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| author | Rob Pike <r@golang.org> | 2009-06-09 09:53:44 -0700 | 
|---|---|---|
| committer | Rob Pike <r@golang.org> | 2009-06-09 09:53:44 -0700 | 
| commit | 7249ea4df2b4f12a4e7ed446f270cea87e4ffd34 (patch) | |
| tree | 7032a11d0cac2ae4d3e90f7a189b575b5a50f848 /src/pkg/runtime/malloc.c | |
| parent | acf6ef7a82b3fe61516a1bac4563706552bdf078 (diff) | |
| download | golang-7249ea4df2b4f12a4e7ed446f270cea87e4ffd34.tar.gz | |
mv src/lib to src/pkg
tests: all.bash passes, gobuild still works, godoc still works.
R=rsc
OCL=30096
CL=30102
Diffstat (limited to 'src/pkg/runtime/malloc.c')
| -rw-r--r-- | src/pkg/runtime/malloc.c | 308 | 
1 files changed, 308 insertions, 0 deletions
| diff --git a/src/pkg/runtime/malloc.c b/src/pkg/runtime/malloc.c new file mode 100644 index 000000000..81cdfb300 --- /dev/null +++ b/src/pkg/runtime/malloc.c @@ -0,0 +1,308 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// See malloc.h for overview. +// +// TODO(rsc): double-check stats. +// TODO(rsc): solve "stack overflow during malloc" problem. + +#include "runtime.h" +#include "malloc.h" +#include "defs.h" + +MHeap mheap; +MStats mstats; + +// Allocate an object of at least size bytes. +// Small objects are allocated from the per-thread cache's free lists. +// Large objects (> 32 kB) are allocated straight from the heap. +void* +malloc(uintptr size) +{ +	int32 sizeclass; +	MCache *c; +	uintptr npages; +	MSpan *s; +	void *v; +	uint32 *ref; + +	if(m->mallocing) +		throw("malloc/free - deadlock"); +	m->mallocing = 1; + +	if(size == 0) +		size = 1; + +	if(size <= MaxSmallSize) { +		// Allocate from mcache free lists. +		sizeclass = SizeToClass(size); +		size = class_to_size[sizeclass]; +		c = m->mcache; +		v = MCache_Alloc(c, sizeclass, size); +		if(v == nil) +			throw("out of memory"); +		mstats.alloc += size; +	} else { +		// TODO(rsc): Report tracebacks for very large allocations. + +		// Allocate directly from heap. +		npages = size >> PageShift; +		if((size & PageMask) != 0) +			npages++; +		s = MHeap_Alloc(&mheap, npages, 0); +		if(s == nil) +			throw("out of memory"); +		mstats.alloc += npages<<PageShift; +		v = (void*)(s->start << PageShift); +	} + +	// setup for mark sweep +	if(!mlookup(v, nil, nil, &ref)) { +		printf("malloc %D; mlookup failed\n", (uint64)size); +		throw("malloc mlookup"); +	} +	*ref = RefNone; + +	m->mallocing = 0; +	return v; +} + +void* +mallocgc(uintptr size) +{ +	void *v; + +	v = malloc(size); +	if(mstats.inuse_pages > mstats.next_gc) +		gc(0); +	return v; +} + +// Free the object whose base pointer is v. +void +free(void *v) +{ +	int32 sizeclass, size; +	uintptr page, tmp; +	MSpan *s; +	MCache *c; +	uint32 *ref; + +	if(v == nil) +		return; + +	if(m->mallocing) +		throw("malloc/free - deadlock"); +	m->mallocing = 1; + +	if(!mlookup(v, nil, nil, &ref)) +		throw("free mlookup"); +	*ref = RefFree; + +	// Find size class for v. +	page = (uintptr)v >> PageShift; +	sizeclass = MHeapMapCache_GET(&mheap.mapcache, page, tmp); +	if(sizeclass == 0) { +		// Missed in cache. +		s = MHeap_Lookup(&mheap, page); +		if(s == nil) +			throw("free - invalid pointer"); +		sizeclass = s->sizeclass; +		if(sizeclass == 0) { +			// Large object. +			mstats.alloc -= s->npages<<PageShift; +			sys_memclr(v, s->npages<<PageShift); +			MHeap_Free(&mheap, s); +			goto out; +		} +		MHeapMapCache_SET(&mheap.mapcache, page, sizeclass); +	} + +	// Small object. +	c = m->mcache; +	size = class_to_size[sizeclass]; +	sys_memclr(v, size); +	mstats.alloc -= size; +	MCache_Free(c, v, sizeclass, size); + +out: +	m->mallocing = 0; +} + +int32 +mlookup(void *v, byte **base, uintptr *size, uint32 **ref) +{ +	uintptr n, nobj, i; +	byte *p; +	MSpan *s; + +	s = MHeap_LookupMaybe(&mheap, (uintptr)v>>PageShift); +	if(s == nil) { +		if(base) +			*base = nil; +		if(size) +			*size = 0; +		if(ref) +			*ref = 0; +		return 0; +	} + +	p = (byte*)((uintptr)s->start<<PageShift); +	if(s->sizeclass == 0) { +		// Large object. +		if(base) +			*base = p; +		if(size) +			*size = s->npages<<PageShift; +		if(ref) +			*ref = &s->gcref0; +		return 1; +	} + +	if((byte*)v >= (byte*)s->gcref) { +		// pointers into the gc ref counts +		// do not count as pointers. +		return 0; +	} + +	n = class_to_size[s->sizeclass]; +	i = ((byte*)v - p)/n; +	if(base) +		*base = p + i*n; +	if(size) +		*size = n; +	nobj = (s->npages << PageShift) / (n + RefcountOverhead); +	if((byte*)s->gcref < p || (byte*)(s->gcref+nobj) > p+(s->npages<<PageShift)) { +		printf("odd span state=%d span=%p base=%p sizeclass=%d n=%D size=%D npages=%D\n", +			s->state, s, p, s->sizeclass, (uint64)nobj, (uint64)n, (uint64)s->npages); +		printf("s->base sizeclass %d v=%p base=%p gcref=%p blocksize=%D nobj=%D size=%D end=%p end=%p\n", +			s->sizeclass, v, p, s->gcref, (uint64)s->npages<<PageShift, +			(uint64)nobj, (uint64)n, s->gcref + nobj, p+(s->npages<<PageShift)); +		throw("bad gcref"); +	} +	if(ref) +		*ref = &s->gcref[i]; + +	return 1; +} + +MCache* +allocmcache(void) +{ +	return FixAlloc_Alloc(&mheap.cachealloc); +} + +void +mallocinit(void) +{ +	InitSizes(); +	MHeap_Init(&mheap, SysAlloc); +	m->mcache = allocmcache(); + +	// See if it works. +	free(malloc(1)); +} + +void* +SysAlloc(uintptr n) +{ +	mstats.sys += n; +	return sys_mmap(nil, n, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_ANON|MAP_PRIVATE, -1, 0); +} + +void +SysUnused(void *v, uintptr n) +{ +	USED(v); +	USED(n); +	// TODO(rsc): call madvise MADV_DONTNEED +} + +void +SysFree(void *v, uintptr n) +{ +	USED(v); +	USED(n); +	// TODO(rsc): call munmap +} + +// Runtime stubs. + +extern void *oldmal(uint32); + +void* +mal(uint32 n) +{ +//return oldmal(n); +	void *v; + +	v = mallocgc(n); + +	if(0) { +		byte *p; +		uint32 i; +		p = v; +		for(i=0; i<n; i++) { +			if(p[i] != 0) { +				printf("mal %d => %p: byte %d is non-zero\n", n, v, i); +				throw("mal"); +			} +		} +	} + +//printf("mal %d %p\n", n, v);  // |checkmal to check for overlapping returns. +	return v; +} + +// Stack allocator uses malloc/free most of the time, +// but if we're in the middle of malloc and need stack, +// we have to do something else to avoid deadlock. +// In that case, we fall back on a fixed-size free-list +// allocator, assuming that inside malloc all the stack +// frames are small, so that all the stack allocations +// will be a single size, the minimum (right now, 5k). +struct { +	Lock; +	FixAlloc; +} stacks; + +void* +stackalloc(uint32 n) +{ +	void *v; +	uint32 *ref; + +//return oldmal(n); +	if(m->mallocing) { +		lock(&stacks); +		if(stacks.size == 0) +			FixAlloc_Init(&stacks, n, SysAlloc, nil, nil); +		if(stacks.size != n) { +			printf("stackalloc: in malloc, size=%D want %d", (uint64)stacks.size, n); +			throw("stackalloc"); +		} +		v = FixAlloc_Alloc(&stacks); +		unlock(&stacks); +		return v; +	} +	v = malloc(n); +	if(!mlookup(v, nil, nil, &ref)) +		throw("stackalloc mlookup"); +	*ref = RefStack; +	return v; +} + +void +stackfree(void *v) +{ +//return; + +	if(m->mallocing) { +		lock(&stacks); +		FixAlloc_Free(&stacks, v); +		unlock(&stacks); +		return; +	} +	free(v); +} | 
