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+<!--{
+ "Title": "Error Handling and Go",
+ "Template": true
+}-->
+
+<p>
+If you have written any Go code you have probably encountered the built-in
+<code>error</code> type. Go code uses <code>error</code> values to
+indicate an abnormal state. For example, the <code>os.Open</code> function
+returns a non-nil <code>error</code> value when it fails to open a file.
+</p>
+
+{{code "/doc/progs/error.go" `/func Open/`}}
+
+<p>
+The following code uses <code>os.Open</code> to open a file. If an error
+occurs it calls <code>log.Fatal</code> to print the error message and stop.
+</p>
+
+{{code "/doc/progs/error.go" `/func openFile/` `/STOP/`}}
+
+<p>
+You can get a lot done in Go knowing just this about the <code>error</code>
+type, but in this article we'll take a closer look at <code>error</code> and
+discuss some good practices for error handling in Go.
+</p>
+
+<p>
+<b>The error type</b>
+</p>
+
+<p>
+The <code>error</code> type is an interface type. An <code>error</code>
+variable represents any value that can describe itself as a string. Here is the
+interface's declaration:
+</p>
+
+<pre>type error interface {
+ Error() string
+}</pre>
+
+<p>
+The <code>error</code> type, as with all built in types, is
+<a href="/doc/go_spec.html#Predeclared_identifiers">predeclared</a> in the
+<a href="/doc/go_spec.html#Blocks">universe block</a>.
+</p>
+
+<p>
+The most commonly-used <code>error</code> implementation is the
+<a href="/pkg/errors/">errors</a> package's unexported <code>errorString</code> type.
+</p>
+
+{{code "/doc/progs/error.go" `/errorString/` `/STOP/`}}
+
+<p>
+You can construct one of these values with the <code>errors.New</code>
+function. It takes a string that it converts to an <code>errors.errorString</code>
+and returns as an <code>error</code> value.
+</p>
+
+{{code "/doc/progs/error.go" `/New/` `/STOP/`}}
+
+<p>
+Here's how you might use <code>errors.New</code>:
+</p>
+
+{{code "/doc/progs/error.go" `/func Sqrt/` `/STOP/`}}
+
+<p>
+A caller passing a negative argument to <code>Sqrt</code> receives a non-nil
+<code>error</code> value (whose concrete representation is an
+<code>errors.errorString</code> value). The caller can access the error string
+("math: square root of...") by calling the <code>error</code>'s
+<code>Error</code> method, or by just printing it:
+</p>
+
+{{code "/doc/progs/error.go" `/func printErr/` `/STOP/`}}
+
+<p>
+The <a href="/pkg/fmt/">fmt</a> package formats an <code>error</code> value
+by calling its <code>Error() string</code> method.
+</p>
+
+<p>
+It is the error implementation's responsibility to summarize the context.
+The error returned by <code>os.Open</code> formats as "open /etc/passwd:
+permission denied," not just "permission denied." The error returned by our
+<code>Sqrt</code> is missing information about the invalid argument.
+</p>
+
+<p>
+To add that information, a useful function is the <code>fmt</code> package's
+<code>Errorf</code>. It formats a string according to <code>Printf</code>'s
+rules and returns it as an <code>error</code> created by
+<code>errors.New</code>.
+</p>
+
+{{code "/doc/progs/error.go" `/fmtError/` `/STOP/`}}
+
+<p>
+In many cases <code>fmt.Errorf</code> is good enough, but since
+<code>error</code> is an interface, you can use arbitrary data structures as
+error values, to allow callers to inspect the details of the error.
+</p>
+
+<p>
+For instance, our hypothetical callers might want to recover the invalid
+argument passed to <code>Sqrt</code>. We can enable that by defining a new
+error implementation instead of using <code>errors.errorString</code>:
+</p>
+
+{{code "/doc/progs/error.go" `/type NegativeSqrtError/` `/STOP/`}}
+
+<p>
+A sophisticated caller can then use a
+<a href="/doc/go_spec.html#Type_assertions">type assertion</a> to check for a
+<code>NegativeSqrtError</code> and handle it specially, while callers that just
+pass the error to <code>fmt.Println</code> or <code>log.Fatal</code> will see
+no change in behavior.
+</p>
+
+<p>
+As another example, the <a href="/pkg/encoding/json/">json</a> package specifies a
+<code>SyntaxError</code> type that the <code>json.Decode</code> function
+returns when it encounters a syntax error parsing a JSON blob.
+</p>
+
+{{code "/doc/progs/error.go" `/type SyntaxError/` `/STOP/`}}
+
+<p>
+The <code>Offset</code> field isn't even shown in the default formatting of the
+error, but callers can use it to add file and line information to their error
+messages:
+</p>
+
+{{code "/doc/progs/error.go" `/func decodeError/` `/STOP/`}}
+
+<p>
+(This is a slightly simplified version of some
+<a href="http://camlistore.org/code/?p=camlistore.git;a=blob;f=lib/go/camli/jsonconfig/eval.go#l68">actual code</a>
+from the <a href="http://camlistore.org">Camlistore</a> project.)
+</p>
+
+<p>
+The <code>error</code> interface requires only a <code>Error</code> method;
+specific error implementations might have additional methods. For instance, the
+<a href="/pkg/net/">net</a> package returns errors of type
+<code>error</code>, following the usual convention, but some of the error
+implementations have additional methods defined by the <code>net.Error</code>
+interface:
+</p>
+
+<pre>package net
+
+type Error interface {
+ error
+ Timeout() bool // Is the error a timeout?
+ Temporary() bool // Is the error temporary?
+}</pre>
+
+<p>
+Client code can test for a <code>net.Error</code> with a type assertion and
+then distinguish transient network errors from permanent ones. For instance, a
+web crawler might sleep and retry when it encounters a temporary error and give
+up otherwise.
+</p>
+
+{{code "/doc/progs/error.go" `/func netError/` `/STOP/`}}
+
+<p>
+<b>Simplifying repetitive error handling</b>
+</p>
+
+<p>
+In Go, error handling is important. The language's design and conventions
+encourage you to explicitly check for errors where they occur (as distinct from
+the convention in other languages of throwing exceptions and sometimes catching
+them). In some cases this makes Go code verbose, but fortunately there are some
+techniques you can use to minimize repetitive error handling.
+</p>
+
+<p>
+Consider an <a href="http://code.google.com/appengine/docs/go/">App Engine</a>
+application with an HTTP handler that retrieves a record from the datastore and
+formats it with a template.
+</p>
+
+{{code "/doc/progs/error2.go" `/func init/` `/STOP/`}}
+
+<p>
+This function handles errors returned by the <code>datastore.Get</code>
+function and <code>viewTemplate</code>'s <code>Execute</code> method. In both
+cases, it presents a simple error message to the user with the HTTP status code
+500 ("Internal Server Error"). This looks like a manageable amount of code, but
+add some more HTTP handlers and you quickly end up with many copies of
+identical error handling code.
+</p>
+
+<p>
+To reduce the repetition we can define our own HTTP <code>appHandler</code>
+type that includes an <code>error</code> return value:
+</p>
+
+{{code "/doc/progs/error3.go" `/type appHandler/`}}
+
+<p>
+Then we can change our <code>viewRecord</code> function to return errors:
+</p>
+
+{{code "/doc/progs/error3.go" `/func viewRecord/` `/STOP/`}}
+
+<p>
+This is simpler than the original version, but the <a
+href="/pkg/net/http/">http</a> package doesn't understand functions that return
+<code>error</code>.
+To fix this we can implement the <code>http.Handler</code> interface's
+<code>ServeHTTP</code> method on <code>appHandler</code>:
+</p>
+
+{{code "/doc/progs/error3.go" `/ServeHTTP/` `/STOP/`}}
+
+<p>
+The <code>ServeHTTP</code> method calls the <code>appHandler</code> function
+and displays the returned error (if any) to the user. Notice that the method's
+receiver, <code>fn</code>, is a function. (Go can do that!) The method invokes
+the function by calling the receiver in the expression <code>fn(w, r)</code>.
+</p>
+
+<p>
+Now when registering <code>viewRecord</code> with the http package we use the
+<code>Handle</code> function (instead of <code>HandleFunc</code>) as
+<code>appHandler</code> is an <code>http.Handler</code> (not an
+<code>http.HandlerFunc</code>).
+</p>
+
+{{code "/doc/progs/error3.go" `/func init/` `/STOP/`}}
+
+<p>
+With this basic error handling infrastructure in place, we can make it more
+user friendly. Rather than just displaying the error string, it would be better
+to give the user a simple error message with an appropriate HTTP status code,
+while logging the full error to the App Engine developer console for debugging
+purposes.
+</p>
+
+<p>
+To do this we create an <code>appError</code> struct containing an
+<code>error</code> and some other fields:
+</p>
+
+{{code "/doc/progs/error4.go" `/type appError/` `/STOP/`}}
+
+<p>
+Next we modify the appHandler type to return <code>*appError</code> values:
+</p>
+
+{{code "/doc/progs/error4.go" `/type appHandler/`}}
+
+<p>
+(It's usually a mistake to pass back the concrete type of an error rather than
+<code>error</code>,
+for reasons discussed in <a href="/doc/go_faq.html#nil_error">the Go FAQ</a>,
+but it's the right thing to do here because <code>ServeHTTP</code> is the only
+place that sees the value and uses its contents.)
+</p>
+
+<p>
+And make <code>appHandler</code>'s <code>ServeHTTP</code> method display the
+<code>appError</code>'s <code>Message</code> to the user with the correct HTTP
+status <code>Code</code> and log the full <code>Error</code> to the developer
+console:
+</p>
+
+{{code "/doc/progs/error4.go" `/ServeHTTP/` `/STOP/`}}
+
+<p>
+Finally, we update <code>viewRecord</code> to the new function signature and
+have it return more context when it encounters an error:
+</p>
+
+{{code "/doc/progs/error4.go" `/func viewRecord/` `/STOP/`}}
+
+<p>
+This version of <code>viewRecord</code> is the same length as the original, but
+now each of those lines has specific meaning and we are providing a friendlier
+user experience.
+</p>
+
+<p>
+It doesn't end there; we can further improve the error handling in our
+application. Some ideas:
+</p>
+
+<ul>
+<li>give the error handler a pretty HTML template,
+<li>make debugging easier by writing the stack trace to the HTTP response when
+the user is an administrator,
+<li>write a constructor function for <code>appError</code> that stores the
+stack trace for easier debugging,
+<li>recover from panics inside the <code>appHandler</code>, logging the error
+to the console as "Critical," while telling the user "a serious error
+has occurred." This is a nice touch to avoid exposing the user to inscrutable
+error messages caused by programming errors.
+See the <a href="defer_panic_recover.html">Defer, Panic, and Recover</a>
+article for more details.
+</ul>
+
+<p>
+<b>Conclusion</b>
+</p>
+
+<p>
+Proper error handling is an essential requirement of good software. By
+employing the techniques described in this post you should be able to write
+more reliable and succinct Go code.
+</p>