp); if (output && !quiet_mode) fprintf (stderr, "\n"); /* write /n after ASCII-out */ output = 0; switch (bp->type) { case 0: d_printf ((stderr, "Terminator\n")); return -1; /* VOC-file stop */ case 1: vd = (Voice_data *) data; COUNT (sizeof (Voice_data)); /* we need a SYNC, before we can set new SPEED, STEREO ... */ sync_dsp (); if (!was_extended) { dsp_speed = (int) (vd->tc); dsp_speed = 1000000 / (256 - dsp_speed); d_printf ((stderr, "Voice data %d Hz\n", dsp_speed)); if (vd->pack) { /* /dev/dsp can't it */ fprintf (stderr, "Can't play packed .voc files\n"); return -1; } if (dsp_stereo) { /* if we are in Stereo-Mode, switch back */ dsp_stereo = MODE_MONO; ioctl (audio, SNDCTL_DSP_STEREO, &dsp_stereo); } } else { /* there was extended block */ if (one_chn) /* if one Stereo fails, why test another ? */ dsp_stereo = MODE_MONO; else if (dsp_stereo) { /* want Stereo */ /* shit, my MACRO dosn't work here */ #ifdef OSS_VERSION if (ioctl (audio, SNDCTL_DSP_STEREO, &dsp_stereo) < 0) { #else if (dsp_stereo != ioctl (audio, SNDCTL_DSP_STEREO, dsp_stereo)) { #endif dsp_stereo = MODE_MONO; fprintf (stderr, "Can't play in Stereo; playing only one channel\n"); one_chn = 1; } } was_extended = 0; } if (set_dsp_speed (&dsp_speed) < 0) return -1; break; case 2: /* nothing to do, pure data */ d_printf ((stderr, "Voice continuation\n")); break; case 3: /* a silence block, no data, only a count */ sp = (u_short *) data; COUNT (sizeof (u_short)); dsp_speed = (int) (*data); COUNT (1); dsp_speed = 1000000 / (256 - dsp_speed); sync_dsp (); if (set_dsp_speed (&dsp_speed) < 0) return -1; silence = (((u_long) * sp) * 1000) / dsp_speed; d_printf ((stderr, "Silence for %ld ms\n", silence)); break; case 4: /* a marker for syncronisation, no effect */ sp = (u_short *) data; COUNT (sizeof (u_short)); d_printf ((stderr, "Marker %d\n", *sp)); break; case 5: /* ASCII text, we copy to stderr */ output = 1; d_printf ((stderr, "ASCII - text :\n")); break; case 6: /* repeat marker, says repeatcount */ /* my specs don't say it: maybe this can be recursive, but I don't think somebody use it */ repeat = *(u_short *) data; COUNT (sizeof (u_short)); d_printf ((stderr, "Repeat loop %d times\n", repeat)); if (filepos >= 0) /* if < 0, one seek fails, why test another */ if ((filepos = lseek (fd, 0, 1)) < 0) { fprintf (stderr, "Can't play loops; %s isn't seekable\n", name); repeat = 0; } else filepos -= in_buffer; /* set filepos after repeat */ else repeat = 0; break; case 7: /* ok, lets repeat that be rewinding tape */ if (repeat) { if (repeat != 0xFFFF) { d_printf ((stderr, "Repeat loop %d\n", repeat)); --repeat; } else d_printf ((stderr, "Neverending loop\n")); lseek (fd, filepos, 0); in_buffer = 0; /* clear the buffer */ goto Fill_the_buffer; } else d_printf ((stderr, "End repeat loop\n")); break; case 8: /* the extension to play Stereo, I have SB 1.0 :-( */ was_extended = 1; eb = (Ext_Block *) data; COUNT (sizeof (Ext_Block)); dsp_speed = (int) (eb->tc); dsp_speed = 256000000L / (65536 - dsp_speed); dsp_stereo = eb->mode; if (dsp_stereo == MODE_STEREO) dsp_speed = dsp_speed >> 1; if (eb->pack) { /* /dev/dsp can't it */ fprintf (stderr, "Can't play packed .voc files\n"); return -1; } d_printf ((stderr, "Extended block %s %d Hz\n", (eb->mode ? "Stereo" : "Mono"), dsp_speed)); break; default: fprintf (stderr, "Unknown blocktype %d. terminate.\n", bp->type); return -1; } /* switch (bp->type) */ } /* while (! nextblock) */ /* put nextblock data bytes to dsp */ l = min (in_buffer, nextblock); if (l) { if (output && !quiet_mode) write (2, data, l); /* to stderr */ else { real_l = one_chn ? one_channel (data, l, one_chn, 0) : l; if (write (audio, data, real_l) != real_l) { perror (AUDIO); return -1; } } COUNT (l); } } /* while(1) */ } /* that was a big one, perhaps somebody split it :-) */ /* setting the globals for playing raw data */ static void init_raw_data (void) { timelimit = raw_info.timelimit; dsp_speed = raw_info.dsp_speed; dsp_stereo = raw_info.dsp_stereo; samplesize = raw_info.samplesize; } /* calculate the data count to read from/to dsp */ static u_long calc_count (void) { u_long count; if (!timelimit) count = 0x7fffffff; else { count = timelimit * dsp_speed; if (dsp_stereo) count *= 2; if (samplesize != 8) count *= 2; } return count; } /* playing raw data, this proc handels WAVE files and .VOCs (as one block) */ static int do_play (int fd, int loaded, u_long count, int rtype, char *name) { int l, real_l; u_long c; char one_chn = 0; char to_8 = 0; int tmps; sync_dsp (); tmps = samplesize; ioctl (audio, SNDCTL_DSP_SETFMT, &tmps); if (tmps != samplesize) { fprintf (stderr, "Unable to set %d bit sample size", samplesize); if (samplesize == 16) { samplesize = 8; ioctl (audio, SNDCTL_DSP_SETFMT, &samplesize); if (samplesize != 8) { fprintf (stderr, "Unable to set 8 bit sample size!\n"); return -1; } fprintf (stderr, "; playing 8 bit\n"); to_8 = 1; } else { fprintf (stderr, "\n"); return -1; } } #ifdef OSS_VERSION if (ioctl (audio, SNDCTL_DSP_STEREO, &dsp_stereo) < 0) { #else if (dsp_stereo != ioctl (audio, SNDCTL_DSP_STEREO, dsp_stereo)) { #endif fprintf (stderr, "Can't play in Stereo; playing only one channel\n"); dsp_stereo = MODE_MONO; one_chn = 1; } if (set_dsp_speed (&dsp_speed) < 0) return -1; abuf_size = 512; while (count) { c = count; if (c > abuf_size) c = abuf_size; if ((l = read (fd, (char *) audiobuf + loaded, c - loaded)) > 0) { l += loaded; loaded = 0; /* correct the count; ugly but ... */ real_l = (one_chn || to_8) ? one_channel (audiobuf, l, one_chn, to_8) : l; /* change byte order if necessary */ if (convert && (samplesize == 16)) { long i; for (i = 0; i < real_l; i += 2) *((short *) (audiobuf + i)) = htons (*((short *) (audiobuf + i))); } if (write (audio, (char *) audiobuf, real_l) != real_l) { perror (AUDIO); return -1; } count -= l; } else { if (l == -1) { perror (name); return -1; } count = 0; /* Stop */ } } /* while (count) */ return 0; } /* let's play) */ static int player (char *name) { int fd, ofs; if (!name) { fd = 0; name = "stdin"; } else if ((fd = open (name, O_RDONLY, 0)) == -1) { perror (name); return -1; } /* Read the smallest header first, then the missing bytes for the next, etc. */ /* read SND-header */ read (fd, (char *) audiobuf, sizeof (SndHeader)); if (test_sndfile (audiobuf, fd) >= 0) { if (do_play (fd, 0, count, SND_FMT, name) < 0) return -1; } else { /* read VOC-Header */ read (fd, (char *) audiobuf + sizeof (SndHeader), sizeof (VocHeader) - sizeof (SndHeader)); if ((ofs = test_vocfile (audiobuf)) >= 0) { if (vplay (fd, ofs, name) < 0) return -1; } else { /* read bytes for WAVE-header */ read (fd, (char *) audiobuf + sizeof (VocHeader), sizeof (WaveHeader) - sizeof (VocHeader)); if (test_wavefile (audiobuf) >= 0) { if (do_play (fd, 0, count, WAVE_FMT, name) < 0) return -1; } else { /* should be raw data */ init_raw_data (); count = calc_count (); if (do_play (fd, sizeof (WaveHeader), count, RAW_DATA, name) < 0) return -1; } } } if (fd != 0) close (fd); return 0; } #if 0 int main (int agrc, char *argv[]) { exit (play_wave (argv[1])); } #endif