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path: root/src/cmd/fix/testdata/reflect.encode.go.out
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-rw-r--r--src/cmd/fix/testdata/reflect.encode.go.out367
1 files changed, 367 insertions, 0 deletions
diff --git a/src/cmd/fix/testdata/reflect.encode.go.out b/src/cmd/fix/testdata/reflect.encode.go.out
new file mode 100644
index 000000000..9a13a75ab
--- /dev/null
+++ b/src/cmd/fix/testdata/reflect.encode.go.out
@@ -0,0 +1,367 @@
+// Copyright 2010 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// The json package implements encoding and decoding of JSON objects as
+// defined in RFC 4627.
+package json
+
+import (
+ "bytes"
+ "encoding/base64"
+ "os"
+ "reflect"
+ "runtime"
+ "sort"
+ "strconv"
+ "unicode"
+ "utf8"
+)
+
+// Marshal returns the JSON encoding of v.
+//
+// Marshal traverses the value v recursively.
+// If an encountered value implements the Marshaler interface,
+// Marshal calls its MarshalJSON method to produce JSON.
+//
+// Otherwise, Marshal uses the following type-dependent default encodings:
+//
+// Boolean values encode as JSON booleans.
+//
+// Floating point and integer values encode as JSON numbers.
+//
+// String values encode as JSON strings, with each invalid UTF-8 sequence
+// replaced by the encoding of the Unicode replacement character U+FFFD.
+//
+// Array and slice values encode as JSON arrays, except that
+// []byte encodes as a base64-encoded string.
+//
+// Struct values encode as JSON objects. Each struct field becomes
+// a member of the object. By default the object's key name is the
+// struct field name. If the struct field has a non-empty tag consisting
+// of only Unicode letters, digits, and underscores, that tag will be used
+// as the name instead. Only exported fields will be encoded.
+//
+// Map values encode as JSON objects.
+// The map's key type must be string; the object keys are used directly
+// as map keys.
+//
+// Pointer values encode as the value pointed to.
+// A nil pointer encodes as the null JSON object.
+//
+// Interface values encode as the value contained in the interface.
+// A nil interface value encodes as the null JSON object.
+//
+// Channel, complex, and function values cannot be encoded in JSON.
+// Attempting to encode such a value causes Marshal to return
+// an InvalidTypeError.
+//
+// JSON cannot represent cyclic data structures and Marshal does not
+// handle them. Passing cyclic structures to Marshal will result in
+// an infinite recursion.
+//
+func Marshal(v interface{}) ([]byte, os.Error) {
+ e := &encodeState{}
+ err := e.marshal(v)
+ if err != nil {
+ return nil, err
+ }
+ return e.Bytes(), nil
+}
+
+// MarshalIndent is like Marshal but applies Indent to format the output.
+func MarshalIndent(v interface{}, prefix, indent string) ([]byte, os.Error) {
+ b, err := Marshal(v)
+ if err != nil {
+ return nil, err
+ }
+ var buf bytes.Buffer
+ err = Indent(&buf, b, prefix, indent)
+ if err != nil {
+ return nil, err
+ }
+ return buf.Bytes(), nil
+}
+
+// MarshalForHTML is like Marshal but applies HTMLEscape to the output.
+func MarshalForHTML(v interface{}) ([]byte, os.Error) {
+ b, err := Marshal(v)
+ if err != nil {
+ return nil, err
+ }
+ var buf bytes.Buffer
+ HTMLEscape(&buf, b)
+ return buf.Bytes(), nil
+}
+
+// HTMLEscape appends to dst the JSON-encoded src with <, >, and &
+// characters inside string literals changed to \u003c, \u003e, \u0026
+// so that the JSON will be safe to embed inside HTML <script> tags.
+// For historical reasons, web browsers don't honor standard HTML
+// escaping within <script> tags, so an alternative JSON encoding must
+// be used.
+func HTMLEscape(dst *bytes.Buffer, src []byte) {
+ // < > & can only appear in string literals,
+ // so just scan the string one byte at a time.
+ start := 0
+ for i, c := range src {
+ if c == '<' || c == '>' || c == '&' {
+ if start < i {
+ dst.Write(src[start:i])
+ }
+ dst.WriteString(`\u00`)
+ dst.WriteByte(hex[c>>4])
+ dst.WriteByte(hex[c&0xF])
+ start = i + 1
+ }
+ }
+ if start < len(src) {
+ dst.Write(src[start:])
+ }
+}
+
+// Marshaler is the interface implemented by objects that
+// can marshal themselves into valid JSON.
+type Marshaler interface {
+ MarshalJSON() ([]byte, os.Error)
+}
+
+type UnsupportedTypeError struct {
+ Type reflect.Type
+}
+
+func (e *UnsupportedTypeError) String() string {
+ return "json: unsupported type: " + e.Type.String()
+}
+
+type InvalidUTF8Error struct {
+ S string
+}
+
+func (e *InvalidUTF8Error) String() string {
+ return "json: invalid UTF-8 in string: " + strconv.Quote(e.S)
+}
+
+type MarshalerError struct {
+ Type reflect.Type
+ Error os.Error
+}
+
+func (e *MarshalerError) String() string {
+ return "json: error calling MarshalJSON for type " + e.Type.String() + ": " + e.Error.String()
+}
+
+type interfaceOrPtrValue interface {
+ IsNil() bool
+ Elem() reflect.Value
+}
+
+var hex = "0123456789abcdef"
+
+// An encodeState encodes JSON into a bytes.Buffer.
+type encodeState struct {
+ bytes.Buffer // accumulated output
+}
+
+func (e *encodeState) marshal(v interface{}) (err os.Error) {
+ defer func() {
+ if r := recover(); r != nil {
+ if _, ok := r.(runtime.Error); ok {
+ panic(r)
+ }
+ err = r.(os.Error)
+ }
+ }()
+ e.reflectValue(reflect.ValueOf(v))
+ return nil
+}
+
+func (e *encodeState) error(err os.Error) {
+ panic(err)
+}
+
+var byteSliceType = reflect.TypeOf([]byte(nil))
+
+func (e *encodeState) reflectValue(v reflect.Value) {
+ if !v.IsValid() {
+ e.WriteString("null")
+ return
+ }
+
+ if j, ok := v.Interface().(Marshaler); ok {
+ b, err := j.MarshalJSON()
+ if err == nil {
+ // copy JSON into buffer, checking validity.
+ err = Compact(&e.Buffer, b)
+ }
+ if err != nil {
+ e.error(&MarshalerError{v.Type(), err})
+ }
+ return
+ }
+
+ switch v.Kind() {
+ case reflect.Bool:
+ x := v.Bool()
+ if x {
+ e.WriteString("true")
+ } else {
+ e.WriteString("false")
+ }
+
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ e.WriteString(strconv.Itoa64(v.Int()))
+
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ e.WriteString(strconv.Uitoa64(v.Uint()))
+
+ case reflect.Float32, reflect.Float64:
+ e.WriteString(strconv.FtoaN(v.Float(), 'g', -1, v.Type().Bits()))
+
+ case reflect.String:
+ e.string(v.String())
+
+ case reflect.Struct:
+ e.WriteByte('{')
+ t := v.Type()
+ n := v.NumField()
+ first := true
+ for i := 0; i < n; i++ {
+ f := t.Field(i)
+ if f.PkgPath != "" {
+ continue
+ }
+ if first {
+ first = false
+ } else {
+ e.WriteByte(',')
+ }
+ if isValidTag(f.Tag) {
+ e.string(f.Tag)
+ } else {
+ e.string(f.Name)
+ }
+ e.WriteByte(':')
+ e.reflectValue(v.Field(i))
+ }
+ e.WriteByte('}')
+
+ case reflect.Map:
+ if v.Type().Key().Kind() != reflect.String {
+ e.error(&UnsupportedTypeError{v.Type()})
+ }
+ if v.IsNil() {
+ e.WriteString("null")
+ break
+ }
+ e.WriteByte('{')
+ var sv stringValues = v.MapKeys()
+ sort.Sort(sv)
+ for i, k := range sv {
+ if i > 0 {
+ e.WriteByte(',')
+ }
+ e.string(k.String())
+ e.WriteByte(':')
+ e.reflectValue(v.MapIndex(k))
+ }
+ e.WriteByte('}')
+
+ case reflect.Array, reflect.Slice:
+ if v.Type() == byteSliceType {
+ e.WriteByte('"')
+ s := v.Interface().([]byte)
+ if len(s) < 1024 {
+ // for small buffers, using Encode directly is much faster.
+ dst := make([]byte, base64.StdEncoding.EncodedLen(len(s)))
+ base64.StdEncoding.Encode(dst, s)
+ e.Write(dst)
+ } else {
+ // for large buffers, avoid unnecessary extra temporary
+ // buffer space.
+ enc := base64.NewEncoder(base64.StdEncoding, e)
+ enc.Write(s)
+ enc.Close()
+ }
+ e.WriteByte('"')
+ break
+ }
+ e.WriteByte('[')
+ n := v.Len()
+ for i := 0; i < n; i++ {
+ if i > 0 {
+ e.WriteByte(',')
+ }
+ e.reflectValue(v.Index(i))
+ }
+ e.WriteByte(']')
+
+ case interfaceOrPtrValue:
+ if v.IsNil() {
+ e.WriteString("null")
+ return
+ }
+ e.reflectValue(v.Elem())
+
+ default:
+ e.error(&UnsupportedTypeError{v.Type()})
+ }
+ return
+}
+
+func isValidTag(s string) bool {
+ if s == "" {
+ return false
+ }
+ for _, c := range s {
+ if c != '_' && !unicode.IsLetter(c) && !unicode.IsDigit(c) {
+ return false
+ }
+ }
+ return true
+}
+
+// stringValues is a slice of reflect.Value holding *reflect.StringValue.
+// It implements the methods to sort by string.
+type stringValues []reflect.Value
+
+func (sv stringValues) Len() int { return len(sv) }
+func (sv stringValues) Swap(i, j int) { sv[i], sv[j] = sv[j], sv[i] }
+func (sv stringValues) Less(i, j int) bool { return sv.get(i) < sv.get(j) }
+func (sv stringValues) get(i int) string { return sv[i].String() }
+
+func (e *encodeState) string(s string) {
+ e.WriteByte('"')
+ start := 0
+ for i := 0; i < len(s); {
+ if b := s[i]; b < utf8.RuneSelf {
+ if 0x20 <= b && b != '\\' && b != '"' {
+ i++
+ continue
+ }
+ if start < i {
+ e.WriteString(s[start:i])
+ }
+ if b == '\\' || b == '"' {
+ e.WriteByte('\\')
+ e.WriteByte(b)
+ } else {
+ e.WriteString(`\u00`)
+ e.WriteByte(hex[b>>4])
+ e.WriteByte(hex[b&0xF])
+ }
+ i++
+ start = i
+ continue
+ }
+ c, size := utf8.DecodeRuneInString(s[i:])
+ if c == utf8.RuneError && size == 1 {
+ e.error(&InvalidUTF8Error{s})
+ }
+ i += size
+ }
+ if start < len(s) {
+ e.WriteString(s[start:])
+ }
+ e.WriteByte('"')
+}