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Diffstat (limited to 'src/pkg/exp/template/exec.go')
-rw-r--r--src/pkg/exp/template/exec.go459
1 files changed, 284 insertions, 175 deletions
diff --git a/src/pkg/exp/template/exec.go b/src/pkg/exp/template/exec.go
index fb0a9e621..40a947dbf 100644
--- a/src/pkg/exp/template/exec.go
+++ b/src/pkg/exp/template/exec.go
@@ -10,8 +10,6 @@ import (
"os"
"reflect"
"strings"
- "unicode"
- "utf8"
)
// state represents the state of an execution. It's not part of the
@@ -20,10 +18,49 @@ import (
type state struct {
tmpl *Template
wr io.Writer
- set *Set
- line int // line number for errors
+ line int // line number for errors
+ vars []variable // push-down stack of variable values.
}
+// variable holds the dynamic value of a variable such as $, $x etc.
+type variable struct {
+ name string
+ value reflect.Value
+}
+
+// push pushes a new variable on the stack.
+func (s *state) push(name string, value reflect.Value) {
+ s.vars = append(s.vars, variable{name, value})
+}
+
+// mark returns the length of the variable stack.
+func (s *state) mark() int {
+ return len(s.vars)
+}
+
+// pop pops the variable stack up to the mark.
+func (s *state) pop(mark int) {
+ s.vars = s.vars[0:mark]
+}
+
+// setVar overwrites the top-nth variable on the stack. Used by range iterations.
+func (s *state) setVar(n int, value reflect.Value) {
+ s.vars[len(s.vars)-n].value = value
+}
+
+// varValue returns the value of the named variable.
+func (s *state) varValue(name string) reflect.Value {
+ for i := s.mark() - 1; i >= 0; i-- {
+ if s.vars[i].name == name {
+ return s.vars[i].value
+ }
+ }
+ s.errorf("undefined variable: %s", name)
+ return zero
+}
+
+var zero reflect.Value
+
// errorf formats the error and terminates processing.
func (s *state) errorf(format string, args ...interface{}) {
format = fmt.Sprintf("template: %s:%d: %s", s.tmpl.name, s.line, format)
@@ -37,55 +74,54 @@ func (s *state) error(err os.Error) {
// Execute applies a parsed template to the specified data object,
// writing the output to wr.
-func (t *Template) Execute(wr io.Writer, data interface{}) os.Error {
- return t.ExecuteInSet(wr, data, nil)
-}
-
-// ExecuteInSet applies a parsed template to the specified data object,
-// writing the output to wr. Nested template invocations will be resolved
-// from the specified set.
-func (t *Template) ExecuteInSet(wr io.Writer, data interface{}, set *Set) (err os.Error) {
+func (t *Template) Execute(wr io.Writer, data interface{}) (err os.Error) {
defer t.recover(&err)
+ value := reflect.ValueOf(data)
state := &state{
tmpl: t,
wr: wr,
- set: set,
line: 1,
+ vars: []variable{{"$", value}},
}
if t.root == nil {
state.errorf("must be parsed before execution")
}
- state.walk(reflect.ValueOf(data), t.root)
+ state.walk(value, t.root)
return
}
// Walk functions step through the major pieces of the template structure,
// generating output as they go.
-func (s *state) walk(data reflect.Value, n node) {
+func (s *state) walk(dot reflect.Value, n node) {
switch n := n.(type) {
case *actionNode:
s.line = n.line
- s.printValue(n, s.evalPipeline(data, n.pipeline))
- case *listNode:
- for _, node := range n.nodes {
- s.walk(data, node)
+ // Do not pop variables so they persist until next end.
+ // Also, if the action declares variables, don't print the result.
+ val := s.evalPipeline(dot, n.pipe)
+ if len(n.pipe.decl) == 0 {
+ s.printValue(n, val)
}
case *ifNode:
s.line = n.line
- s.walkIfOrWith(nodeIf, data, n.pipeline, n.list, n.elseList)
+ s.walkIfOrWith(nodeIf, dot, n.pipe, n.list, n.elseList)
+ case *listNode:
+ for _, node := range n.nodes {
+ s.walk(dot, node)
+ }
case *rangeNode:
s.line = n.line
- s.walkRange(data, n)
+ s.walkRange(dot, n)
+ case *templateNode:
+ s.line = n.line
+ s.walkTemplate(dot, n)
case *textNode:
if _, err := s.wr.Write(n.text); err != nil {
s.error(err)
}
- case *templateNode:
- s.line = n.line
- s.walkTemplate(data, n)
case *withNode:
s.line = n.line
- s.walkIfOrWith(nodeWith, data, n.pipeline, n.list, n.elseList)
+ s.walkIfOrWith(nodeWith, dot, n.pipe, n.list, n.elseList)
default:
s.errorf("unknown node: %s", n)
}
@@ -93,19 +129,21 @@ func (s *state) walk(data reflect.Value, n node) {
// walkIfOrWith walks an 'if' or 'with' node. The two control structures
// are identical in behavior except that 'with' sets dot.
-func (s *state) walkIfOrWith(typ nodeType, data reflect.Value, pipe []*commandNode, list, elseList *listNode) {
- val := s.evalPipeline(data, pipe)
+func (s *state) walkIfOrWith(typ nodeType, dot reflect.Value, pipe *pipeNode, list, elseList *listNode) {
+ defer s.pop(s.mark())
+ val := s.evalPipeline(dot, pipe)
truth, ok := isTrue(val)
if !ok {
s.errorf("if/with can't use value of type %T", val.Interface())
}
if truth {
if typ == nodeWith {
- data = val
+ s.walk(val, list)
+ } else {
+ s.walk(dot, list)
}
- s.walk(data, list)
} else if elseList != nil {
- s.walk(data, elseList)
+ s.walk(dot, elseList)
}
}
@@ -117,31 +155,44 @@ func isTrue(val reflect.Value) (truth, ok bool) {
truth = val.Len() > 0
case reflect.Bool:
truth = val.Bool()
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- truth = val.Int() != 0
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
- truth = val.Uint() != 0
- case reflect.Float32, reflect.Float64:
- truth = val.Float() != 0
case reflect.Complex64, reflect.Complex128:
truth = val.Complex() != 0
case reflect.Chan, reflect.Func, reflect.Ptr:
truth = !val.IsNil()
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ truth = val.Int() != 0
+ case reflect.Float32, reflect.Float64:
+ truth = val.Float() != 0
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ truth = val.Uint() != 0
default:
return
}
return truth, true
}
-func (s *state) walkRange(data reflect.Value, r *rangeNode) {
- val := s.evalPipeline(data, r.pipeline)
+func (s *state) walkRange(dot reflect.Value, r *rangeNode) {
+ defer s.pop(s.mark())
+ val, _ := indirect(s.evalPipeline(dot, r.pipe))
+ // mark top of stack before any variables in the body are pushed.
+ mark := s.mark()
switch val.Kind() {
case reflect.Array, reflect.Slice:
if val.Len() == 0 {
break
}
for i := 0; i < val.Len(); i++ {
- s.walk(val.Index(i), r.list)
+ elem := val.Index(i)
+ // Set top var (lexically the second if there are two) to the element.
+ if len(r.pipe.decl) > 0 {
+ s.setVar(1, elem)
+ }
+ // Set next var (lexically the first if there are two) to the index.
+ if len(r.pipe.decl) > 1 {
+ s.setVar(2, reflect.ValueOf(i))
+ }
+ s.walk(elem, r.list)
+ s.pop(mark)
}
return
case reflect.Map:
@@ -149,166 +200,222 @@ func (s *state) walkRange(data reflect.Value, r *rangeNode) {
break
}
for _, key := range val.MapKeys() {
- s.walk(val.MapIndex(key), r.list)
+ elem := val.MapIndex(key)
+ // Set top var (lexically the second if there are two) to the element.
+ if len(r.pipe.decl) > 0 {
+ s.setVar(1, elem)
+ }
+ // Set next var (lexically the first if there are two) to the key.
+ if len(r.pipe.decl) > 1 {
+ s.setVar(2, key)
+ }
+ s.walk(elem, r.list)
+ s.pop(mark)
}
return
default:
s.errorf("range can't iterate over value of type %T", val.Interface())
}
if r.elseList != nil {
- s.walk(data, r.elseList)
+ s.walk(dot, r.elseList)
}
}
-func (s *state) walkTemplate(data reflect.Value, t *templateNode) {
- name := s.evalArg(data, reflect.TypeOf("string"), t.name).String()
- if s.set == nil {
- s.errorf("no set defined in which to invoke template named %q", name)
+func (s *state) walkTemplate(dot reflect.Value, t *templateNode) {
+ set := s.tmpl.set
+ if set == nil {
+ s.errorf("no set defined in which to invoke template named %q", t.name)
}
- tmpl := s.set.tmpl[name]
+ tmpl := set.tmpl[t.name]
if tmpl == nil {
- s.errorf("template %q not in set", name)
+ s.errorf("template %q not in set", t.name)
}
- data = s.evalPipeline(data, t.pipeline)
+ // Variables declared by the pipeline persist.
+ dot = s.evalPipeline(dot, t.pipe)
newState := *s
newState.tmpl = tmpl
- newState.walk(data, tmpl.root)
+ // No dynamic scoping: template invocations inherit no variables.
+ newState.vars = []variable{{"$", dot}}
+ newState.walk(dot, tmpl.root)
}
// Eval functions evaluate pipelines, commands, and their elements and extract
// values from the data structure by examining fields, calling methods, and so on.
// The printing of those values happens only through walk functions.
-func (s *state) evalPipeline(data reflect.Value, pipe []*commandNode) reflect.Value {
- value := reflect.Value{}
- for _, cmd := range pipe {
- value = s.evalCommand(data, cmd, value) // previous value is this one's final arg.
+// evalPipeline returns the value acquired by evaluating a pipeline. If the
+// pipeline has a variable declaration, the variable will be pushed on the
+// stack. Callers should therefore pop the stack after they are finished
+// executing commands depending on the pipeline value.
+func (s *state) evalPipeline(dot reflect.Value, pipe *pipeNode) (value reflect.Value) {
+ if pipe == nil {
+ return
+ }
+ for _, cmd := range pipe.cmds {
+ value = s.evalCommand(dot, cmd, value) // previous value is this one's final arg.
// If the object has type interface{}, dig down one level to the thing inside.
if value.Kind() == reflect.Interface && value.Type().NumMethod() == 0 {
value = reflect.ValueOf(value.Interface()) // lovely!
}
}
+ for _, variable := range pipe.decl {
+ s.push(variable.ident[0], value)
+ }
return value
}
-func (s *state) evalCommand(data reflect.Value, cmd *commandNode, final reflect.Value) reflect.Value {
+func (s *state) notAFunction(args []node, final reflect.Value) {
+ if len(args) > 1 || final.IsValid() {
+ s.errorf("can't give argument to non-function %s", args[0])
+ }
+}
+
+func (s *state) evalCommand(dot reflect.Value, cmd *commandNode, final reflect.Value) reflect.Value {
firstWord := cmd.args[0]
switch n := firstWord.(type) {
case *fieldNode:
- return s.evalFieldNode(data, n, cmd.args, final)
+ return s.evalFieldNode(dot, n, cmd.args, final)
case *identifierNode:
- return s.evalFieldOrCall(data, n.ident, cmd.args, final)
- }
- if len(cmd.args) > 1 || final.IsValid() {
- s.errorf("can't give argument to non-function %s", cmd.args[0])
+ // Must be a function.
+ return s.evalFunction(dot, n.ident, cmd.args, final)
+ case *variableNode:
+ return s.evalVariableNode(dot, n, cmd.args, final)
}
- switch word := cmd.args[0].(type) {
- case *dotNode:
- return data
+ s.notAFunction(cmd.args, final)
+ switch word := firstWord.(type) {
case *boolNode:
return reflect.ValueOf(word.true)
+ case *dotNode:
+ return dot
case *numberNode:
- // These are ideal constants but we don't know the type
- // and we have no context. (If it was a method argument,
- // we'd know what we need.) The syntax guides us to some extent.
- switch {
- case word.isComplex:
- return reflect.ValueOf(word.complex128) // incontrovertible.
- case word.isFloat && strings.IndexAny(word.text, ".eE") >= 0:
- return reflect.ValueOf(word.float64)
- case word.isInt:
- return reflect.ValueOf(word.int64)
- case word.isUint:
- return reflect.ValueOf(word.uint64)
- }
+ return s.idealConstant(word)
case *stringNode:
return reflect.ValueOf(word.text)
}
- s.errorf("can't handle command %q", firstWord)
+ s.errorf("can't evaluate command %q", firstWord)
panic("not reached")
}
-func (s *state) evalFieldNode(data reflect.Value, field *fieldNode, args []node, final reflect.Value) reflect.Value {
- // Up to the last entry, it must be a field.
- n := len(field.ident)
- for i := 0; i < n-1; i++ {
- data = s.evalField(data, field.ident[i])
+// idealConstant is called to return the value of a number in a context where
+// we don't know the type. In that case, the syntax of the number tells us
+// its type, and we use Go rules to resolve. Note there is no such thing as
+// a uint ideal constant in this situation - the value must be of int type.
+func (s *state) idealConstant(constant *numberNode) reflect.Value {
+ // These are ideal constants but we don't know the type
+ // and we have no context. (If it was a method argument,
+ // we'd know what we need.) The syntax guides us to some extent.
+ switch {
+ case constant.isComplex:
+ return reflect.ValueOf(constant.complex128) // incontrovertible.
+ case constant.isFloat && strings.IndexAny(constant.text, ".eE") >= 0:
+ return reflect.ValueOf(constant.float64)
+ case constant.isInt:
+ n := int(constant.int64)
+ if int64(n) != constant.int64 {
+ s.errorf("%s overflows int", constant.text)
+ }
+ return reflect.ValueOf(n)
+ case constant.isUint:
+ s.errorf("%s overflows int", constant.text)
}
- // Now it can be a field or method and if a method, gets arguments.
- return s.evalFieldOrCall(data, field.ident[n-1], args, final)
+ return zero
}
-// Is this an exported - upper case - name?
-func isExported(name string) bool {
- rune, _ := utf8.DecodeRuneInString(name)
- return unicode.IsUpper(rune)
+func (s *state) evalFieldNode(dot reflect.Value, field *fieldNode, args []node, final reflect.Value) reflect.Value {
+ return s.evalFieldChain(dot, dot, field.ident, args, final)
}
-func (s *state) evalField(data reflect.Value, fieldName string) reflect.Value {
- var isNil bool
- if data, isNil = indirect(data); isNil {
- s.errorf("%s is nil pointer", fieldName)
- }
- switch data.Kind() {
- case reflect.Struct:
- // Is it a field?
- field := data.FieldByName(fieldName)
- // TODO: look higher up the tree if we can't find it here. Also unexported fields
- // might succeed higher up, as map keys.
- if field.IsValid() && isExported(fieldName) { // valid and exported
- return field
- }
- s.errorf("%s has no exported field %q", data.Type(), fieldName)
- default:
- s.errorf("can't evaluate field %s of type %s", fieldName, data.Type())
+func (s *state) evalVariableNode(dot reflect.Value, v *variableNode, args []node, final reflect.Value) reflect.Value {
+ // $x.Field has $x as the first ident, Field as the second. Eval the var, then the fields.
+ value := s.varValue(v.ident[0])
+ if len(v.ident) == 1 {
+ return value
}
- panic("not reached")
+ return s.evalFieldChain(dot, value, v.ident[1:], args, final)
}
-func (s *state) evalFieldOrCall(data reflect.Value, fieldName string, args []node, final reflect.Value) reflect.Value {
- // Is it a function?
- if function, ok := findFunction(fieldName, s.tmpl, s.set); ok {
- return s.evalCall(data, function, fieldName, false, args, final)
- }
- ptr := data
- for data.Kind() == reflect.Ptr && !data.IsNil() {
- ptr, data = data, reflect.Indirect(data)
+// evalFieldChain evaluates .X.Y.Z possibly followed by arguments.
+// dot is the environment in which to evaluate arguments, while
+// receiver is the value being walked along the chain.
+func (s *state) evalFieldChain(dot, receiver reflect.Value, ident []string, args []node, final reflect.Value) reflect.Value {
+ n := len(ident)
+ for i := 0; i < n-1; i++ {
+ receiver = s.evalField(dot, ident[i], nil, zero, receiver)
}
- // Is it a method? We use the pointer because it has value methods too.
- if method, ok := methodByName(ptr.Type(), fieldName); ok {
- return s.evalCall(ptr, method.Func, fieldName, true, args, final)
+ // Now if it's a method, it gets the arguments.
+ return s.evalField(dot, ident[n-1], args, final, receiver)
+}
+
+func (s *state) evalFunction(dot reflect.Value, name string, args []node, final reflect.Value) reflect.Value {
+ function, ok := findFunction(name, s.tmpl, s.tmpl.set)
+ if !ok {
+ s.errorf("%q is not a defined function", name)
}
- if len(args) > 1 || final.IsValid() {
- s.errorf("%s is not a method but has arguments", fieldName)
+ return s.evalCall(dot, function, name, args, final)
+}
+
+// evalField evaluates an expression like (.Field) or (.Field arg1 arg2).
+// The 'final' argument represents the return value from the preceding
+// value of the pipeline, if any.
+func (s *state) evalField(dot reflect.Value, fieldName string, args []node, final, receiver reflect.Value) reflect.Value {
+ if !receiver.IsValid() {
+ return zero
+ }
+ typ := receiver.Type()
+ receiver, _ = indirect(receiver)
+ // Need to get to a value of type *T to guarantee we see all
+ // methods of T and *T.
+ ptr := receiver
+ if ptr.CanAddr() {
+ ptr = ptr.Addr()
+ }
+ if method, ok := methodByName(ptr, fieldName); ok {
+ return s.evalCall(dot, method, fieldName, args, final)
+ }
+ // It's not a method; is it a field of a struct?
+ receiver, isNil := indirect(receiver)
+ if receiver.Kind() == reflect.Struct {
+ tField, ok := receiver.Type().FieldByName(fieldName)
+ if ok {
+ field := receiver.FieldByIndex(tField.Index)
+ if len(args) > 1 || final.IsValid() {
+ s.errorf("%s is not a method but has arguments", fieldName)
+ }
+ if tField.PkgPath == "" { // field is exported
+ return field
+ }
+ }
}
- switch data.Kind() {
- case reflect.Struct:
- return s.evalField(data, fieldName)
- default:
- s.errorf("can't handle evaluation of field %s of type %s", fieldName, data.Type())
+ if isNil {
+ s.errorf("nil pointer evaluating %s.%s", typ, fieldName)
}
+ s.errorf("can't evaluate field %s in type %s", fieldName, typ)
panic("not reached")
}
// TODO: delete when reflect's own MethodByName is released.
-func methodByName(typ reflect.Type, name string) (reflect.Method, bool) {
+func methodByName(receiver reflect.Value, name string) (reflect.Value, bool) {
+ typ := receiver.Type()
for i := 0; i < typ.NumMethod(); i++ {
if typ.Method(i).Name == name {
- return typ.Method(i), true
+ return receiver.Method(i), true // This value includes the receiver.
}
}
- return reflect.Method{}, false
+ return zero, false
}
var (
osErrorType = reflect.TypeOf(new(os.Error)).Elem()
)
-func (s *state) evalCall(v, fun reflect.Value, name string, isMethod bool, args []node, final reflect.Value) reflect.Value {
- typ := fun.Type()
- if !isMethod && len(args) > 0 { // Args will be nil if it's a niladic call in an argument list
- args = args[1:] // first arg is name of function; not used in call.
+// evalCall executes a function or method call. If it's a method, fun already has the receiver bound, so
+// it looks just like a function call. The arg list, if non-nil, includes (in the manner of the shell), arg[0]
+// as the function itself.
+func (s *state) evalCall(dot, fun reflect.Value, name string, args []node, final reflect.Value) reflect.Value {
+ if args != nil {
+ args = args[1:] // Zeroth arg is function name/node; not passed to function.
}
+ typ := fun.Type()
numIn := len(args)
if final.IsValid() {
numIn++
@@ -327,60 +434,67 @@ func (s *state) evalCall(v, fun reflect.Value, name string, isMethod bool, args
}
// Build the arg list.
argv := make([]reflect.Value, numIn)
- // First arg is the receiver.
+ // Args must be evaluated. Fixed args first.
i := 0
- if isMethod {
- argv[0] = v
- i++
- }
- // Others must be evaluated. Fixed args first.
for ; i < numFixed; i++ {
- argv[i] = s.evalArg(v, typ.In(i), args[i])
+ argv[i] = s.evalArg(dot, typ.In(i), args[i])
}
- // And now the ... args.
+ // Now the ... args.
if typ.IsVariadic() {
argType := typ.In(typ.NumIn() - 1).Elem() // Argument is a slice.
for ; i < len(args); i++ {
- argv[i] = s.evalArg(v, argType, args[i])
+ argv[i] = s.evalArg(dot, argType, args[i])
}
}
// Add final value if necessary.
if final.IsValid() {
- argv[len(args)] = final
+ argv[i] = final
}
result := fun.Call(argv)
// If we have an os.Error that is not nil, stop execution and return that error to the caller.
if len(result) == 2 && !result[1].IsNil() {
- s.error(result[1].Interface().(os.Error))
+ s.errorf("error calling %s: %s", name, result[1].Interface().(os.Error))
}
return result[0]
}
-func (s *state) evalArg(data reflect.Value, typ reflect.Type, n node) reflect.Value {
- if field, ok := n.(*fieldNode); ok {
- value := s.evalFieldNode(data, field, []node{n}, reflect.Value{})
- if !value.Type().AssignableTo(typ) {
- s.errorf("wrong type for value; expected %s; got %s", typ, value.Type())
- }
- return value
+// validateType guarantees that the value is valid and assignable to the type.
+func (s *state) validateType(value reflect.Value, typ reflect.Type) reflect.Value {
+ if !value.IsValid() {
+ s.errorf("invalid value; expected %s", typ)
+ }
+ if !value.Type().AssignableTo(typ) {
+ s.errorf("wrong type for value; expected %s; got %s", typ, value.Type())
+ }
+ return value
+}
+
+func (s *state) evalArg(dot reflect.Value, typ reflect.Type, n node) reflect.Value {
+ switch arg := n.(type) {
+ case *dotNode:
+ return s.validateType(dot, typ)
+ case *fieldNode:
+ return s.validateType(s.evalFieldNode(dot, arg, []node{n}, zero), typ)
+ case *variableNode:
+ return s.validateType(s.evalVariableNode(dot, arg, nil, zero), typ)
}
switch typ.Kind() {
case reflect.Bool:
return s.evalBool(typ, n)
- case reflect.String:
- return s.evalString(typ, n)
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- return s.evalInteger(typ, n)
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
- return s.evalUnsignedInteger(typ, n)
- case reflect.Float32, reflect.Float64:
- return s.evalFloat(typ, n)
case reflect.Complex64, reflect.Complex128:
return s.evalComplex(typ, n)
+ case reflect.Float32, reflect.Float64:
+ return s.evalFloat(typ, n)
+ case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+ return s.evalInteger(typ, n)
case reflect.Interface:
if typ.NumMethod() == 0 {
- return s.evalEmptyInterface(data, typ, n)
+ return s.evalEmptyInterface(dot, n)
}
+ case reflect.String:
+ return s.evalString(typ, n)
+ case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+ return s.evalUnsignedInteger(typ, n)
}
s.errorf("can't handle %s for arg of type %s", n, typ)
panic("not reached")
@@ -446,43 +560,38 @@ func (s *state) evalComplex(typ reflect.Type, n node) reflect.Value {
panic("not reached")
}
-func (s *state) evalEmptyInterface(data reflect.Value, typ reflect.Type, n node) reflect.Value {
+func (s *state) evalEmptyInterface(dot reflect.Value, n node) reflect.Value {
switch n := n.(type) {
case *boolNode:
return reflect.ValueOf(n.true)
case *dotNode:
- return data
+ return dot
case *fieldNode:
- return s.evalFieldNode(data, n, nil, reflect.Value{})
+ return s.evalFieldNode(dot, n, nil, zero)
case *identifierNode:
- return s.evalFieldOrCall(data, n.ident, nil, reflect.Value{})
+ return s.evalFunction(dot, n.ident, nil, zero)
case *numberNode:
- if n.isComplex {
- return reflect.ValueOf(n.complex128)
- }
- if n.isInt {
- return reflect.ValueOf(n.int64)
- }
- if n.isUint {
- return reflect.ValueOf(n.uint64)
- }
- if n.isFloat {
- return reflect.ValueOf(n.float64)
- }
+ return s.idealConstant(n)
case *stringNode:
return reflect.ValueOf(n.text)
+ case *variableNode:
+ return s.evalVariableNode(dot, n, nil, zero)
}
s.errorf("can't handle assignment of %s to empty interface argument", n)
panic("not reached")
}
// indirect returns the item at the end of indirection, and a bool to indicate if it's nil.
+// We indirect through pointers and empty interfaces (only) because
+// non-empty interfaces have methods we might need.
func indirect(v reflect.Value) (rv reflect.Value, isNil bool) {
- for v.Kind() == reflect.Ptr {
+ for v.Kind() == reflect.Ptr || v.Kind() == reflect.Interface {
if v.IsNil() {
return v, true
}
- v = v.Elem()
+ if v.Kind() == reflect.Ptr || v.NumMethod() == 0 {
+ v = v.Elem()
+ }
}
return v, false
}