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author | Ondřej Surý <ondrej@sury.org> | 2011-09-13 13:13:40 +0200 |
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committer | Ondřej Surý <ondrej@sury.org> | 2011-09-13 13:13:40 +0200 |
commit | 5ff4c17907d5b19510a62e08fd8d3b11e62b431d (patch) | |
tree | c0650497e988f47be9c6f2324fa692a52dea82e1 /src/pkg/unicode/letter.go | |
parent | 80f18fc933cf3f3e829c5455a1023d69f7b86e52 (diff) | |
download | golang-upstream/60.tar.gz |
Imported Upstream version 60upstream/60
Diffstat (limited to 'src/pkg/unicode/letter.go')
-rw-r--r-- | src/pkg/unicode/letter.go | 326 |
1 files changed, 326 insertions, 0 deletions
diff --git a/src/pkg/unicode/letter.go b/src/pkg/unicode/letter.go new file mode 100644 index 000000000..38a11c42b --- /dev/null +++ b/src/pkg/unicode/letter.go @@ -0,0 +1,326 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package unicode provides data and functions to test some properties of +// Unicode code points. +package unicode + +const ( + MaxRune = 0x10FFFF // Maximum valid Unicode code point. + ReplacementChar = 0xFFFD // Represents invalid code points. + MaxASCII = 0x7F // maximum ASCII value. + MaxLatin1 = 0xFF // maximum Latin-1 value. +) + +// RangeTable defines a set of Unicode code points by listing the ranges of +// code points within the set. The ranges are listed in two slices +// to save space: a slice of 16-bit ranges and a slice of 32-bit ranges. +// The two slices must be in sorted order and non-overlapping. +// Also, R32 should contain only values >= 0x10000 (1<<16). +type RangeTable struct { + R16 []Range16 + R32 []Range32 +} + +// Range16 represents of a range of 16-bit Unicode code points. The range runs from Lo to Hi +// inclusive and has the specified stride. +type Range16 struct { + Lo uint16 + Hi uint16 + Stride uint16 +} + +// Range32 represents of a range of Unicode code points and is used when one or +// more of the values will not fit in 16 bits. The range runs from Lo to Hi +// inclusive and has the specified stride. Lo and Hi must always be >= 1<<16. +type Range32 struct { + Lo uint32 + Hi uint32 + Stride uint32 +} + +// CaseRange represents a range of Unicode code points for simple (one +// code point to one code point) case conversion. +// The range runs from Lo to Hi inclusive, with a fixed stride of 1. Deltas +// are the number to add to the code point to reach the code point for a +// different case for that character. They may be negative. If zero, it +// means the character is in the corresponding case. There is a special +// case representing sequences of alternating corresponding Upper and Lower +// pairs. It appears with a fixed Delta of +// {UpperLower, UpperLower, UpperLower} +// The constant UpperLower has an otherwise impossible delta value. +type CaseRange struct { + Lo uint32 + Hi uint32 + Delta d +} + +// SpecialCase represents language-specific case mappings such as Turkish. +// Methods of SpecialCase customize (by overriding) the standard mappings. +type SpecialCase []CaseRange + +//BUG(r): Provide a mechanism for full case folding (those that involve +// multiple runes in the input or output). + +// Indices into the Delta arrays inside CaseRanges for case mapping. +const ( + UpperCase = iota + LowerCase + TitleCase + MaxCase +) + +type d [MaxCase]int32 // to make the CaseRanges text shorter + +// If the Delta field of a CaseRange is UpperLower or LowerUpper, it means +// this CaseRange represents a sequence of the form (say) +// Upper Lower Upper Lower. +const ( + UpperLower = MaxRune + 1 // (Cannot be a valid delta.) +) + +// is16 uses binary search to test whether rune is in the specified slice of 16-bit ranges. +func is16(ranges []Range16, rune uint16) bool { + // binary search over ranges + lo := 0 + hi := len(ranges) + for lo < hi { + m := lo + (hi-lo)/2 + r := ranges[m] + if r.Lo <= rune && rune <= r.Hi { + return (rune-r.Lo)%r.Stride == 0 + } + if rune < r.Lo { + hi = m + } else { + lo = m + 1 + } + } + return false +} + +// is32 uses binary search to test whether rune is in the specified slice of 32-bit ranges. +func is32(ranges []Range32, rune uint32) bool { + // binary search over ranges + lo := 0 + hi := len(ranges) + for lo < hi { + m := lo + (hi-lo)/2 + r := ranges[m] + if r.Lo <= rune && rune <= r.Hi { + return (rune-r.Lo)%r.Stride == 0 + } + if rune < r.Lo { + hi = m + } else { + lo = m + 1 + } + } + return false +} + +// Is tests whether rune is in the specified table of ranges. +func Is(rangeTab *RangeTable, rune int) bool { + // common case: rune is ASCII or Latin-1. + if uint32(rune) <= MaxLatin1 { + // Only need to check R16, since R32 is always >= 1<<16. + r16 := uint16(rune) + for _, r := range rangeTab.R16 { + if r16 > r.Hi { + continue + } + if r16 < r.Lo { + return false + } + return (r16-r.Lo)%r.Stride == 0 + } + return false + } + r16 := rangeTab.R16 + if len(r16) > 0 && rune <= int(r16[len(r16)-1].Hi) { + return is16(r16, uint16(rune)) + } + r32 := rangeTab.R32 + if len(r32) > 0 && rune >= int(r32[0].Lo) { + return is32(r32, uint32(rune)) + } + return false +} + +// IsUpper reports whether the rune is an upper case letter. +func IsUpper(rune int) bool { + // See comment in IsGraphic. + if uint32(rune) <= MaxLatin1 { + return properties[uint8(rune)]&pLu != 0 + } + return Is(Upper, rune) +} + +// IsLower reports whether the rune is a lower case letter. +func IsLower(rune int) bool { + // See comment in IsGraphic. + if uint32(rune) <= MaxLatin1 { + return properties[uint8(rune)]&pLl != 0 + } + return Is(Lower, rune) +} + +// IsTitle reports whether the rune is a title case letter. +func IsTitle(rune int) bool { + if rune <= MaxLatin1 { + return false + } + return Is(Title, rune) +} + +// to maps the rune using the specified case mapping. +func to(_case int, rune int, caseRange []CaseRange) int { + if _case < 0 || MaxCase <= _case { + return ReplacementChar // as reasonable an error as any + } + // binary search over ranges + lo := 0 + hi := len(caseRange) + for lo < hi { + m := lo + (hi-lo)/2 + r := caseRange[m] + if int(r.Lo) <= rune && rune <= int(r.Hi) { + delta := int(r.Delta[_case]) + if delta > MaxRune { + // In an Upper-Lower sequence, which always starts with + // an UpperCase letter, the real deltas always look like: + // {0, 1, 0} UpperCase (Lower is next) + // {-1, 0, -1} LowerCase (Upper, Title are previous) + // The characters at even offsets from the beginning of the + // sequence are upper case; the ones at odd offsets are lower. + // The correct mapping can be done by clearing or setting the low + // bit in the sequence offset. + // The constants UpperCase and TitleCase are even while LowerCase + // is odd so we take the low bit from _case. + return int(r.Lo) + ((rune-int(r.Lo))&^1 | _case&1) + } + return rune + delta + } + if rune < int(r.Lo) { + hi = m + } else { + lo = m + 1 + } + } + return rune +} + +// To maps the rune to the specified case: UpperCase, LowerCase, or TitleCase. +func To(_case int, rune int) int { + return to(_case, rune, CaseRanges) +} + +// ToUpper maps the rune to upper case. +func ToUpper(rune int) int { + if rune <= MaxASCII { + if 'a' <= rune && rune <= 'z' { + rune -= 'a' - 'A' + } + return rune + } + return To(UpperCase, rune) +} + +// ToLower maps the rune to lower case. +func ToLower(rune int) int { + if rune <= MaxASCII { + if 'A' <= rune && rune <= 'Z' { + rune += 'a' - 'A' + } + return rune + } + return To(LowerCase, rune) +} + +// ToTitle maps the rune to title case. +func ToTitle(rune int) int { + if rune <= MaxASCII { + if 'a' <= rune && rune <= 'z' { // title case is upper case for ASCII + rune -= 'a' - 'A' + } + return rune + } + return To(TitleCase, rune) +} + +// ToUpper maps the rune to upper case giving priority to the special mapping. +func (special SpecialCase) ToUpper(rune int) int { + r := to(UpperCase, rune, []CaseRange(special)) + if r == rune { + r = ToUpper(rune) + } + return r +} + +// ToTitle maps the rune to title case giving priority to the special mapping. +func (special SpecialCase) ToTitle(rune int) int { + r := to(TitleCase, rune, []CaseRange(special)) + if r == rune { + r = ToTitle(rune) + } + return r +} + +// ToLower maps the rune to lower case giving priority to the special mapping. +func (special SpecialCase) ToLower(rune int) int { + r := to(LowerCase, rune, []CaseRange(special)) + if r == rune { + r = ToLower(rune) + } + return r +} + +// caseOrbit is defined in tables.go as []foldPair. Right now all the +// entries fit in uint16, so use uint16. If that changes, compilation +// will fail (the constants in the composite literal will not fit in uint16) +// and the types here can change to uint32. +type foldPair struct { + From uint16 + To uint16 +} + +// SimpleFold iterates over Unicode code points equivalent under +// the Unicode-defined simple case folding. Among the code points +// equivalent to rune (including rune itself), SimpleFold returns the +// smallest r >= rune if one exists, or else the smallest r >= 0. +// +// For example: +// SimpleFold('A') = 'a' +// SimpleFold('a') = 'A' +// +// SimpleFold('K') = 'k' +// SimpleFold('k') = '\u212A' (Kelvin symbol, K) +// SimpleFold('\u212A') = 'K' +// +// SimpleFold('1') = '1' +// +func SimpleFold(rune int) int { + // Consult caseOrbit table for special cases. + lo := 0 + hi := len(caseOrbit) + for lo < hi { + m := lo + (hi-lo)/2 + if int(caseOrbit[m].From) < rune { + lo = m + 1 + } else { + hi = m + } + } + if lo < len(caseOrbit) && int(caseOrbit[lo].From) == rune { + return int(caseOrbit[lo].To) + } + + // No folding specified. This is a one- or two-element + // equivalence class containing rune and ToLower(rune) + // and ToUpper(rune) if they are different from rune. + if l := ToLower(rune); l != rune { + return l + } + return ToUpper(rune) +} |