diff options
author | Ondřej Surý <ondrej@sury.org> | 2011-09-13 13:11:55 +0200 |
---|---|---|
committer | Ondřej Surý <ondrej@sury.org> | 2011-09-13 13:11:55 +0200 |
commit | 80f18fc933cf3f3e829c5455a1023d69f7b86e52 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /doc/codewalk/pig.go | |
parent | 28592ee1ea1f5cdffcf85472f9de0285d928cf12 (diff) | |
download | golang-80f18fc933cf3f3e829c5455a1023d69f7b86e52.tar.gz |
Imported Upstream version 60
Diffstat (limited to 'doc/codewalk/pig.go')
-rw-r--r-- | doc/codewalk/pig.go | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/doc/codewalk/pig.go b/doc/codewalk/pig.go deleted file mode 100644 index 9e415f589..000000000 --- a/doc/codewalk/pig.go +++ /dev/null @@ -1,124 +0,0 @@ -// Copyright 2011 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package main - -import ( - "fmt" - "rand" -) - -const ( - win = 100 // The winning score in a game of Pig - gamesPerSeries = 10 // The number of games per series to simulate -) - -// A score includes scores accumulated in previous turns for each player, -// as well as the points scored by the current player in this turn. -type score struct { - player, opponent, thisTurn int -} - -// An action transitions stochastically to a resulting score. -type action func(current score) (result score, turnIsOver bool) - -// roll returns the (result, turnIsOver) outcome of simulating a die roll. -// If the roll value is 1, then thisTurn score is abandoned, and the players' -// roles swap. Otherwise, the roll value is added to thisTurn. -func roll(s score) (score, bool) { - outcome := rand.Intn(6) + 1 // A random int in [1, 6] - if outcome == 1 { - return score{s.opponent, s.player, 0}, true - } - return score{s.player, s.opponent, outcome + s.thisTurn}, false -} - -// stay returns the (result, turnIsOver) outcome of staying. -// thisTurn score is added to the player's score, and the players' roles swap. -func stay(s score) (score, bool) { - return score{s.opponent, s.player + s.thisTurn, 0}, true -} - -// A strategy chooses an action for any given score. -type strategy func(score) action - -// stayAtK returns a strategy that rolls until thisTurn is at least k, then stays. -func stayAtK(k int) strategy { - return func(s score) action { - if s.thisTurn >= k { - return stay - } - return roll - } -} - -// play simulates a Pig game and returns the winner (0 or 1). -func play(strategy0, strategy1 strategy) int { - strategies := []strategy{strategy0, strategy1} - var s score - var turnIsOver bool - currentPlayer := rand.Intn(2) // Randomly decide who plays first - for s.player+s.thisTurn < win { - action := strategies[currentPlayer](s) - if action != roll && action != stay { - panic(fmt.Sprintf("Player %d is cheating", currentPlayer)) - } - s, turnIsOver = action(s) - if turnIsOver { - currentPlayer = (currentPlayer + 1) % 2 - } - } - return currentPlayer -} - -// roundRobin simulates a series of games between every pair of strategies. -func roundRobin(strategies []strategy) ([]int, int) { - wins := make([]int, len(strategies)) - for i := 0; i < len(strategies); i++ { - for j := i + 1; j < len(strategies); j++ { - for k := 0; k < gamesPerSeries; k++ { - winner := play(strategies[i], strategies[j]) - if winner == 0 { - wins[i]++ - } else { - wins[j]++ - } - } - } - } - gamesPerStrategy := gamesPerSeries * (len(strategies) - 1) // no self play - return wins, gamesPerStrategy -} - -// ratioString takes a list of integer values and returns a string that lists -// each value and its percentage of the sum of all values. -// e.g., ratios(1, 2, 3) = "1/6 (16.7%), 2/6 (33.3%), 3/6 (50.0%)" -func ratioString(vals ...int) string { - total := 0 - for _, val := range vals { - total += val - } - s := "" - for _, val := range vals { - if s != "" { - s += ", " - } - pct := 100 * float64(val) / float64(total) - s += fmt.Sprintf("%d/%d (%0.1f%%)", val, total, pct) - } - return s -} - -func main() { - strategies := make([]strategy, win) - for k := range strategies { - strategies[k] = stayAtK(k + 1) - } - wins, games := roundRobin(strategies) - - for k := range strategies { - fmt.Printf("Wins, losses staying at k =% 4d: %s\n", - k+1, ratioString(wins[k], games-wins[k])) - } -} |