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Diffstat (limited to 'src/pmview/pcpcolor.h')
-rw-r--r-- | src/pmview/pcpcolor.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/pmview/pcpcolor.h b/src/pmview/pcpcolor.h new file mode 100644 index 0000000..85d47df --- /dev/null +++ b/src/pmview/pcpcolor.h @@ -0,0 +1,61 @@ +/* + * Copyright (c) 1997 Silicon Graphics, Inc. All Rights Reserved. + * Copyright (c) 2009 Aconex. All Rights Reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. + */ +#ifndef _PCPCOLOR_H_ +#define _PCPCOLOR_H_ + +#include <Inventor/SbColor.h> +#include <Inventor/fields/SoSFString.h> +#include <Inventor/fields/SoSFColor.h> +#include <Inventor/fields/SoSFFloat.h> +#include <Inventor/nodes/SoSubNode.h> + +#include "main.h" +#include "modlist.h" + +class PCPColor : public SoNode { + SO_NODE_HEADER(PCPColor); + public: + // Fields: + SoSFString metric; // PCP metric spec + SoSFFloat maxValue; + SoSFColor color; // Color of glow + + // Initializes this class for use in scene graphs. This + // should be called after database initialization and before + // any instance of this node is constructed. + static void initClass(); + // Constructor + PCPColor(); + protected: + QmcMetric *theMetric; + + // These implement supported actions. The only actions that + // deal with materials are the callback and GL render + // actions. We will inherit all other action methods from + // SoNode. + virtual void GLRender(SoGLRenderAction *action); + virtual void callback(SoCallbackAction *action); + // This implements generic traversal of PCPColor node, used in + // both of the above methods. + virtual void doAction(SoAction *action); + + private: + // Destructor. Private to keep people from trying to delete + // nodes, rather than using the reference count mechanism. + virtual ~PCPColor(); + SbColor emissiveColor; +}; + +#endif /* _PCPCOLOR_H_ */ |