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-rw-r--r--src/pkg/exp/draw/Makefile12
-rw-r--r--src/pkg/exp/draw/draw.go363
-rw-r--r--src/pkg/exp/draw/draw_test.go228
-rw-r--r--src/pkg/exp/draw/event.go56
-rw-r--r--src/pkg/exp/draw/x11/Makefile12
-rw-r--r--src/pkg/exp/draw/x11/auth.go93
-rw-r--r--src/pkg/exp/draw/x11/conn.go625
7 files changed, 0 insertions, 1389 deletions
diff --git a/src/pkg/exp/draw/Makefile b/src/pkg/exp/draw/Makefile
deleted file mode 100644
index 6f0f0b2f5..000000000
--- a/src/pkg/exp/draw/Makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-# Copyright 2009 The Go Authors. All rights reserved.
-# Use of this source code is governed by a BSD-style
-# license that can be found in the LICENSE file.
-
-include ../../../Make.inc
-
-TARG=exp/draw
-GOFILES=\
- draw.go\
- event.go\
-
-include ../../../Make.pkg
diff --git a/src/pkg/exp/draw/draw.go b/src/pkg/exp/draw/draw.go
deleted file mode 100644
index 1d0729d92..000000000
--- a/src/pkg/exp/draw/draw.go
+++ /dev/null
@@ -1,363 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// Package draw provides basic graphics and drawing primitives,
-// in the style of the Plan 9 graphics library
-// (see http://plan9.bell-labs.com/magic/man2html/2/draw)
-// and the X Render extension.
-package draw
-
-import "image"
-
-// m is the maximum color value returned by image.Color.RGBA.
-const m = 1<<16 - 1
-
-// A Porter-Duff compositing operator.
-type Op int
-
-const (
- // Over specifies ``(src in mask) over dst''.
- Over Op = iota
- // Src specifies ``src in mask''.
- Src
-)
-
-var zeroColor image.Color = image.AlphaColor{0}
-
-// A draw.Image is an image.Image with a Set method to change a single pixel.
-type Image interface {
- image.Image
- Set(x, y int, c image.Color)
-}
-
-// Draw calls DrawMask with a nil mask and an Over op.
-func Draw(dst Image, r image.Rectangle, src image.Image, sp image.Point) {
- DrawMask(dst, r, src, sp, nil, image.ZP, Over)
-}
-
-// DrawMask aligns r.Min in dst with sp in src and mp in mask and then replaces the rectangle r
-// in dst with the result of a Porter-Duff composition. A nil mask is treated as opaque.
-func DrawMask(dst Image, r image.Rectangle, src image.Image, sp image.Point, mask image.Image, mp image.Point, op Op) {
- sb := src.Bounds()
- dx, dy := sb.Max.X-sp.X, sb.Max.Y-sp.Y
- if mask != nil {
- mb := mask.Bounds()
- if dx > mb.Max.X-mp.X {
- dx = mb.Max.X - mp.X
- }
- if dy > mb.Max.Y-mp.Y {
- dy = mb.Max.Y - mp.Y
- }
- }
- if r.Dx() > dx {
- r.Max.X = r.Min.X + dx
- }
- if r.Dy() > dy {
- r.Max.Y = r.Min.Y + dy
- }
- r = r.Intersect(dst.Bounds())
- if r.Empty() {
- return
- }
-
- // Fast paths for special cases. If none of them apply, then we fall back to a general but slow implementation.
- if dst0, ok := dst.(*image.RGBA); ok {
- if op == Over {
- if mask == nil {
- if src0, ok := src.(*image.ColorImage); ok {
- drawFillOver(dst0, r, src0)
- return
- }
- if src0, ok := src.(*image.RGBA); ok {
- drawCopyOver(dst0, r, src0, sp)
- return
- }
- } else if mask0, ok := mask.(*image.Alpha); ok {
- if src0, ok := src.(*image.ColorImage); ok {
- drawGlyphOver(dst0, r, src0, mask0, mp)
- return
- }
- }
- } else {
- if mask == nil {
- if src0, ok := src.(*image.ColorImage); ok {
- drawFillSrc(dst0, r, src0)
- return
- }
- if src0, ok := src.(*image.RGBA); ok {
- drawCopySrc(dst0, r, src0, sp)
- return
- }
- }
- }
- drawRGBA(dst0, r, src, sp, mask, mp, op)
- return
- }
-
- x0, x1, dx := r.Min.X, r.Max.X, 1
- y0, y1, dy := r.Min.Y, r.Max.Y, 1
- if image.Image(dst) == src && r.Overlaps(r.Add(sp.Sub(r.Min))) {
- // Rectangles overlap: process backward?
- if sp.Y < r.Min.Y || sp.Y == r.Min.Y && sp.X < r.Min.X {
- x0, x1, dx = x1-1, x0-1, -1
- y0, y1, dy = y1-1, y0-1, -1
- }
- }
-
- var out *image.RGBA64Color
- sy := sp.Y + y0 - r.Min.Y
- my := mp.Y + y0 - r.Min.Y
- for y := y0; y != y1; y, sy, my = y+dy, sy+dy, my+dy {
- sx := sp.X + x0 - r.Min.X
- mx := mp.X + x0 - r.Min.X
- for x := x0; x != x1; x, sx, mx = x+dx, sx+dx, mx+dx {
- ma := uint32(m)
- if mask != nil {
- _, _, _, ma = mask.At(mx, my).RGBA()
- }
- switch {
- case ma == 0:
- if op == Over {
- // No-op.
- } else {
- dst.Set(x, y, zeroColor)
- }
- case ma == m && op == Src:
- dst.Set(x, y, src.At(sx, sy))
- default:
- sr, sg, sb, sa := src.At(sx, sy).RGBA()
- if out == nil {
- out = new(image.RGBA64Color)
- }
- if op == Over {
- dr, dg, db, da := dst.At(x, y).RGBA()
- a := m - (sa * ma / m)
- out.R = uint16((dr*a + sr*ma) / m)
- out.G = uint16((dg*a + sg*ma) / m)
- out.B = uint16((db*a + sb*ma) / m)
- out.A = uint16((da*a + sa*ma) / m)
- } else {
- out.R = uint16(sr * ma / m)
- out.G = uint16(sg * ma / m)
- out.B = uint16(sb * ma / m)
- out.A = uint16(sa * ma / m)
- }
- dst.Set(x, y, out)
- }
- }
- }
-}
-
-func drawFillOver(dst *image.RGBA, r image.Rectangle, src *image.ColorImage) {
- cr, cg, cb, ca := src.RGBA()
- // The 0x101 is here for the same reason as in drawRGBA.
- a := (m - ca) * 0x101
- x0, x1 := r.Min.X, r.Max.X
- y0, y1 := r.Min.Y, r.Max.Y
- for y := y0; y != y1; y++ {
- dbase := y * dst.Stride
- dpix := dst.Pix[dbase+x0 : dbase+x1]
- for i, rgba := range dpix {
- dr := (uint32(rgba.R)*a)/m + cr
- dg := (uint32(rgba.G)*a)/m + cg
- db := (uint32(rgba.B)*a)/m + cb
- da := (uint32(rgba.A)*a)/m + ca
- dpix[i] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
- }
- }
-}
-
-func drawCopyOver(dst *image.RGBA, r image.Rectangle, src *image.RGBA, sp image.Point) {
- dx0, dx1 := r.Min.X, r.Max.X
- dy0, dy1 := r.Min.Y, r.Max.Y
- nrows := dy1 - dy0
- sx0, sx1 := sp.X, sp.X+dx1-dx0
- d0 := dy0*dst.Stride + dx0
- d1 := dy0*dst.Stride + dx1
- s0 := sp.Y*src.Stride + sx0
- s1 := sp.Y*src.Stride + sx1
- var (
- ddelta, sdelta int
- i0, i1, idelta int
- )
- if r.Min.Y < sp.Y || r.Min.Y == sp.Y && r.Min.X <= sp.X {
- ddelta = dst.Stride
- sdelta = src.Stride
- i0, i1, idelta = 0, d1-d0, +1
- } else {
- // If the source start point is higher than the destination start point, or equal height but to the left,
- // then we compose the rows in right-to-left, bottom-up order instead of left-to-right, top-down.
- d0 += (nrows - 1) * dst.Stride
- d1 += (nrows - 1) * dst.Stride
- s0 += (nrows - 1) * src.Stride
- s1 += (nrows - 1) * src.Stride
- ddelta = -dst.Stride
- sdelta = -src.Stride
- i0, i1, idelta = d1-d0-1, -1, -1
- }
- for ; nrows > 0; nrows-- {
- dpix := dst.Pix[d0:d1]
- spix := src.Pix[s0:s1]
- for i := i0; i != i1; i += idelta {
- // For unknown reasons, even though both dpix[i] and spix[i] are
- // image.RGBAColors, on an x86 CPU it seems fastest to call RGBA
- // for the source but to do it manually for the destination.
- sr, sg, sb, sa := spix[i].RGBA()
- rgba := dpix[i]
- dr := uint32(rgba.R)
- dg := uint32(rgba.G)
- db := uint32(rgba.B)
- da := uint32(rgba.A)
- // The 0x101 is here for the same reason as in drawRGBA.
- a := (m - sa) * 0x101
- dr = (dr*a)/m + sr
- dg = (dg*a)/m + sg
- db = (db*a)/m + sb
- da = (da*a)/m + sa
- dpix[i] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
- }
- d0 += ddelta
- d1 += ddelta
- s0 += sdelta
- s1 += sdelta
- }
-}
-
-func drawGlyphOver(dst *image.RGBA, r image.Rectangle, src *image.ColorImage, mask *image.Alpha, mp image.Point) {
- x0, x1 := r.Min.X, r.Max.X
- y0, y1 := r.Min.Y, r.Max.Y
- cr, cg, cb, ca := src.RGBA()
- for y, my := y0, mp.Y; y != y1; y, my = y+1, my+1 {
- dbase := y * dst.Stride
- dpix := dst.Pix[dbase+x0 : dbase+x1]
- mbase := my * mask.Stride
- mpix := mask.Pix[mbase+mp.X:]
- for i, rgba := range dpix {
- ma := uint32(mpix[i].A)
- if ma == 0 {
- continue
- }
- ma |= ma << 8
- dr := uint32(rgba.R)
- dg := uint32(rgba.G)
- db := uint32(rgba.B)
- da := uint32(rgba.A)
- // The 0x101 is here for the same reason as in drawRGBA.
- a := (m - (ca * ma / m)) * 0x101
- dr = (dr*a + cr*ma) / m
- dg = (dg*a + cg*ma) / m
- db = (db*a + cb*ma) / m
- da = (da*a + ca*ma) / m
- dpix[i] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
- }
- }
-}
-
-func drawFillSrc(dst *image.RGBA, r image.Rectangle, src *image.ColorImage) {
- if r.Dy() < 1 {
- return
- }
- cr, cg, cb, ca := src.RGBA()
- color := image.RGBAColor{uint8(cr >> 8), uint8(cg >> 8), uint8(cb >> 8), uint8(ca >> 8)}
- // The built-in copy function is faster than a straightforward for loop to fill the destination with
- // the color, but copy requires a slice source. We therefore use a for loop to fill the first row, and
- // then use the first row as the slice source for the remaining rows.
- dx0, dx1 := r.Min.X, r.Max.X
- dy0, dy1 := r.Min.Y, r.Max.Y
- dbase := dy0 * dst.Stride
- i0, i1 := dbase+dx0, dbase+dx1
- firstRow := dst.Pix[i0:i1]
- for i := range firstRow {
- firstRow[i] = color
- }
- for y := dy0 + 1; y < dy1; y++ {
- i0 += dst.Stride
- i1 += dst.Stride
- copy(dst.Pix[i0:i1], firstRow)
- }
-}
-
-func drawCopySrc(dst *image.RGBA, r image.Rectangle, src *image.RGBA, sp image.Point) {
- dx0, dx1 := r.Min.X, r.Max.X
- dy0, dy1 := r.Min.Y, r.Max.Y
- nrows := dy1 - dy0
- sx0, sx1 := sp.X, sp.X+dx1-dx0
- d0 := dy0*dst.Stride + dx0
- d1 := dy0*dst.Stride + dx1
- s0 := sp.Y*src.Stride + sx0
- s1 := sp.Y*src.Stride + sx1
- var ddelta, sdelta int
- if r.Min.Y <= sp.Y {
- ddelta = dst.Stride
- sdelta = src.Stride
- } else {
- // If the source start point is higher than the destination start point, then we compose the rows
- // in bottom-up order instead of top-down. Unlike the drawCopyOver function, we don't have to
- // check the x co-ordinates because the built-in copy function can handle overlapping slices.
- d0 += (nrows - 1) * dst.Stride
- d1 += (nrows - 1) * dst.Stride
- s0 += (nrows - 1) * src.Stride
- s1 += (nrows - 1) * src.Stride
- ddelta = -dst.Stride
- sdelta = -src.Stride
- }
- for ; nrows > 0; nrows-- {
- copy(dst.Pix[d0:d1], src.Pix[s0:s1])
- d0 += ddelta
- d1 += ddelta
- s0 += sdelta
- s1 += sdelta
- }
-}
-
-func drawRGBA(dst *image.RGBA, r image.Rectangle, src image.Image, sp image.Point, mask image.Image, mp image.Point, op Op) {
- x0, x1, dx := r.Min.X, r.Max.X, 1
- y0, y1, dy := r.Min.Y, r.Max.Y, 1
- if image.Image(dst) == src && r.Overlaps(r.Add(sp.Sub(r.Min))) {
- if sp.Y < r.Min.Y || sp.Y == r.Min.Y && sp.X < r.Min.X {
- x0, x1, dx = x1-1, x0-1, -1
- y0, y1, dy = y1-1, y0-1, -1
- }
- }
-
- sy := sp.Y + y0 - r.Min.Y
- my := mp.Y + y0 - r.Min.Y
- for y := y0; y != y1; y, sy, my = y+dy, sy+dy, my+dy {
- sx := sp.X + x0 - r.Min.X
- mx := mp.X + x0 - r.Min.X
- dpix := dst.Pix[y*dst.Stride : (y+1)*dst.Stride]
- for x := x0; x != x1; x, sx, mx = x+dx, sx+dx, mx+dx {
- ma := uint32(m)
- if mask != nil {
- _, _, _, ma = mask.At(mx, my).RGBA()
- }
- sr, sg, sb, sa := src.At(sx, sy).RGBA()
- var dr, dg, db, da uint32
- if op == Over {
- rgba := dpix[x]
- dr = uint32(rgba.R)
- dg = uint32(rgba.G)
- db = uint32(rgba.B)
- da = uint32(rgba.A)
- // dr, dg, db and da are all 8-bit color at the moment, ranging in [0,255].
- // We work in 16-bit color, and so would normally do:
- // dr |= dr << 8
- // and similarly for dg, db and da, but instead we multiply a
- // (which is a 16-bit color, ranging in [0,65535]) by 0x101.
- // This yields the same result, but is fewer arithmetic operations.
- a := (m - (sa * ma / m)) * 0x101
- dr = (dr*a + sr*ma) / m
- dg = (dg*a + sg*ma) / m
- db = (db*a + sb*ma) / m
- da = (da*a + sa*ma) / m
- } else {
- dr = sr * ma / m
- dg = sg * ma / m
- db = sb * ma / m
- da = sa * ma / m
- }
- dpix[x] = image.RGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)}
- }
- }
-}
diff --git a/src/pkg/exp/draw/draw_test.go b/src/pkg/exp/draw/draw_test.go
deleted file mode 100644
index 90c9e823d..000000000
--- a/src/pkg/exp/draw/draw_test.go
+++ /dev/null
@@ -1,228 +0,0 @@
-// Copyright 2010 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package draw
-
-import (
- "image"
- "testing"
-)
-
-func eq(c0, c1 image.Color) bool {
- r0, g0, b0, a0 := c0.RGBA()
- r1, g1, b1, a1 := c1.RGBA()
- return r0 == r1 && g0 == g1 && b0 == b1 && a0 == a1
-}
-
-func fillBlue(alpha int) image.Image {
- return image.NewColorImage(image.RGBAColor{0, 0, uint8(alpha), uint8(alpha)})
-}
-
-func fillAlpha(alpha int) image.Image {
- return image.NewColorImage(image.AlphaColor{uint8(alpha)})
-}
-
-func vgradGreen(alpha int) image.Image {
- m := image.NewRGBA(16, 16)
- for y := 0; y < 16; y++ {
- for x := 0; x < 16; x++ {
- m.Set(x, y, image.RGBAColor{0, uint8(y * alpha / 15), 0, uint8(alpha)})
- }
- }
- return m
-}
-
-func vgradAlpha(alpha int) image.Image {
- m := image.NewAlpha(16, 16)
- for y := 0; y < 16; y++ {
- for x := 0; x < 16; x++ {
- m.Set(x, y, image.AlphaColor{uint8(y * alpha / 15)})
- }
- }
- return m
-}
-
-func hgradRed(alpha int) Image {
- m := image.NewRGBA(16, 16)
- for y := 0; y < 16; y++ {
- for x := 0; x < 16; x++ {
- m.Set(x, y, image.RGBAColor{uint8(x * alpha / 15), 0, 0, uint8(alpha)})
- }
- }
- return m
-}
-
-func gradYellow(alpha int) Image {
- m := image.NewRGBA(16, 16)
- for y := 0; y < 16; y++ {
- for x := 0; x < 16; x++ {
- m.Set(x, y, image.RGBAColor{uint8(x * alpha / 15), uint8(y * alpha / 15), 0, uint8(alpha)})
- }
- }
- return m
-}
-
-type drawTest struct {
- desc string
- src image.Image
- mask image.Image
- op Op
- expected image.Color
-}
-
-var drawTests = []drawTest{
- // Uniform mask (0% opaque).
- {"nop", vgradGreen(255), fillAlpha(0), Over, image.RGBAColor{136, 0, 0, 255}},
- {"clear", vgradGreen(255), fillAlpha(0), Src, image.RGBAColor{0, 0, 0, 0}},
- // Uniform mask (100%, 75%, nil) and uniform source.
- // At (x, y) == (8, 8):
- // The destination pixel is {136, 0, 0, 255}.
- // The source pixel is {0, 0, 90, 90}.
- {"fill", fillBlue(90), fillAlpha(255), Over, image.RGBAColor{88, 0, 90, 255}},
- {"fillSrc", fillBlue(90), fillAlpha(255), Src, image.RGBAColor{0, 0, 90, 90}},
- {"fillAlpha", fillBlue(90), fillAlpha(192), Over, image.RGBAColor{100, 0, 68, 255}},
- {"fillAlphaSrc", fillBlue(90), fillAlpha(192), Src, image.RGBAColor{0, 0, 68, 68}},
- {"fillNil", fillBlue(90), nil, Over, image.RGBAColor{88, 0, 90, 255}},
- {"fillNilSrc", fillBlue(90), nil, Src, image.RGBAColor{0, 0, 90, 90}},
- // Uniform mask (100%, 75%, nil) and variable source.
- // At (x, y) == (8, 8):
- // The destination pixel is {136, 0, 0, 255}.
- // The source pixel is {0, 48, 0, 90}.
- {"copy", vgradGreen(90), fillAlpha(255), Over, image.RGBAColor{88, 48, 0, 255}},
- {"copySrc", vgradGreen(90), fillAlpha(255), Src, image.RGBAColor{0, 48, 0, 90}},
- {"copyAlpha", vgradGreen(90), fillAlpha(192), Over, image.RGBAColor{100, 36, 0, 255}},
- {"copyAlphaSrc", vgradGreen(90), fillAlpha(192), Src, image.RGBAColor{0, 36, 0, 68}},
- {"copyNil", vgradGreen(90), nil, Over, image.RGBAColor{88, 48, 0, 255}},
- {"copyNilSrc", vgradGreen(90), nil, Src, image.RGBAColor{0, 48, 0, 90}},
- // Variable mask and variable source.
- // At (x, y) == (8, 8):
- // The destination pixel is {136, 0, 0, 255}.
- // The source pixel is {0, 0, 255, 255}.
- // The mask pixel's alpha is 102, or 40%.
- {"generic", fillBlue(255), vgradAlpha(192), Over, image.RGBAColor{81, 0, 102, 255}},
- {"genericSrc", fillBlue(255), vgradAlpha(192), Src, image.RGBAColor{0, 0, 102, 102}},
-}
-
-func makeGolden(dst, src, mask image.Image, op Op) image.Image {
- // Since golden is a newly allocated image, we don't have to check if the
- // input source and mask images and the output golden image overlap.
- b := dst.Bounds()
- sx0 := src.Bounds().Min.X - b.Min.X
- sy0 := src.Bounds().Min.Y - b.Min.Y
- var mx0, my0 int
- if mask != nil {
- mx0 = mask.Bounds().Min.X - b.Min.X
- my0 = mask.Bounds().Min.Y - b.Min.Y
- }
- golden := image.NewRGBA(b.Max.X, b.Max.Y)
- for y := b.Min.Y; y < b.Max.Y; y++ {
- my, sy := my0+y, sy0+y
- for x := b.Min.X; x < b.Max.X; x++ {
- mx, sx := mx0+x, sx0+x
- const M = 1<<16 - 1
- var dr, dg, db, da uint32
- if op == Over {
- dr, dg, db, da = dst.At(x, y).RGBA()
- }
- sr, sg, sb, sa := src.At(sx, sy).RGBA()
- ma := uint32(M)
- if mask != nil {
- _, _, _, ma = mask.At(mx, my).RGBA()
- }
- a := M - (sa * ma / M)
- golden.Set(x, y, image.RGBA64Color{
- uint16((dr*a + sr*ma) / M),
- uint16((dg*a + sg*ma) / M),
- uint16((db*a + sb*ma) / M),
- uint16((da*a + sa*ma) / M),
- })
- }
- }
- golden.Rect = b
- return golden
-}
-
-func TestDraw(t *testing.T) {
-loop:
- for _, test := range drawTests {
- dst := hgradRed(255)
- // Draw the (src, mask, op) onto a copy of dst using a slow but obviously correct implementation.
- golden := makeGolden(dst, test.src, test.mask, test.op)
- b := dst.Bounds()
- if !b.Eq(golden.Bounds()) {
- t.Errorf("draw %s: bounds %v versus %v", test.desc, dst.Bounds(), golden.Bounds())
- continue
- }
- // Draw the same combination onto the actual dst using the optimized DrawMask implementation.
- DrawMask(dst, b, test.src, image.ZP, test.mask, image.ZP, test.op)
- // Check that the resultant pixel at (8, 8) matches what we expect
- // (the expected value can be verified by hand).
- if !eq(dst.At(8, 8), test.expected) {
- t.Errorf("draw %s: at (8, 8) %v versus %v", test.desc, dst.At(8, 8), test.expected)
- continue
- }
- // Check that the resultant dst image matches the golden output.
- for y := b.Min.Y; y < b.Max.Y; y++ {
- for x := b.Min.X; x < b.Max.X; x++ {
- if !eq(dst.At(x, y), golden.At(x, y)) {
- t.Errorf("draw %s: at (%d, %d), %v versus golden %v", test.desc, x, y, dst.At(x, y), golden.At(x, y))
- continue loop
- }
- }
- }
- }
-}
-
-func TestDrawOverlap(t *testing.T) {
- for _, op := range []Op{Over, Src} {
- for yoff := -2; yoff <= 2; yoff++ {
- loop:
- for xoff := -2; xoff <= 2; xoff++ {
- m := gradYellow(127).(*image.RGBA)
- dst := &image.RGBA{
- Pix: m.Pix,
- Stride: m.Stride,
- Rect: image.Rect(5, 5, 10, 10),
- }
- src := &image.RGBA{
- Pix: m.Pix,
- Stride: m.Stride,
- Rect: image.Rect(5+xoff, 5+yoff, 10+xoff, 10+yoff),
- }
- // Draw the (src, mask, op) onto a copy of dst using a slow but obviously correct implementation.
- golden := makeGolden(dst, src, nil, op)
- b := dst.Bounds()
- if !b.Eq(golden.Bounds()) {
- t.Errorf("drawOverlap xoff=%d,yoff=%d: bounds %v versus %v", xoff, yoff, dst.Bounds(), golden.Bounds())
- continue
- }
- // Draw the same combination onto the actual dst using the optimized DrawMask implementation.
- DrawMask(dst, b, src, src.Bounds().Min, nil, image.ZP, op)
- // Check that the resultant dst image matches the golden output.
- for y := b.Min.Y; y < b.Max.Y; y++ {
- for x := b.Min.X; x < b.Max.X; x++ {
- if !eq(dst.At(x, y), golden.At(x, y)) {
- t.Errorf("drawOverlap xoff=%d,yoff=%d: at (%d, %d), %v versus golden %v", xoff, yoff, x, y, dst.At(x, y), golden.At(x, y))
- continue loop
- }
- }
- }
- }
- }
- }
-}
-
-// TestIssue836 verifies http://code.google.com/p/go/issues/detail?id=836.
-func TestIssue836(t *testing.T) {
- a := image.NewRGBA(1, 1)
- b := image.NewRGBA(2, 2)
- b.Set(0, 0, image.RGBAColor{0, 0, 0, 5})
- b.Set(1, 0, image.RGBAColor{0, 0, 5, 5})
- b.Set(0, 1, image.RGBAColor{0, 5, 0, 5})
- b.Set(1, 1, image.RGBAColor{5, 0, 0, 5})
- Draw(a, image.Rect(0, 0, 1, 1), b, image.Pt(1, 1))
- if !eq(image.RGBAColor{5, 0, 0, 5}, a.At(0, 0)) {
- t.Errorf("Issue 836: want %v got %v", image.RGBAColor{5, 0, 0, 5}, a.At(0, 0))
- }
-}
diff --git a/src/pkg/exp/draw/event.go b/src/pkg/exp/draw/event.go
deleted file mode 100644
index b777d912e..000000000
--- a/src/pkg/exp/draw/event.go
+++ /dev/null
@@ -1,56 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package draw
-
-import (
- "image"
- "os"
-)
-
-// A Window represents a single graphics window.
-type Window interface {
- // Screen returns an editable Image for the window.
- Screen() Image
- // FlushImage flushes changes made to Screen() back to screen.
- FlushImage()
- // EventChan returns a channel carrying UI events such as key presses,
- // mouse movements and window resizes.
- EventChan() <-chan interface{}
- // Close closes the window.
- Close() os.Error
-}
-
-// A KeyEvent is sent for a key press or release.
-type KeyEvent struct {
- // The value k represents key k being pressed.
- // The value -k represents key k being released.
- // The specific set of key values is not specified,
- // but ordinary characters represent themselves.
- Key int
-}
-
-// A MouseEvent is sent for a button press or release or for a mouse movement.
-type MouseEvent struct {
- // Buttons is a bit mask of buttons: 1<<0 is left, 1<<1 middle, 1<<2 right.
- // It represents button state and not necessarily the state delta: bit 0
- // being on means that the left mouse button is down, but does not imply
- // that the same button was up in the previous MouseEvent.
- Buttons int
- // Loc is the location of the cursor.
- Loc image.Point
- // Nsec is the event's timestamp.
- Nsec int64
-}
-
-// A ConfigEvent is sent each time the window's color model or size changes.
-// The client should respond by calling Window.Screen to obtain a new image.
-type ConfigEvent struct {
- Config image.Config
-}
-
-// An ErrEvent is sent when an error occurs.
-type ErrEvent struct {
- Err os.Error
-}
diff --git a/src/pkg/exp/draw/x11/Makefile b/src/pkg/exp/draw/x11/Makefile
deleted file mode 100644
index 205b3a65b..000000000
--- a/src/pkg/exp/draw/x11/Makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-# Copyright 2009 The Go Authors. All rights reserved.
-# Use of this source code is governed by a BSD-style
-# license that can be found in the LICENSE file.
-
-include ../../../../Make.inc
-
-TARG=exp/draw/x11
-GOFILES=\
- auth.go\
- conn.go\
-
-include ../../../../Make.pkg
diff --git a/src/pkg/exp/draw/x11/auth.go b/src/pkg/exp/draw/x11/auth.go
deleted file mode 100644
index d48936ac1..000000000
--- a/src/pkg/exp/draw/x11/auth.go
+++ /dev/null
@@ -1,93 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package x11
-
-import (
- "bufio"
- "io"
- "os"
-)
-
-// readU16BE reads a big-endian uint16 from r, using b as a scratch buffer.
-func readU16BE(r io.Reader, b []byte) (uint16, os.Error) {
- _, err := io.ReadFull(r, b[0:2])
- if err != nil {
- return 0, err
- }
- return uint16(b[0])<<8 + uint16(b[1]), nil
-}
-
-// readStr reads a length-prefixed string from r, using b as a scratch buffer.
-func readStr(r io.Reader, b []byte) (string, os.Error) {
- n, err := readU16BE(r, b)
- if err != nil {
- return "", err
- }
- if int(n) > len(b) {
- return "", os.NewError("Xauthority entry too long for buffer")
- }
- _, err = io.ReadFull(r, b[0:n])
- if err != nil {
- return "", err
- }
- return string(b[0:n]), nil
-}
-
-// readAuth reads the X authority file and returns the name/data pair for the display.
-// displayStr is the "12" out of a $DISPLAY like ":12.0".
-func readAuth(displayStr string) (name, data string, err os.Error) {
- // b is a scratch buffer to use and should be at least 256 bytes long
- // (i.e. it should be able to hold a hostname).
- var b [256]byte
- // As per /usr/include/X11/Xauth.h.
- const familyLocal = 256
-
- fn := os.Getenv("XAUTHORITY")
- if fn == "" {
- home := os.Getenv("HOME")
- if home == "" {
- err = os.NewError("Xauthority not found: $XAUTHORITY, $HOME not set")
- return
- }
- fn = home + "/.Xauthority"
- }
- r, err := os.Open(fn)
- if err != nil {
- return
- }
- defer r.Close()
- br := bufio.NewReader(r)
-
- hostname, err := os.Hostname()
- if err != nil {
- return
- }
- for {
- family, err := readU16BE(br, b[0:2])
- if err != nil {
- return
- }
- addr, err := readStr(br, b[0:])
- if err != nil {
- return
- }
- disp, err := readStr(br, b[0:])
- if err != nil {
- return
- }
- name0, err := readStr(br, b[0:])
- if err != nil {
- return
- }
- data0, err := readStr(br, b[0:])
- if err != nil {
- return
- }
- if family == familyLocal && addr == hostname && disp == displayStr {
- return name0, data0, nil
- }
- }
- panic("unreachable")
-}
diff --git a/src/pkg/exp/draw/x11/conn.go b/src/pkg/exp/draw/x11/conn.go
deleted file mode 100644
index 81c67267d..000000000
--- a/src/pkg/exp/draw/x11/conn.go
+++ /dev/null
@@ -1,625 +0,0 @@
-// Copyright 2009 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// Package x11 implements an X11 backend for the exp/draw package.
-//
-// The X protocol specification is at ftp://ftp.x.org/pub/X11R7.0/doc/PDF/proto.pdf.
-// A summary of the wire format can be found in XCB's xproto.xml.
-package x11
-
-import (
- "bufio"
- "exp/draw"
- "image"
- "io"
- "log"
- "net"
- "os"
- "strconv"
- "strings"
- "time"
-)
-
-type resID uint32 // X resource IDs.
-
-// TODO(nigeltao): Handle window resizes.
-const (
- windowHeight = 600
- windowWidth = 800
-)
-
-const (
- keymapLo = 8
- keymapHi = 255
-)
-
-type conn struct {
- c io.Closer
- r *bufio.Reader
- w *bufio.Writer
-
- gc, window, root, visual resID
-
- img *image.RGBA
- eventc chan interface{}
- mouseState draw.MouseEvent
-
- buf [256]byte // General purpose scratch buffer.
-
- flush chan bool
- flushBuf0 [24]byte
- flushBuf1 [4 * 1024]byte
-}
-
-// writeSocket runs in its own goroutine, serving both FlushImage calls
-// directly from the exp/draw client and indirectly from X expose events.
-// It paints c.img to the X server via PutImage requests.
-func (c *conn) writeSocket() {
- defer c.c.Close()
- for _ = range c.flush {
- b := c.img.Bounds()
- if b.Empty() {
- continue
- }
- // Each X request has a 16-bit length (in terms of 4-byte units). To avoid going over
- // this limit, we send PutImage for each row of the image, rather than trying to paint
- // the entire image in one X request. This approach could easily be optimized (or the
- // X protocol may have an escape sequence to delimit very large requests).
- // TODO(nigeltao): See what XCB's xcb_put_image does in this situation.
- units := 6 + b.Dx()
- if units > 0xffff || b.Dy() > 0xffff {
- log.Print("x11: window is too large for PutImage")
- return
- }
-
- c.flushBuf0[0] = 0x48 // PutImage opcode.
- c.flushBuf0[1] = 0x02 // XCB_IMAGE_FORMAT_Z_PIXMAP.
- c.flushBuf0[2] = uint8(units)
- c.flushBuf0[3] = uint8(units >> 8)
- setU32LE(c.flushBuf0[4:8], uint32(c.window))
- setU32LE(c.flushBuf0[8:12], uint32(c.gc))
- setU32LE(c.flushBuf0[12:16], 1<<16|uint32(b.Dx()))
- c.flushBuf0[21] = 0x18 // depth = 24 bits.
-
- for y := b.Min.Y; y < b.Max.Y; y++ {
- setU32LE(c.flushBuf0[16:20], uint32(y<<16))
- if _, err := c.w.Write(c.flushBuf0[0:24]); err != nil {
- if err != os.EOF {
- log.Println("x11:", err.String())
- }
- return
- }
- p := c.img.Pix[y*c.img.Stride : (y+1)*c.img.Stride]
- for x := b.Min.X; x < b.Max.X; {
- nx := b.Max.X - x
- if nx > len(c.flushBuf1)/4 {
- nx = len(c.flushBuf1) / 4
- }
- for i, rgba := range p[x : x+nx] {
- c.flushBuf1[4*i+0] = rgba.B
- c.flushBuf1[4*i+1] = rgba.G
- c.flushBuf1[4*i+2] = rgba.R
- }
- x += nx
- if _, err := c.w.Write(c.flushBuf1[0 : 4*nx]); err != nil {
- if err != os.EOF {
- log.Println("x11:", err.String())
- }
- return
- }
- }
- }
- if err := c.w.Flush(); err != nil {
- if err != os.EOF {
- log.Println("x11:", err.String())
- }
- return
- }
- }
-}
-
-func (c *conn) Screen() draw.Image { return c.img }
-
-func (c *conn) FlushImage() {
- select {
- case c.flush <- false:
- // Flush notification sent.
- default:
- // Could not send.
- // Flush notification must be pending already.
- }
-}
-
-func (c *conn) Close() os.Error {
- // Shut down the writeSocket goroutine. This will close the socket to the
- // X11 server, which will cause c.eventc to close.
- close(c.flush)
- for _ = range c.eventc {
- // Drain the channel to allow the readSocket goroutine to shut down.
- }
- return nil
-}
-
-func (c *conn) EventChan() <-chan interface{} { return c.eventc }
-
-// readSocket runs in its own goroutine, reading X events and sending draw
-// events on c's EventChan.
-func (c *conn) readSocket() {
- var (
- keymap [256][]int
- keysymsPerKeycode int
- )
- defer close(c.eventc)
- for {
- // X events are always 32 bytes long.
- if _, err := io.ReadFull(c.r, c.buf[0:32]); err != nil {
- if err != os.EOF {
- c.eventc <- draw.ErrEvent{err}
- }
- return
- }
- switch c.buf[0] {
- case 0x01: // Reply from a request (e.g. GetKeyboardMapping).
- cookie := int(c.buf[3])<<8 | int(c.buf[2])
- if cookie != 1 {
- // We issued only one request (GetKeyboardMapping) with a cookie of 1,
- // so we shouldn't get any other reply from the X server.
- c.eventc <- draw.ErrEvent{os.NewError("x11: unexpected cookie")}
- return
- }
- keysymsPerKeycode = int(c.buf[1])
- b := make([]int, 256*keysymsPerKeycode)
- for i := range keymap {
- keymap[i] = b[i*keysymsPerKeycode : (i+1)*keysymsPerKeycode]
- }
- for i := keymapLo; i <= keymapHi; i++ {
- m := keymap[i]
- for j := range m {
- u, err := readU32LE(c.r, c.buf[0:4])
- if err != nil {
- if err != os.EOF {
- c.eventc <- draw.ErrEvent{err}
- }
- return
- }
- m[j] = int(u)
- }
- }
- case 0x02, 0x03: // Key press, key release.
- // X Keyboard Encoding is documented at http://tronche.com/gui/x/xlib/input/keyboard-encoding.html
- // TODO(nigeltao): Do we need to implement the "MODE SWITCH / group modifier" feature
- // or is that some no-longer-used X construct?
- if keysymsPerKeycode < 2 {
- // Either we haven't yet received the GetKeyboardMapping reply or
- // the X server has sent one that's too short.
- continue
- }
- keycode := int(c.buf[1])
- shift := int(c.buf[28]) & 0x01
- keysym := keymap[keycode][shift]
- if keysym == 0 {
- keysym = keymap[keycode][0]
- }
- // TODO(nigeltao): Should we send KeyEvents for Shift/Ctrl/Alt? Should Shift-A send
- // the same int down the channel as the sent on just the A key?
- // TODO(nigeltao): How should IME events (e.g. key presses that should generate CJK text) work? Or
- // is that outside the scope of the draw.Window interface?
- if c.buf[0] == 0x03 {
- keysym = -keysym
- }
- c.eventc <- draw.KeyEvent{keysym}
- case 0x04, 0x05: // Button press, button release.
- mask := 1 << (c.buf[1] - 1)
- if c.buf[0] == 0x04 {
- c.mouseState.Buttons |= mask
- } else {
- c.mouseState.Buttons &^= mask
- }
- c.mouseState.Nsec = time.Nanoseconds()
- c.eventc <- c.mouseState
- case 0x06: // Motion notify.
- c.mouseState.Loc.X = int(int16(c.buf[25])<<8 | int16(c.buf[24]))
- c.mouseState.Loc.Y = int(int16(c.buf[27])<<8 | int16(c.buf[26]))
- c.mouseState.Nsec = time.Nanoseconds()
- c.eventc <- c.mouseState
- case 0x0c: // Expose.
- // A single user action could trigger multiple expose events (e.g. if moving another
- // window with XShape'd rounded corners over our window). In that case, the X server will
- // send a uint16 count (in bytes 16-17) of the number of additional expose events coming.
- // We could parse each event for the (x, y, width, height) and maintain a minimal dirty
- // rectangle, but for now, the simplest approach is to paint the entire window, when
- // receiving the final event in the series.
- if c.buf[17] == 0 && c.buf[16] == 0 {
- // TODO(nigeltao): Should we ignore the very first expose event? A freshly mapped window
- // will trigger expose, but until the first c.FlushImage call, there's probably nothing to
- // paint but black. For an 800x600 window, at 4 bytes per pixel, each repaint writes about
- // 2MB over the socket.
- c.FlushImage()
- }
- // TODO(nigeltao): Should we listen to DestroyNotify (0x11) and ResizeRequest (0x19) events?
- // What about EnterNotify (0x07) and LeaveNotify (0x08)?
- }
- }
-}
-
-// connect connects to the X server given by the full X11 display name (e.g.
-// ":12.0") and returns the connection as well as the portion of the full name
-// that is the display number (e.g. "12").
-// Examples:
-// connect(":1") // calls net.Dial("unix", "", "/tmp/.X11-unix/X1"), displayStr="1"
-// connect("/tmp/launch-123/:0") // calls net.Dial("unix", "", "/tmp/launch-123/:0"), displayStr="0"
-// connect("hostname:2.1") // calls net.Dial("tcp", "", "hostname:6002"), displayStr="2"
-// connect("tcp/hostname:1.0") // calls net.Dial("tcp", "", "hostname:6001"), displayStr="1"
-func connect(display string) (conn net.Conn, displayStr string, err os.Error) {
- colonIdx := strings.LastIndex(display, ":")
- if colonIdx < 0 {
- return nil, "", os.NewError("bad display: " + display)
- }
- // Parse the section before the colon.
- var protocol, host, socket string
- if display[0] == '/' {
- socket = display[0:colonIdx]
- } else {
- if i := strings.LastIndex(display, "/"); i < 0 {
- // The default protocol is TCP.
- protocol = "tcp"
- host = display[0:colonIdx]
- } else {
- protocol = display[0:i]
- host = display[i+1 : colonIdx]
- }
- }
- // Parse the section after the colon.
- after := display[colonIdx+1:]
- if after == "" {
- return nil, "", os.NewError("bad display: " + display)
- }
- if i := strings.LastIndex(after, "."); i < 0 {
- displayStr = after
- } else {
- displayStr = after[0:i]
- }
- displayInt, err := strconv.Atoi(displayStr)
- if err != nil || displayInt < 0 {
- return nil, "", os.NewError("bad display: " + display)
- }
- // Make the connection.
- if socket != "" {
- conn, err = net.Dial("unix", socket+":"+displayStr)
- } else if host != "" {
- conn, err = net.Dial(protocol, host+":"+strconv.Itoa(6000+displayInt))
- } else {
- conn, err = net.Dial("unix", "/tmp/.X11-unix/X"+displayStr)
- }
- if err != nil {
- return nil, "", os.NewError("cannot connect to " + display + ": " + err.String())
- }
- return
-}
-
-// authenticate authenticates ourselves with the X server.
-// displayStr is the "12" out of ":12.0".
-func authenticate(w *bufio.Writer, displayStr string) os.Error {
- key, value, err := readAuth(displayStr)
- if err != nil {
- return err
- }
- // Assume that the authentication protocol is "MIT-MAGIC-COOKIE-1".
- if len(key) != 18 || len(value) != 16 {
- return os.NewError("unsupported Xauth")
- }
- // 0x006c means little-endian. 0x000b, 0x0000 means X major version 11, minor version 0.
- // 0x0012 and 0x0010 means the auth key and value have lenths 18 and 16.
- // The final 0x0000 is padding, so that the string length is a multiple of 4.
- _, err = io.WriteString(w, "\x6c\x00\x0b\x00\x00\x00\x12\x00\x10\x00\x00\x00")
- if err != nil {
- return err
- }
- _, err = io.WriteString(w, key)
- if err != nil {
- return err
- }
- // Again, the 0x0000 is padding.
- _, err = io.WriteString(w, "\x00\x00")
- if err != nil {
- return err
- }
- _, err = io.WriteString(w, value)
- if err != nil {
- return err
- }
- err = w.Flush()
- if err != nil {
- return err
- }
- return nil
-}
-
-// readU8 reads a uint8 from r, using b as a scratch buffer.
-func readU8(r io.Reader, b []byte) (uint8, os.Error) {
- _, err := io.ReadFull(r, b[0:1])
- if err != nil {
- return 0, err
- }
- return uint8(b[0]), nil
-}
-
-// readU16LE reads a little-endian uint16 from r, using b as a scratch buffer.
-func readU16LE(r io.Reader, b []byte) (uint16, os.Error) {
- _, err := io.ReadFull(r, b[0:2])
- if err != nil {
- return 0, err
- }
- return uint16(b[0]) | uint16(b[1])<<8, nil
-}
-
-// readU32LE reads a little-endian uint32 from r, using b as a scratch buffer.
-func readU32LE(r io.Reader, b []byte) (uint32, os.Error) {
- _, err := io.ReadFull(r, b[0:4])
- if err != nil {
- return 0, err
- }
- return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24, nil
-}
-
-// setU32LE sets b[0:4] to be the little-endian representation of u.
-func setU32LE(b []byte, u uint32) {
- b[0] = byte((u >> 0) & 0xff)
- b[1] = byte((u >> 8) & 0xff)
- b[2] = byte((u >> 16) & 0xff)
- b[3] = byte((u >> 24) & 0xff)
-}
-
-// checkPixmapFormats checks that we have an agreeable X pixmap Format.
-func checkPixmapFormats(r io.Reader, b []byte, n int) (agree bool, err os.Error) {
- for i := 0; i < n; i++ {
- _, err = io.ReadFull(r, b[0:8])
- if err != nil {
- return
- }
- // Byte 0 is depth, byte 1 is bits-per-pixel, byte 2 is scanline-pad, the rest (5) is padding.
- if b[0] == 24 && b[1] == 32 {
- agree = true
- }
- }
- return
-}
-
-// checkDepths checks that we have an agreeable X Depth (i.e. one that has an agreeable X VisualType).
-func checkDepths(r io.Reader, b []byte, n int, visual uint32) (agree bool, err os.Error) {
- for i := 0; i < n; i++ {
- depth, err := readU16LE(r, b)
- if err != nil {
- return
- }
- depth &= 0xff
- visualsLen, err := readU16LE(r, b)
- if err != nil {
- return
- }
- // Ignore 4 bytes of padding.
- _, err = io.ReadFull(r, b[0:4])
- if err != nil {
- return
- }
- for j := 0; j < int(visualsLen); j++ {
- // Read 24 bytes: visual(4), class(1), bits per rgb value(1), colormap entries(2),
- // red mask(4), green mask(4), blue mask(4), padding(4).
- v, err := readU32LE(r, b)
- _, err = readU32LE(r, b)
- rm, err := readU32LE(r, b)
- gm, err := readU32LE(r, b)
- bm, err := readU32LE(r, b)
- _, err = readU32LE(r, b)
- if err != nil {
- return
- }
- if v == visual && rm == 0xff0000 && gm == 0xff00 && bm == 0xff && depth == 24 {
- agree = true
- }
- }
- }
- return
-}
-
-// checkScreens checks that we have an agreeable X Screen.
-func checkScreens(r io.Reader, b []byte, n int) (root, visual uint32, err os.Error) {
- for i := 0; i < n; i++ {
- root0, err := readU32LE(r, b)
- if err != nil {
- return
- }
- // Ignore the next 7x4 bytes, which is: colormap, whitepixel, blackpixel, current input masks,
- // width and height (pixels), width and height (mm), min and max installed maps.
- _, err = io.ReadFull(r, b[0:28])
- if err != nil {
- return
- }
- visual0, err := readU32LE(r, b)
- if err != nil {
- return
- }
- // Next 4 bytes: backing stores, save unders, root depth, allowed depths length.
- x, err := readU32LE(r, b)
- if err != nil {
- return
- }
- nDepths := int(x >> 24)
- agree, err := checkDepths(r, b, nDepths, visual0)
- if err != nil {
- return
- }
- if agree && root == 0 {
- root = root0
- visual = visual0
- }
- }
- return
-}
-
-// handshake performs the protocol handshake with the X server, and ensures
-// that the server provides a compatible Screen, Depth, etc.
-func (c *conn) handshake() os.Error {
- _, err := io.ReadFull(c.r, c.buf[0:8])
- if err != nil {
- return err
- }
- // Byte 0:1 should be 1 (success), bytes 2:6 should be 0xb0000000 (major/minor version 11.0).
- if c.buf[0] != 1 || c.buf[2] != 11 || c.buf[3] != 0 || c.buf[4] != 0 || c.buf[5] != 0 {
- return os.NewError("unsupported X version")
- }
- // Ignore the release number.
- _, err = io.ReadFull(c.r, c.buf[0:4])
- if err != nil {
- return err
- }
- // Read the resource ID base.
- resourceIdBase, err := readU32LE(c.r, c.buf[0:4])
- if err != nil {
- return err
- }
- // Read the resource ID mask.
- resourceIdMask, err := readU32LE(c.r, c.buf[0:4])
- if err != nil {
- return err
- }
- if resourceIdMask < 256 {
- return os.NewError("X resource ID mask is too small")
- }
- // Ignore the motion buffer size.
- _, err = io.ReadFull(c.r, c.buf[0:4])
- if err != nil {
- return err
- }
- // Read the vendor length and round it up to a multiple of 4,
- // for X11 protocol alignment reasons.
- vendorLen, err := readU16LE(c.r, c.buf[0:2])
- if err != nil {
- return err
- }
- vendorLen = (vendorLen + 3) &^ 3
- // Read the maximum request length.
- maxReqLen, err := readU16LE(c.r, c.buf[0:2])
- if err != nil {
- return err
- }
- if maxReqLen != 0xffff {
- return os.NewError("unsupported X maximum request length")
- }
- // Read the roots length.
- rootsLen, err := readU8(c.r, c.buf[0:1])
- if err != nil {
- return err
- }
- // Read the pixmap formats length.
- pixmapFormatsLen, err := readU8(c.r, c.buf[0:1])
- if err != nil {
- return err
- }
- // Ignore some things that we don't care about (totalling 10 + vendorLen bytes):
- // imageByteOrder(1), bitmapFormatBitOrder(1), bitmapFormatScanlineUnit(1) bitmapFormatScanlinePad(1),
- // minKeycode(1), maxKeycode(1), padding(4), vendor (vendorLen).
- if 10+int(vendorLen) > cap(c.buf) {
- return os.NewError("unsupported X vendor")
- }
- _, err = io.ReadFull(c.r, c.buf[0:10+int(vendorLen)])
- if err != nil {
- return err
- }
- // Check that we have an agreeable pixmap format.
- agree, err := checkPixmapFormats(c.r, c.buf[0:8], int(pixmapFormatsLen))
- if err != nil {
- return err
- }
- if !agree {
- return os.NewError("unsupported X pixmap formats")
- }
- // Check that we have an agreeable screen.
- root, visual, err := checkScreens(c.r, c.buf[0:24], int(rootsLen))
- if err != nil {
- return err
- }
- if root == 0 || visual == 0 {
- return os.NewError("unsupported X screen")
- }
- c.gc = resID(resourceIdBase)
- c.window = resID(resourceIdBase + 1)
- c.root = resID(root)
- c.visual = resID(visual)
- return nil
-}
-
-// NewWindow calls NewWindowDisplay with $DISPLAY.
-func NewWindow() (draw.Window, os.Error) {
- display := os.Getenv("DISPLAY")
- if len(display) == 0 {
- return nil, os.NewError("$DISPLAY not set")
- }
- return NewWindowDisplay(display)
-}
-
-// NewWindowDisplay returns a new draw.Window, backed by a newly created and
-// mapped X11 window. The X server to connect to is specified by the display
-// string, such as ":1".
-func NewWindowDisplay(display string) (draw.Window, os.Error) {
- socket, displayStr, err := connect(display)
- if err != nil {
- return nil, err
- }
- c := new(conn)
- c.c = socket
- c.r = bufio.NewReader(socket)
- c.w = bufio.NewWriter(socket)
- err = authenticate(c.w, displayStr)
- if err != nil {
- return nil, err
- }
- err = c.handshake()
- if err != nil {
- return nil, err
- }
-
- // Now that we're connected, show a window, via three X protocol messages.
- // First, issue a GetKeyboardMapping request. This is the first request, and
- // will be associated with a cookie of 1.
- setU32LE(c.buf[0:4], 0x00020065) // 0x65 is the GetKeyboardMapping opcode, and the message is 2 x 4 bytes long.
- setU32LE(c.buf[4:8], uint32((keymapHi-keymapLo+1)<<8|keymapLo))
- // Second, create a graphics context (GC).
- setU32LE(c.buf[8:12], 0x00060037) // 0x37 is the CreateGC opcode, and the message is 6 x 4 bytes long.
- setU32LE(c.buf[12:16], uint32(c.gc))
- setU32LE(c.buf[16:20], uint32(c.root))
- setU32LE(c.buf[20:24], 0x00010004) // Bit 2 is XCB_GC_FOREGROUND, bit 16 is XCB_GC_GRAPHICS_EXPOSURES.
- setU32LE(c.buf[24:28], 0x00000000) // The Foreground is black.
- setU32LE(c.buf[28:32], 0x00000000) // GraphicsExposures' value is unused.
- // Third, create the window.
- setU32LE(c.buf[32:36], 0x000a0001) // 0x01 is the CreateWindow opcode, and the message is 10 x 4 bytes long.
- setU32LE(c.buf[36:40], uint32(c.window))
- setU32LE(c.buf[40:44], uint32(c.root))
- setU32LE(c.buf[44:48], 0x00000000) // Initial (x, y) is (0, 0).
- setU32LE(c.buf[48:52], windowHeight<<16|windowWidth)
- setU32LE(c.buf[52:56], 0x00010000) // Border width is 0, XCB_WINDOW_CLASS_INPUT_OUTPUT is 1.
- setU32LE(c.buf[56:60], uint32(c.visual))
- setU32LE(c.buf[60:64], 0x00000802) // Bit 1 is XCB_CW_BACK_PIXEL, bit 11 is XCB_CW_EVENT_MASK.
- setU32LE(c.buf[64:68], 0x00000000) // The Back-Pixel is black.
- setU32LE(c.buf[68:72], 0x0000804f) // Key/button press and release, pointer motion, and expose event masks.
- // Fourth, map the window.
- setU32LE(c.buf[72:76], 0x00020008) // 0x08 is the MapWindow opcode, and the message is 2 x 4 bytes long.
- setU32LE(c.buf[76:80], uint32(c.window))
- // Write the bytes.
- _, err = c.w.Write(c.buf[0:80])
- if err != nil {
- return nil, err
- }
- err = c.w.Flush()
- if err != nil {
- return nil, err
- }
-
- c.img = image.NewRGBA(windowWidth, windowHeight)
- c.eventc = make(chan interface{}, 16)
- c.flush = make(chan bool, 1)
- go c.readSocket()
- go c.writeSocket()
- return c, nil
-}