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Diffstat (limited to 'src/pkg/container/heap/example_pq_test.go')
-rw-r--r-- | src/pkg/container/heap/example_pq_test.go | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/src/pkg/container/heap/example_pq_test.go b/src/pkg/container/heap/example_pq_test.go deleted file mode 100644 index 7017095cb..000000000 --- a/src/pkg/container/heap/example_pq_test.go +++ /dev/null @@ -1,97 +0,0 @@ -// Copyright 2012 The Go Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -// This example demonstrates a priority queue built using the heap interface. -package heap_test - -import ( - "container/heap" - "fmt" -) - -// An Item is something we manage in a priority queue. -type Item struct { - value string // The value of the item; arbitrary. - priority int // The priority of the item in the queue. - // The index is needed by update and is maintained by the heap.Interface methods. - index int // The index of the item in the heap. -} - -// A PriorityQueue implements heap.Interface and holds Items. -type PriorityQueue []*Item - -func (pq PriorityQueue) Len() int { return len(pq) } - -func (pq PriorityQueue) Less(i, j int) bool { - // We want Pop to give us the highest, not lowest, priority so we use greater than here. - return pq[i].priority > pq[j].priority -} - -func (pq PriorityQueue) Swap(i, j int) { - pq[i], pq[j] = pq[j], pq[i] - pq[i].index = i - pq[j].index = j -} - -func (pq *PriorityQueue) Push(x interface{}) { - n := len(*pq) - item := x.(*Item) - item.index = n - *pq = append(*pq, item) -} - -func (pq *PriorityQueue) Pop() interface{} { - old := *pq - n := len(old) - item := old[n-1] - item.index = -1 // for safety - *pq = old[0 : n-1] - return item -} - -// update modifies the priority and value of an Item in the queue. -func (pq *PriorityQueue) update(item *Item, value string, priority int) { - item.value = value - item.priority = priority - heap.Fix(pq, item.index) -} - -// This example creates a PriorityQueue with some items, adds and manipulates an item, -// and then removes the items in priority order. -func Example_priorityQueue() { - // Some items and their priorities. - items := map[string]int{ - "banana": 3, "apple": 2, "pear": 4, - } - - // Create a priority queue, put the items in it, and - // establish the priority queue (heap) invariants. - pq := make(PriorityQueue, len(items)) - i := 0 - for value, priority := range items { - pq[i] = &Item{ - value: value, - priority: priority, - index: i, - } - i++ - } - heap.Init(&pq) - - // Insert a new item and then modify its priority. - item := &Item{ - value: "orange", - priority: 1, - } - heap.Push(&pq, item) - pq.update(item, item.value, 5) - - // Take the items out; they arrive in decreasing priority order. - for pq.Len() > 0 { - item := heap.Pop(&pq).(*Item) - fmt.Printf("%.2d:%s ", item.priority, item.value) - } - // Output: - // 05:orange 04:pear 03:banana 02:apple -} |