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/*
* Copyright (c) 2009, Aconex. All Rights Reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#ifndef SCENEGROUP_H
#define SCENEGROUP_H
#include <QtCore/QList>
#include <QtGui/QColor>
#include <QtGui/QPainter>
#include <QtGui/QDockWidget>
#include <QtGui/QAbstractButton>
#include "qed_groupcontrol.h"
#include "qmc_metric.h"
#include "qmc_group.h"
#include "qmc_time.h"
class SceneGroup : public QedGroupControl
{
Q_OBJECT
public:
SceneGroup();
virtual ~SceneGroup();
void init(struct timeval *, struct timeval *);
bool isArchiveSource();
bool isActive(QmcTime::Packet *);
bool isRecording(QmcTime::Packet *);
void updateTimeAxis();
void updateTimeButton();
void setupWorldView();
void step(QmcTime::Packet *);
void setTimezone(QmcTime::Packet *, char *);
protected:
void adjustLiveWorldViewForward(QmcTime::Packet *);
void adjustArchiveWorldViewForward(QmcTime::Packet *, bool);
void adjustArchiveWorldViewBackward(QmcTime::Packet *, bool);
void adjustStep(QmcTime::Packet *);
void setButtonState(QedTimeButton::State);
private:
void refreshScenes(bool);
// struct {
// } my;
};
#endif // SCENEGROUP_H
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