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authorRob Pike <r@golang.org>2009-04-12 17:01:17 -0700
committerRob Pike <r@golang.org>2009-04-12 17:01:17 -0700
commit2256f3ca6967cfec702161d025e5b0ea38fa157a (patch)
treed32d2a8598ce38c4d0b60ae2b367a3a520d063ac /src
parent44b201710f3f44e1a19b66d428575f43086e2796 (diff)
downloadgolang-2256f3ca6967cfec702161d025e5b0ea38fa157a.tar.gz
fix string range to have full unicode range (up to 10FFFF).
add test for string range. test has minor failure: after loop the index == len(s); should be len(s)-1 in this case. according to spec, vars are left at position at last iteration. R=ken,rsc DELTA=259 (161 added, 96 deleted, 2 changed) OCL=27343 CL=27343
Diffstat (limited to 'src')
-rw-r--r--src/runtime/rune.c113
-rw-r--r--src/runtime/runtime.h1
-rw-r--r--src/runtime/string.c100
3 files changed, 116 insertions, 98 deletions
diff --git a/src/runtime/rune.c b/src/runtime/rune.c
index 9e731ad21..2acf421cb 100644
--- a/src/runtime/rune.c
+++ b/src/runtime/rune.c
@@ -52,6 +52,119 @@ enum
Runemax = 0x10FFFF, /* maximum rune value */
};
+/*
+ * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24
+ * This is a slower but "safe" version of the old chartorune
+ * that works on strings that are not necessarily null-terminated.
+ *
+ * If you know for sure that your string is null-terminated,
+ * chartorune will be a bit faster.
+ *
+ * It is guaranteed not to attempt to access "length"
+ * past the incoming pointer. This is to avoid
+ * possible access violations. If the string appears to be
+ * well-formed but incomplete (i.e., to get the whole Rune
+ * we'd need to read past str+length) then we'll set the Rune
+ * to Bad and return 0.
+ *
+ * Note that if we have decoding problems for other
+ * reasons, we return 1 instead of 0.
+ */
+int32
+charntorune(int32 *rune, uint8 *str, int32 length)
+{
+ int32 c, c1, c2, c3, l;
+
+ /* When we're not allowed to read anything */
+ if(length <= 0) {
+ goto badlen;
+ }
+
+ /*
+ * one character sequence (7-bit value)
+ * 00000-0007F => T1
+ */
+ c = *(uint8*)str;
+ if(c < Tx) {
+ *rune = c;
+ return 1;
+ }
+
+ // If we can't read more than one character we must stop
+ if(length <= 1) {
+ goto badlen;
+ }
+
+ /*
+ * two character sequence (11-bit value)
+ * 0080-07FF => T2 Tx
+ */
+ c1 = *(uint8*)(str+1) ^ Tx;
+ if(c1 & Testx)
+ goto bad;
+ if(c < T3) {
+ if(c < T2)
+ goto bad;
+ l = ((c << Bitx) | c1) & Rune2;
+ if(l <= Rune1)
+ goto bad;
+ *rune = l;
+ return 2;
+ }
+
+ // If we can't read more than two characters we must stop
+ if(length <= 2) {
+ goto badlen;
+ }
+
+ /*
+ * three character sequence (16-bit value)
+ * 0800-FFFF => T3 Tx Tx
+ */
+ c2 = *(uint8*)(str+2) ^ Tx;
+ if(c2 & Testx)
+ goto bad;
+ if(c < T4) {
+ l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
+ if(l <= Rune2)
+ goto bad;
+ *rune = l;
+ return 3;
+ }
+
+ if (length <= 3)
+ goto badlen;
+
+ /*
+ * four character sequence (21-bit value)
+ * 10000-1FFFFF => T4 Tx Tx Tx
+ */
+ c3 = *(uint8*)(str+3) ^ Tx;
+ if (c3 & Testx)
+ goto bad;
+ if (c < T5) {
+ l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
+ if (l <= Rune3 || l > Runemax)
+ goto bad;
+ *rune = l;
+ return 4;
+ }
+
+ // Support for 5-byte or longer UTF-8 would go here, but
+ // since we don't have that, we'll just fall through to bad.
+
+ /*
+ * bad decoding
+ */
+bad:
+ *rune = Bad;
+ return 1;
+badlen:
+ *rune = Bad;
+ return 0;
+
+}
+
int32
runetochar(byte *str, int32 rune) /* note: in original, arg2 was pointer */
{
diff --git a/src/runtime/runtime.h b/src/runtime/runtime.h
index bdadbfc17..6b398c2bf 100644
--- a/src/runtime/runtime.h
+++ b/src/runtime/runtime.h
@@ -272,6 +272,7 @@ int32 strcmp(byte*, byte*);
int32 findnull(byte*);
void dump(byte*, int32);
int32 runetochar(byte*, int32);
+int32 charntorune(int32*, uint8*, int32);
/*
* very low level c-called
diff --git a/src/runtime/string.c b/src/runtime/string.c
index 4d89e9600..b9b361861 100644
--- a/src/runtime/string.c
+++ b/src/runtime/string.c
@@ -189,11 +189,9 @@ sys·arraystring(Array b, String s)
FLUSH(&s);
}
-static int32 chartorune(int32 *rune, byte *str);
enum
{
Runeself = 0x80,
- Runeerror = 0xfffd,
};
// func stringiter(string, int) (retk int);
@@ -213,13 +211,7 @@ sys·stringiter(String s, int32 k, int32 retk)
if(l >= Runeself) {
// multi-char rune
- n = chartorune(&l, s.str+k);
- if(k+n > s.len) {
- // special case of multi-char rune
- // that ran off end of string
- l = Runeerror;
- n = 1;
- }
+ n = charntorune(&l, s.str+k, s.len-k);
}
retk = k+n;
@@ -246,13 +238,7 @@ sys·stringiter2(String s, int32 k, int32 retk, int32 retv)
if(l >= Runeself) {
// multi-char rune
- n = chartorune(&l, s.str+k);
- if(k+n > s.len) {
- // special case of multi-char rune
- // that ran off end of string
- l = Runeerror;
- n = 1;
- }
+ n = charntorune(&l, s.str+k, s.len-k);
}
retk = k+n;
@@ -262,85 +248,3 @@ out:
FLUSH(&retk);
FLUSH(&retv);
}
-
-//
-// copied from plan9 library
-//
-
-enum
-{
- Bit1 = 7,
- Bitx = 6,
- Bit2 = 5,
- Bit3 = 4,
- Bit4 = 3,
-
- T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */
- Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */
- T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */
- T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */
- T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */
-
- Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */
- Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */
- Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */
-
- Maskx = (1<<Bitx)-1, /* 0011 1111 */
- Testx = Maskx ^ 0xFF, /* 1100 0000 */
-};
-
-static int32
-chartorune(int32 *rune, byte *str)
-{
- int32 c, c1, c2;
- int32 l;
-
- /*
- * one character sequence
- * 00000-0007F => T1
- */
- c = str[0];
- if(c < Tx) {
- *rune = c;
- return 1;
- }
-
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- c1 = str[1] ^ Tx;
- if(c1 & Testx)
- goto bad;
- if(c < T3) {
- if(c < T2)
- goto bad;
- l = ((c << Bitx) | c1) & Rune2;
- if(l <= Rune1)
- goto bad;
- *rune = l;
- return 2;
- }
-
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- c2 = str[2] ^ Tx;
- if(c2 & Testx)
- goto bad;
- if(c < T4) {
- l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
- if(l <= Rune2)
- goto bad;
- *rune = l;
- return 3;
- }
-
- /*
- * bad decoding
- */
-bad:
- *rune = Runeerror;
- return 1;
-}