diff options
Diffstat (limited to 'src/cmd/fix/testdata/reflect.encoder.go.out')
-rw-r--r-- | src/cmd/fix/testdata/reflect.encoder.go.out | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/src/cmd/fix/testdata/reflect.encoder.go.out b/src/cmd/fix/testdata/reflect.encoder.go.out new file mode 100644 index 000000000..925d39301 --- /dev/null +++ b/src/cmd/fix/testdata/reflect.encoder.go.out @@ -0,0 +1,240 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package gob + +import ( + "bytes" + "io" + "os" + "reflect" + "sync" +) + +// An Encoder manages the transmission of type and data information to the +// other side of a connection. +type Encoder struct { + mutex sync.Mutex // each item must be sent atomically + w []io.Writer // where to send the data + sent map[reflect.Type]typeId // which types we've already sent + countState *encoderState // stage for writing counts + freeList *encoderState // list of free encoderStates; avoids reallocation + buf []byte // for collecting the output. + byteBuf bytes.Buffer // buffer for top-level encoderState + err os.Error +} + +// NewEncoder returns a new encoder that will transmit on the io.Writer. +func NewEncoder(w io.Writer) *Encoder { + enc := new(Encoder) + enc.w = []io.Writer{w} + enc.sent = make(map[reflect.Type]typeId) + enc.countState = enc.newEncoderState(new(bytes.Buffer)) + return enc +} + +// writer() returns the innermost writer the encoder is using +func (enc *Encoder) writer() io.Writer { + return enc.w[len(enc.w)-1] +} + +// pushWriter adds a writer to the encoder. +func (enc *Encoder) pushWriter(w io.Writer) { + enc.w = append(enc.w, w) +} + +// popWriter pops the innermost writer. +func (enc *Encoder) popWriter() { + enc.w = enc.w[0 : len(enc.w)-1] +} + +func (enc *Encoder) badType(rt reflect.Type) { + enc.setError(os.NewError("gob: can't encode type " + rt.String())) +} + +func (enc *Encoder) setError(err os.Error) { + if enc.err == nil { // remember the first. + enc.err = err + } +} + +// writeMessage sends the data item preceded by a unsigned count of its length. +func (enc *Encoder) writeMessage(w io.Writer, b *bytes.Buffer) { + enc.countState.encodeUint(uint64(b.Len())) + // Build the buffer. + countLen := enc.countState.b.Len() + total := countLen + b.Len() + if total > len(enc.buf) { + enc.buf = make([]byte, total+1000) // extra for growth + } + // Place the length before the data. + // TODO(r): avoid the extra copy here. + enc.countState.b.Read(enc.buf[0:countLen]) + // Now the data. + b.Read(enc.buf[countLen:total]) + // Write the data. + _, err := w.Write(enc.buf[0:total]) + if err != nil { + enc.setError(err) + } +} + +// sendActualType sends the requested type, without further investigation, unless +// it's been sent before. +func (enc *Encoder) sendActualType(w io.Writer, state *encoderState, ut *userTypeInfo, actual reflect.Type) (sent bool) { + if _, alreadySent := enc.sent[actual]; alreadySent { + return false + } + typeLock.Lock() + info, err := getTypeInfo(ut) + typeLock.Unlock() + if err != nil { + enc.setError(err) + return + } + // Send the pair (-id, type) + // Id: + state.encodeInt(-int64(info.id)) + // Type: + enc.encode(state.b, reflect.ValueOf(info.wire), wireTypeUserInfo) + enc.writeMessage(w, state.b) + if enc.err != nil { + return + } + + // Remember we've sent this type, both what the user gave us and the base type. + enc.sent[ut.base] = info.id + if ut.user != ut.base { + enc.sent[ut.user] = info.id + } + // Now send the inner types + switch st := actual; st.Kind() { + case reflect.Struct: + for i := 0; i < st.NumField(); i++ { + enc.sendType(w, state, st.Field(i).Type) + } + case reflect.Array, reflect.Slice: + enc.sendType(w, state, st.Elem()) + } + return true +} + +// sendType sends the type info to the other side, if necessary. +func (enc *Encoder) sendType(w io.Writer, state *encoderState, origt reflect.Type) (sent bool) { + ut := userType(origt) + if ut.isGobEncoder { + // The rules are different: regardless of the underlying type's representation, + // we need to tell the other side that this exact type is a GobEncoder. + return enc.sendActualType(w, state, ut, ut.user) + } + + // It's a concrete value, so drill down to the base type. + switch rt := ut.base; rt.Kind() { + default: + // Basic types and interfaces do not need to be described. + return + case reflect.Slice: + // If it's []uint8, don't send; it's considered basic. + if rt.Elem().Kind() == reflect.Uint8 { + return + } + // Otherwise we do send. + break + case reflect.Array: + // arrays must be sent so we know their lengths and element types. + break + case reflect.Map: + // maps must be sent so we know their lengths and key/value types. + break + case reflect.Struct: + // structs must be sent so we know their fields. + break + case reflect.Chan, reflect.Func: + // Probably a bad field in a struct. + enc.badType(rt) + return + } + + return enc.sendActualType(w, state, ut, ut.base) +} + +// Encode transmits the data item represented by the empty interface value, +// guaranteeing that all necessary type information has been transmitted first. +func (enc *Encoder) Encode(e interface{}) os.Error { + return enc.EncodeValue(reflect.ValueOf(e)) +} + +// sendTypeDescriptor makes sure the remote side knows about this type. +// It will send a descriptor if this is the first time the type has been +// sent. +func (enc *Encoder) sendTypeDescriptor(w io.Writer, state *encoderState, ut *userTypeInfo) { + // Make sure the type is known to the other side. + // First, have we already sent this type? + rt := ut.base + if ut.isGobEncoder { + rt = ut.user + } + if _, alreadySent := enc.sent[rt]; !alreadySent { + // No, so send it. + sent := enc.sendType(w, state, rt) + if enc.err != nil { + return + } + // If the type info has still not been transmitted, it means we have + // a singleton basic type (int, []byte etc.) at top level. We don't + // need to send the type info but we do need to update enc.sent. + if !sent { + typeLock.Lock() + info, err := getTypeInfo(ut) + typeLock.Unlock() + if err != nil { + enc.setError(err) + return + } + enc.sent[rt] = info.id + } + } +} + +// sendTypeId sends the id, which must have already been defined. +func (enc *Encoder) sendTypeId(state *encoderState, ut *userTypeInfo) { + // Identify the type of this top-level value. + state.encodeInt(int64(enc.sent[ut.base])) +} + +// EncodeValue transmits the data item represented by the reflection value, +// guaranteeing that all necessary type information has been transmitted first. +func (enc *Encoder) EncodeValue(value reflect.Value) os.Error { + // Make sure we're single-threaded through here, so multiple + // goroutines can share an encoder. + enc.mutex.Lock() + defer enc.mutex.Unlock() + + // Remove any nested writers remaining due to previous errors. + enc.w = enc.w[0:1] + + ut, err := validUserType(value.Type()) + if err != nil { + return err + } + + enc.err = nil + enc.byteBuf.Reset() + state := enc.newEncoderState(&enc.byteBuf) + + enc.sendTypeDescriptor(enc.writer(), state, ut) + enc.sendTypeId(state, ut) + if enc.err != nil { + return enc.err + } + + // Encode the object. + enc.encode(state.b, value, ut) + if enc.err == nil { + enc.writeMessage(enc.writer(), state.b) + } + + enc.freeEncoderState(state) + return enc.err +} |