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path: root/src/cmd/pprof/internal/svg/svg.go
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Diffstat (limited to 'src/cmd/pprof/internal/svg/svg.go')
-rw-r--r--src/cmd/pprof/internal/svg/svg.go75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/cmd/pprof/internal/svg/svg.go b/src/cmd/pprof/internal/svg/svg.go
new file mode 100644
index 000000000..aa65a1a08
--- /dev/null
+++ b/src/cmd/pprof/internal/svg/svg.go
@@ -0,0 +1,75 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package svg provides tools related to handling of SVG files
+package svg
+
+import (
+ "bytes"
+ "regexp"
+ "strings"
+)
+
+var (
+ viewBox = regexp.MustCompile(`<svg\s*width="[^"]+"\s*height="[^"]+"\s*viewBox="[^"]+"`)
+ graphId = regexp.MustCompile(`<g id="graph\d"`)
+ svgClose = regexp.MustCompile(`</svg>`)
+)
+
+// Massage enhances the SVG output from DOT to provide bettern
+// panning inside a web browser. It uses the SVGPan library, which is
+// accessed through the svgPan URL.
+func Massage(in bytes.Buffer, svgPan string) string {
+ svg := string(in.Bytes())
+
+ // Work around for dot bug which misses quoting some ampersands,
+ // resulting on unparsable SVG.
+ svg = strings.Replace(svg, "&;", "&amp;;", -1)
+ if svgPan == "" {
+ return svg
+ }
+
+ //Dot's SVG output is
+ //
+ // <svg width="___" height="___"
+ // viewBox="___" xmlns=...>
+ // <g id="graph0" transform="...">
+ // ...
+ // </g>
+ // </svg>
+ //
+ // Change it to
+ //
+ // <svg width="100%" height="100%"
+ // xmlns=...>
+ // <script xlink:href=" ...$svgpan.. "/>
+
+ // <g id="viewport" transform="translate(0,0)">
+ // <g id="graph0" transform="...">
+ // ...
+ // </g>
+ // </g>
+ // </svg>
+
+ if loc := viewBox.FindStringIndex(svg); loc != nil {
+ svg = svg[:loc[0]] +
+ `<svg width="100%" height="100%"` +
+ svg[loc[1]:]
+ }
+
+ if loc := graphId.FindStringIndex(svg); loc != nil {
+ svg = svg[:loc[0]] +
+ `<script xlink:href="` + svgPan + `"/>` +
+ `<g id="viewport" transform="scale(0.5,0.5) translate(0,0)">` +
+ svg[loc[0]:]
+ }
+
+ if loc := svgClose.FindStringIndex(svg); loc != nil {
+ svg = svg[:loc[0]] +
+ `</g>` +
+ svg[loc[0]:]
+ }
+
+ return svg
+}