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Diffstat (limited to 'srclib/apr/test/NWGNUglobalmutexchild')
-rw-r--r--srclib/apr/test/NWGNUglobalmutexchild17
1 files changed, 8 insertions, 9 deletions
diff --git a/srclib/apr/test/NWGNUglobalmutexchild b/srclib/apr/test/NWGNUglobalmutexchild
index 3d683bab..06f586d9 100644
--- a/srclib/apr/test/NWGNUglobalmutexchild
+++ b/srclib/apr/test/NWGNUglobalmutexchild
@@ -54,7 +54,6 @@ XDEFINES += \
XLFLAGS += \
$(EOLIST)
-
endif
ifeq "$(RELEASE)" "noopt"
@@ -92,19 +91,19 @@ endif
# This is used by the link 'name' directive to name the nlm. If left blank
# TARGET_nlm (see below) will be used.
#
-NLM_NAME = globalmutexchild
+NLM_NAME = globalmutexchild
#
# This is used by the link '-desc ' directive.
# If left blank, NLM_NAME will be used.
#
-NLM_DESCRIPTION = child NLM to test the global Mutex layer
+NLM_DESCRIPTION = child NLM to test the global Mutex layer
#
# This is used by the '-threadname' directive. If left blank,
# NLM_NAME Thread will be used.
#
-NLM_THREAD_NAME = globalmutexchild
+NLM_THREAD_NAME = $(NLM_NAME)
#
# This is used by the '-screenname' directive. If left blank,
@@ -116,7 +115,7 @@ NLM_SCREEN_NAME = DEFAULT
# If this is specified, it will override VERSION value in
# $(APR_WORK)\build\NWGNUenvironment.inc
#
-NLM_VERSION = 1,0,0
+NLM_VERSION =
#
# If this is specified, it will override the default of 64K
@@ -141,7 +140,7 @@ NLM_CHECK_SYM =
#
# If this is specified it will be used by the link '-flags' directive
#
-NLM_FLAGS = AUTOUNLOAD, PSEUDOPREEMPTION, MULTIPLE
+NLM_FLAGS = AUTOUNLOAD, PSEUDOPREEMPTION, MULTIPLE
#
# If this is specified it will be linked in with the XDCData option in the def
@@ -158,7 +157,7 @@ XDCDATA =
# If there is an NLM target, put it here
#
TARGET_nlm = \
- $(OBJDIR)/globalmutexchild.nlm \
+ $(OBJDIR)/$(NLM_NAME).nlm \
$(EOLIST)
#
@@ -172,7 +171,7 @@ TARGET_lib = \
# Paths must all use the '/' character
#
FILES_nlm_objs = \
- $(OBJDIR)/globalmutexchild.o \
+ $(OBJDIR)/$(NLM_NAME).o \
$(EOLIST)
#
@@ -220,7 +219,7 @@ FILES_nlm_Ximports = \
#
FILES_nlm_exports = \
$(EOLIST)
-
+
#
# These are the OBJ files needed to create the LIB target above.
# Paths must all use the '/' character