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-rw-r--r--src/pkg/exp/eval/compiler.go97
1 files changed, 97 insertions, 0 deletions
diff --git a/src/pkg/exp/eval/compiler.go b/src/pkg/exp/eval/compiler.go
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+++ b/src/pkg/exp/eval/compiler.go
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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package eval
+
+import (
+ "fmt";
+ "go/scanner";
+ "go/token";
+)
+
+
+type positioned interface {
+ Pos() token.Position;
+}
+
+
+// A compiler captures information used throughout an entire
+// compilation. Currently it includes only the error handler.
+//
+// TODO(austin) This might actually represent package level, in which
+// case it should be package compiler.
+type compiler struct {
+ errors scanner.ErrorHandler;
+ numErrors int;
+ silentErrors int;
+}
+
+func (a *compiler) diagAt(pos positioned, format string, args ...) {
+ a.errors.Error(pos.Pos(), fmt.Sprintf(format, args));
+ a.numErrors++;
+}
+
+func (a *compiler) numError() int {
+ return a.numErrors + a.silentErrors;
+}
+
+// The universal scope
+func newUniverse() *Scope {
+ sc := &Scope{nil, 0};
+ sc.block = &block{
+ offset: 0,
+ scope: sc,
+ global: true,
+ defs: make(map[string] Def)
+ };
+ return sc;
+}
+var universe *Scope = newUniverse();
+
+
+// TODO(austin) These can all go in stmt.go now
+type label struct {
+ name string;
+ desc string;
+ // The PC goto statements should jump to, or nil if this label
+ // cannot be goto'd (such as an anonymous for loop label).
+ gotoPC *uint;
+ // The PC break statements should jump to, or nil if a break
+ // statement is invalid.
+ breakPC *uint;
+ // The PC continue statements should jump to, or nil if a
+ // continue statement is invalid.
+ continuePC *uint;
+ // The position where this label was resolved. If it has not
+ // been resolved yet, an invalid position.
+ resolved token.Position;
+ // The position where this label was first jumped to.
+ used token.Position;
+}
+
+// A funcCompiler captures information used throughout the compilation
+// of a single function body.
+type funcCompiler struct {
+ *compiler;
+ fnType *FuncType;
+ // Whether the out variables are named. This affects what
+ // kinds of return statements are legal.
+ outVarsNamed bool;
+ *codeBuf;
+ flow *flowBuf;
+ labels map[string] *label;
+}
+
+// A blockCompiler captures information used throughout the compilation
+// of a single block within a function.
+type blockCompiler struct {
+ *funcCompiler;
+ block *block;
+ // The label of this block, used for finding break and
+ // continue labels.
+ label *label;
+ // The blockCompiler for the block enclosing this one, or nil
+ // for a function-level block.
+ parent *blockCompiler;
+}