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-rw-r--r--src/lib/os/exec.go70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/lib/os/exec.go b/src/lib/os/exec.go
new file mode 100644
index 000000000..0ce51773c
--- /dev/null
+++ b/src/lib/os/exec.go
@@ -0,0 +1,70 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package os
+
+import (
+ "os";
+ "syscall";
+)
+
+func ForkExec(argv0 string, argv []string, envv []string, fd []*FD)
+ (pid int, err *Error)
+{
+ // Create array of integer (system) fds.
+ intfd := make([]int64, len(fd));
+ for i, f := range(fd) {
+ if f == nil {
+ intfd[i] = -1;
+ } else {
+ intfd[i] = f.Fd();
+ }
+ }
+
+ p, e := syscall.ForkExec(argv0, argv, envv, intfd);
+ return int(p), ErrnoToError(e);
+}
+
+func Exec(argv0 string, argv []string, envv []string) *Error {
+ e := syscall.Exec(argv0, argv, envv);
+ return ErrnoToError(e);
+}
+
+// TODO(rsc): Should os implement its own syscall.WaitStatus
+// wrapper with the methods, or is exposing the underlying one enough?
+//
+// TODO(rsc): Certainly need to have os.Rusage struct,
+// since syscall one might have different field types across
+// different OS.
+
+type Waitmsg struct {
+ Pid int;
+ syscall.WaitStatus;
+ Rusage *syscall.Rusage;
+}
+
+const (
+ WNOHANG = syscall.WNOHANG;
+ WSTOPPED = syscall.WSTOPPED;
+ WRUSAGE = 1<<60;
+)
+
+func Wait(pid int, options uint64) (w *Waitmsg, err *Error) {
+ var status syscall.WaitStatus;
+ var rusage *syscall.Rusage;
+ if options & WRUSAGE != 0 {
+ rusage = new(syscall.Rusage);
+ options ^= WRUSAGE;
+ }
+ pid1, e := syscall.Wait4(int64(pid), &status, int64(options), rusage);
+ if e != 0 {
+ return nil, ErrnoToError(e);
+ }
+ w = new(Waitmsg);
+ w.Pid = pid;
+ w.WaitStatus = status;
+ w.Rusage = rusage;
+ return w, nil;
+}
+