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authorRob Pike <r@golang.org>2009-11-01 20:57:13 -0800
committerRob Pike <r@golang.org>2009-11-01 20:57:13 -0800
commitc4d7a55420a3ec5dfd0ea1f4fed9a46481b20191 (patch)
tree7237398b3a4f8013710d1e5a6933a273887c968f /doc
parentf10d461d937d9d2d7ee2bd0b93224bb373b7ecea (diff)
downloadgolang-c4d7a55420a3ec5dfd0ea1f4fed9a46481b20191.tar.gz
correct a few things in Go for C++ Programmers
R=iant, rsc CC=go-dev http://go/go-review/1016015
Diffstat (limited to 'doc')
-rw-r--r--doc/go_for_cpp_programmers.html75
1 files changed, 43 insertions, 32 deletions
diff --git a/doc/go_for_cpp_programmers.html b/doc/go_for_cpp_programmers.html
index ccd7db562..b6990c362 100644
--- a/doc/go_for_cpp_programmers.html
+++ b/doc/go_for_cpp_programmers.html
@@ -8,14 +8,15 @@ to nothing about the similarities.
<p>
For a more general introduction to Go, see the
-<a href="go_tutorial.html">Go tutorial</a>.
+<a href="go_tutorial.html">Go tutorial</a> and
+<a href="effective_go.html">Effective Go</a>.
<p>
For a detailed description of the Go language, see the
<a href="go_spec.html">Go spec</a>.
<p>
-There is more <a href="./">documentation about go</a>.
+There is more <a href="/">documentation about go</a>.
<h2 id="Conceptual_Differences">Conceptual Differences</h2>
@@ -56,8 +57,8 @@ There is more <a href="./">documentation about go</a>.
<li>Go does not use header files. Instead, each source file is part of a
defined <em>package</em>. When a package defines an object
- (type, constant, variable, function) with a name which starts with an
- uppercase letter, than object is visible to any other file which
+ (type, constant, variable, function) with a name starting with an
+ upper case letter, that object is visible to any other file which
imports that package.
<li>Go does not support implicit type conversion. Operations that mix
@@ -151,15 +152,16 @@ var v1 = v2;
</pre>
<p>
-Go permits multiple assignments which are done in parallel.
+Go permits multiple assignments, which are done in parallel.
<pre>
i, j = j, i; // Swap i and j.
</pre>
<p>
-Functions may have multiple return values, indicating by a list in
-parentheses.
+Functions may have multiple return values, indicated by a list in
+parentheses. The returned values can be stored by assignment
+to a list of variables.
<pre>
func f() (i int, j int);
@@ -195,9 +197,11 @@ statement, or the expressions of a <code>for</code> statement, or the value of a
around the body of an <code>if</code> or <code>for</code> statement.
<pre>
-if a &lt; b { f() } // Valid
-if (a &lt; b) { f() } // Valid
-if (a &lt; b) f(); // INVALID
+if a &lt; b { f() } // Valid
+if (a &lt; b) { f() } // Valid (condition is parenthesized expression)
+if (a &lt; b) f(); // INVALID
+for i = 0; i < 10; i++ {} // Valid
+for (i = 0; i < 10; i++) {} // INVALID
</pre>
<p>
@@ -263,7 +267,8 @@ In Go constants may be <i>untyped</i>. This applies even to constants
named with a <code>const</code> declaration if no
type is given in the declaration and the initializer expression uses only
untyped constants.
-An untyped constant becomes typed when it is used within a context that
+A value derived from an untyped constant becomes typed when it
+is used within a context that
requires a typed value. This permits constants to be used relatively
freely without requiring general implicit type conversion.
@@ -309,7 +314,7 @@ Given an array, or another slice, a new slice is created via
creates a new slice which refers to <code>a</code>, starts at
index <code>I</code>, and ends at index
<code>J - 1</code>. It has length <code>J - I</code>.
-If <code>a</code> is itself a slice, the new slice refers to the same array
+The new slice refers to the same array
to which <code>a</code>
refers. That is, changes made using the new slice may be seen using
<code>a</code>. The
@@ -335,6 +340,8 @@ necessary to pass the length of the buffer; it is efficiently accessible via
<p>
The slice syntax may also be used with a string. It returns a new string,
whose value is a substring of the original string.
+Because strings are immutable, string slices can be implemented
+without allocating new storage for the slices's contents.
<h2 id="Making_values">Making values</h2>
@@ -342,10 +349,10 @@ whose value is a substring of the original string.
Go has a builtin function <code>new</code> which takes a type and
allocates space
on the heap. The allocated space will be zero-initialized for the type.
-For example, <code>new(int)</code> returns a new object of type
-<code>*int</code>,
-allocated on the heap and initialized with the value <code>0</code>.
-Unlike C++, <code>new</code> is a function, not an operator;
+For example, <code>new(int)</code> allocates a new int on the heap,
+initializes it with the value <code>0</code>,
+and returns its address, which has type <code>*int</code>.
+Unlike in C++, <code>new</code> is a function, not an operator;
<code>new int</code> is a syntax error.
<p>
@@ -361,8 +368,8 @@ the fact that map and channel values are passed by reference. Calling
<code>make</code> with
a map type takes an optional argument which is the expected capacity of the
map. Calling <code>make</code> with a channel type takes an optional
-argument which is the
-buffering capacity of the channel.
+argument which sets the
+buffering capacity of the channel; the default is 0 (unbuffered).
<p>
The <code>make</code> function may also be used to allocate a slice.
@@ -378,7 +385,8 @@ sometime after there are no references to the returned slice.
<h2 id="Interfaces">Interfaces</h2>
<p>
-Where C++ provides classes and templates, Go provides interfaces. A
+Where C++ provides classes, subclasses and templates,
+Go provides interfaces. A
Go interface is similar to a C++ pure abstract class: a class with no
data members, with methods which are all pure virtual. However, in
Go, any type which provides the methods named in the interface may be
@@ -441,7 +449,7 @@ will accept a
variable of type <code>*myType</code>.
<pre>
-func getAndSet(x myInterface);
+func getAndSet(x myInterface) {}
func f1() {
var p myType;
getAndSet(&amp;p);
@@ -495,22 +503,23 @@ you want the equivalent of a virtual function, use an interface.
<p>
A variable which has an interface type may be converted to have a
-different interface type. This conversion is implemented dynamically
+different interface type using a special construct called a type assertion.
+This is implemented dynamically
at runtime, like C++ <code>dynamic_cast</code>. Unlike
<code>dynamic_cast</code>, there does
not need to be any declared relationship between the two interfaces.
<pre>
-type myCompareInterface interface {
+type myPrintInterface interface {
print();
}
func f3(x myInterface) {
- x.(myCompareInterface).print()
+ x.(myPrintInterface).print() // type assertion to myPrintInterface
}
</pre>
<p>
-The conversion to <code>myCompareInterface</code> is entirely dynamic.
+The conversion to <code>myPrintInterface</code> is entirely dynamic.
It will
work as long as the underlying type of x (the <em>dynamic type</em>) defines
a <code>print</code> method.
@@ -525,8 +534,9 @@ type Any interface { }
</pre>
<p>
-Containers may be written in terms of <code>Any</code>, and the caller may cast
-the values back to the desired type. As the typing is dynamic rather
+Containers may be written in terms of <code>Any</code>, but the caller
+must unbox using a type assertion to recover
+values of the contained type. As the typing is dynamic rather
than static, there is no equivalent of the way that a C++ template may
inline the relevant operations. The operations are fully type-checked
at runtime, but all operations will involve a function call.
@@ -561,21 +571,22 @@ go server(1); go server(2);
<p>
(Note that the <code>for</code> statement in the <code>server</code>
-function is equivalent to a C++ <code>while (true)</code> loop).
+function is equivalent to a C++ <code>while (true)</code> loop.)
<p>
Goroutines are (intended to be) cheap.
<p>
-Function literals can be useful with the <code>go</code> statement.
+Function literals (which Go implements as closures)
+can be useful with the <code>go</code> statement.
<pre>
-var g int // global variable
+var g int;
go func(i int) {
s := 0
for j := 0; j &lt; i; j++ { s += j }
- g = s
-} (1000) // Passes argument 1000 to the function literal.
+ g = s;
+} (1000); // Passes argument 1000 to the function literal.
</pre>
<h2 id="Channels">Channels</h2>
@@ -627,7 +638,7 @@ func manager2(ch chan cmd2) {
</pre>
<p>
-To use manager2, given a channel to it:
+To use <code>manager2</code>, given a channel to it:
<pre>
func f4(ch &lt;- chan cmd2) int {