diff options
Diffstat (limited to 'src/pkg/compress/flate/huffman_code.go')
-rw-r--r-- | src/pkg/compress/flate/huffman_code.go | 240 |
1 files changed, 120 insertions, 120 deletions
diff --git a/src/pkg/compress/flate/huffman_code.go b/src/pkg/compress/flate/huffman_code.go index f212d059d..94ff2dfb8 100644 --- a/src/pkg/compress/flate/huffman_code.go +++ b/src/pkg/compress/flate/huffman_code.go @@ -5,57 +5,57 @@ package flate import ( - "math"; - "sort"; + "math" + "sort" ) type huffmanEncoder struct { - codeBits []uint8; - code []uint16; + codeBits []uint8 + code []uint16 } type literalNode struct { - literal uint16; - freq int32; + literal uint16 + freq int32 } type chain struct { // The sum of the leaves in this tree - freq int32; + freq int32 // The number of literals to the left of this item at this level - leafCount int32; + leafCount int32 // The right child of this chain in the previous level. - up *chain; + up *chain } type levelInfo struct { // Our level. for better printing - level int32; + level int32 // The most recent chain generated for this level - lastChain *chain; + lastChain *chain // The frequency of the next character to add to this level - nextCharFreq int32; + nextCharFreq int32 // The frequency of the next pair (from level below) to add to this level. // Only valid if the "needed" value of the next lower level is 0. - nextPairFreq int32; + nextPairFreq int32 // The number of chains remaining to generate for this level before moving // up to the next level - needed int32; + needed int32 // The levelInfo for level+1 - up *levelInfo; + up *levelInfo // The levelInfo for level-1 - down *levelInfo; + down *levelInfo } -func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxInt32} } +func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxInt32} } func newHuffmanEncoder(size int) *huffmanEncoder { return &huffmanEncoder{make([]uint8, size), make([]uint16, size)} @@ -63,96 +63,96 @@ func newHuffmanEncoder(size int) *huffmanEncoder { // Generates a HuffmanCode corresponding to the fixed literal table func generateFixedLiteralEncoding() *huffmanEncoder { - h := newHuffmanEncoder(maxLit); - codeBits := h.codeBits; - code := h.code; - var ch uint16; + h := newHuffmanEncoder(maxLit) + codeBits := h.codeBits + code := h.code + var ch uint16 for ch = 0; ch < maxLit; ch++ { - var bits uint16; - var size uint8; + var bits uint16 + var size uint8 switch { case ch < 144: // size 8, 000110000 .. 10111111 - bits = ch + 48; - size = 8; - break; + bits = ch + 48 + size = 8 + break case ch < 256: // size 9, 110010000 .. 111111111 - bits = ch + 400 - 144; - size = 9; - break; + bits = ch + 400 - 144 + size = 9 + break case ch < 280: // size 7, 0000000 .. 0010111 - bits = ch - 256; - size = 7; - break; + bits = ch - 256 + size = 7 + break default: // size 8, 11000000 .. 11000111 - bits = ch + 192 - 280; - size = 8; + bits = ch + 192 - 280 + size = 8 } - codeBits[ch] = size; - code[ch] = reverseBits(bits, size); + codeBits[ch] = size + code[ch] = reverseBits(bits, size) } - return h; + return h } func generateFixedOffsetEncoding() *huffmanEncoder { - h := newHuffmanEncoder(30); - codeBits := h.codeBits; - code := h.code; + h := newHuffmanEncoder(30) + codeBits := h.codeBits + code := h.code for ch := uint16(0); ch < 30; ch++ { - codeBits[ch] = 5; - code[ch] = reverseBits(ch, 5); + codeBits[ch] = 5 + code[ch] = reverseBits(ch, 5) } - return h; + return h } var fixedLiteralEncoding *huffmanEncoder = generateFixedLiteralEncoding() var fixedOffsetEncoding *huffmanEncoder = generateFixedOffsetEncoding() func (h *huffmanEncoder) bitLength(freq []int32) int64 { - var total int64; + var total int64 for i, f := range freq { if f != 0 { total += int64(f) * int64(h.codeBits[i]) } } - return total; + return total } // Generate elements in the chain using an iterative algorithm. func (h *huffmanEncoder) generateChains(top *levelInfo, list []literalNode) { - n := len(list); - list = list[0 : n+1]; - list[n] = maxNode(); + n := len(list) + list = list[0 : n+1] + list[n] = maxNode() - l := top; + l := top for { if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 { // We've run out of both leafs and pairs. // End all calculations for this level. // To m sure we never come back to this level or any lower level, // set nextPairFreq impossibly large. - l.lastChain = nil; - l.needed = 0; - l = l.up; - l.nextPairFreq = math.MaxInt32; - continue; + l.lastChain = nil + l.needed = 0 + l = l.up + l.nextPairFreq = math.MaxInt32 + continue } - prevFreq := l.lastChain.freq; + prevFreq := l.lastChain.freq if l.nextCharFreq < l.nextPairFreq { // The next item on this row is a leaf node. - n := l.lastChain.leafCount + 1; - l.lastChain = &chain{l.nextCharFreq, n, l.lastChain.up}; - l.nextCharFreq = list[n].freq; + n := l.lastChain.leafCount + 1 + l.lastChain = &chain{l.nextCharFreq, n, l.lastChain.up} + l.nextCharFreq = list[n].freq } else { // The next item on this row is a pair from the previous row. // nextPairFreq isn't valid until we generate two // more values in the level below - l.lastChain = &chain{l.nextPairFreq, l.lastChain.leafCount, l.down.lastChain}; - l.down.needed = 2; + l.lastChain = &chain{l.nextPairFreq, l.lastChain.leafCount, l.down.lastChain} + l.down.needed = 2 } if l.needed--; l.needed == 0 { @@ -160,13 +160,13 @@ func (h *huffmanEncoder) generateChains(top *levelInfo, list []literalNode) { // Continue calculating one level up. Fill in nextPairFreq // of that level with the sum of the two nodes we've just calculated on // this level. - up := l.up; + up := l.up if up == nil { // All done! return } - up.nextPairFreq = prevFreq + l.lastChain.freq; - l = up; + up.nextPairFreq = prevFreq + l.lastChain.freq + l = up } else { // If we stole from below, move down temporarily to replenish it. for l.down.needed > 0 { @@ -189,20 +189,20 @@ func (h *huffmanEncoder) generateChains(top *levelInfo, list []literalNode) { // return An integer array in which array[i] indicates the number of literals // that should be encoded in i bits. func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 { - n := int32(len(list)); - list = list[0 : n+1]; - list[n] = maxNode(); + n := int32(len(list)) + list = list[0 : n+1] + list[n] = maxNode() // The tree can't have greater depth than n - 1, no matter what. This // saves a little bit of work in some small cases - maxBits = minInt32(maxBits, n-1); + maxBits = minInt32(maxBits, n-1) // Create information about each of the levels. // A bogus "Level 0" whose sole purpose is so that // level1.prev.needed==0. This makes level1.nextPairFreq // be a legitimate value that never gets chosen. - top := &levelInfo{needed: 0}; - chain2 := &chain{list[1].freq, 2, new(chain)}; + top := &levelInfo{needed: 0} + chain2 := &chain{list[1].freq, 2, new(chain)} for level := int32(1); level <= maxBits; level++ { // For every level, the first two items are the first two characters. // We initialize the levels as if we had already figured this out. @@ -212,42 +212,42 @@ func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 { nextCharFreq: list[2].freq, nextPairFreq: list[0].freq + list[1].freq, down: top, - }; - top.down.up = top; + } + top.down.up = top if level == 1 { top.nextPairFreq = math.MaxInt32 } } // We need a total of 2*n - 2 items at top level and have already generated 2. - top.needed = 2*n - 4; + top.needed = 2*n - 4 - l := top; + l := top for { if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 { // We've run out of both leafs and pairs. // End all calculations for this level. // To m sure we never come back to this level or any lower level, // set nextPairFreq impossibly large. - l.lastChain = nil; - l.needed = 0; - l = l.up; - l.nextPairFreq = math.MaxInt32; - continue; + l.lastChain = nil + l.needed = 0 + l = l.up + l.nextPairFreq = math.MaxInt32 + continue } - prevFreq := l.lastChain.freq; + prevFreq := l.lastChain.freq if l.nextCharFreq < l.nextPairFreq { // The next item on this row is a leaf node. - n := l.lastChain.leafCount + 1; - l.lastChain = &chain{l.nextCharFreq, n, l.lastChain.up}; - l.nextCharFreq = list[n].freq; + n := l.lastChain.leafCount + 1 + l.lastChain = &chain{l.nextCharFreq, n, l.lastChain.up} + l.nextCharFreq = list[n].freq } else { // The next item on this row is a pair from the previous row. // nextPairFreq isn't valid until we generate two // more values in the level below - l.lastChain = &chain{l.nextPairFreq, l.lastChain.leafCount, l.down.lastChain}; - l.down.needed = 2; + l.lastChain = &chain{l.nextPairFreq, l.lastChain.leafCount, l.down.lastChain} + l.down.needed = 2 } if l.needed--; l.needed == 0 { @@ -255,13 +255,13 @@ func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 { // Continue calculating one level up. Fill in nextPairFreq // of that level with the sum of the two nodes we've just calculated on // this level. - up := l.up; + up := l.up if up == nil { // All done! break } - up.nextPairFreq = prevFreq + l.lastChain.freq; - l = up; + up.nextPairFreq = prevFreq + l.lastChain.freq + l = up } else { // If we stole from below, move down temporarily to replenish it. for l.down.needed > 0 { @@ -277,23 +277,23 @@ func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 { panic("top.lastChain.leafCount != n") } - bitCount := make([]int32, maxBits+1); - bits := 1; + bitCount := make([]int32, maxBits+1) + bits := 1 for chain := top.lastChain; chain.up != nil; chain = chain.up { // chain.leafCount gives the number of literals requiring at least "bits" // bits to encode. - bitCount[bits] = chain.leafCount - chain.up.leafCount; - bits++; + bitCount[bits] = chain.leafCount - chain.up.leafCount + bits++ } - return bitCount; + return bitCount } // Look at the leaves and assign them a bit count and an encoding as specified // in RFC 1951 3.2.2 func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalNode) { - code := uint16(0); + code := uint16(0) for n, bits := range bitCount { - code <<= 1; + code <<= 1 if n == 0 || bits == 0 { continue } @@ -301,14 +301,14 @@ func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalN // are encoded using "bits" bits, and get the values // code, code + 1, .... The code values are // assigned in literal order (not frequency order). - chunk := list[len(list)-int(bits):]; - sortByLiteral(chunk); + chunk := list[len(list)-int(bits):] + sortByLiteral(chunk) for _, node := range chunk { - h.codeBits[node.literal] = uint8(n); - h.code[node.literal] = reverseBits(code, uint8(n)); - code++; + h.codeBits[node.literal] = uint8(n) + h.code[node.literal] = reverseBits(code, uint8(n)) + code++ } - list = list[0 : len(list)-int(bits)]; + list = list[0 : len(list)-int(bits)] } } @@ -317,58 +317,58 @@ func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalN // freq An array of frequencies, in which frequency[i] gives the frequency of literal i. // maxBits The maximum number of bits to use for any literal. func (h *huffmanEncoder) generate(freq []int32, maxBits int32) { - list := make([]literalNode, len(freq)+1); + list := make([]literalNode, len(freq)+1) // Number of non-zero literals - count := 0; + count := 0 // Set list to be the set of all non-zero literals and their frequencies for i, f := range freq { if f != 0 { - list[count] = literalNode{uint16(i), f}; - count++; + list[count] = literalNode{uint16(i), f} + count++ } else { h.codeBits[i] = 0 } } // If freq[] is shorter than codeBits[], fill rest of codeBits[] with zeros - h.codeBits = h.codeBits[0:len(freq)]; - list = list[0:count]; + h.codeBits = h.codeBits[0:len(freq)] + list = list[0:count] if count <= 2 { // Handle the small cases here, because they are awkward for the general case code. With // two or fewer literals, everything has bit length 1. for i, node := range list { // "list" is in order of increasing literal value. - h.codeBits[node.literal] = 1; - h.code[node.literal] = uint16(i); + h.codeBits[node.literal] = 1 + h.code[node.literal] = uint16(i) } - return; + return } - sortByFreq(list); + sortByFreq(list) // Get the number of literals for each bit count - bitCount := h.bitCounts(list, maxBits); + bitCount := h.bitCounts(list, maxBits) // And do the assignment - h.assignEncodingAndSize(bitCount, list); + h.assignEncodingAndSize(bitCount, list) } type literalNodeSorter struct { - a []literalNode; - less func(i, j int) bool; + a []literalNode + less func(i, j int) bool } -func (s literalNodeSorter) Len() int { return len(s.a) } +func (s literalNodeSorter) Len() int { return len(s.a) } func (s literalNodeSorter) Less(i, j int) bool { return s.less(i, j) } -func (s literalNodeSorter) Swap(i, j int) { s.a[i], s.a[j] = s.a[j], s.a[i] } +func (s literalNodeSorter) Swap(i, j int) { s.a[i], s.a[j] = s.a[j], s.a[i] } func sortByFreq(a []literalNode) { - s := &literalNodeSorter{a, func(i, j int) bool { return a[i].freq < a[j].freq }}; - sort.Sort(s); + s := &literalNodeSorter{a, func(i, j int) bool { return a[i].freq < a[j].freq }} + sort.Sort(s) } func sortByLiteral(a []literalNode) { - s := &literalNodeSorter{a, func(i, j int) bool { return a[i].literal < a[j].literal }}; - sort.Sort(s); + s := &literalNodeSorter{a, func(i, j int) bool { return a[i].literal < a[j].literal }} + sort.Sort(s) } |