summaryrefslogtreecommitdiff
path: root/src/pkg/gob/decode.go
diff options
context:
space:
mode:
Diffstat (limited to 'src/pkg/gob/decode.go')
-rw-r--r--src/pkg/gob/decode.go448
1 files changed, 224 insertions, 224 deletions
diff --git a/src/pkg/gob/decode.go b/src/pkg/gob/decode.go
index a3294ac50..c7f314369 100644
--- a/src/pkg/gob/decode.go
+++ b/src/pkg/gob/decode.go
@@ -8,35 +8,35 @@ package gob
// the allocations in this file that use unsafe.Pointer.
import (
- "bytes";
- "io";
- "math";
- "os";
- "reflect";
- "runtime";
- "unsafe";
+ "bytes"
+ "io"
+ "math"
+ "os"
+ "reflect"
+ "runtime"
+ "unsafe"
)
var (
- errBadUint = os.ErrorString("gob: encoded unsigned integer out of range");
- errBadType = os.ErrorString("gob: unknown type id or corrupted data");
- errRange = os.ErrorString("gob: internal error: field numbers out of bounds");
- errNotStruct = os.ErrorString("gob: TODO: can only handle structs");
+ errBadUint = os.ErrorString("gob: encoded unsigned integer out of range")
+ errBadType = os.ErrorString("gob: unknown type id or corrupted data")
+ errRange = os.ErrorString("gob: internal error: field numbers out of bounds")
+ errNotStruct = os.ErrorString("gob: TODO: can only handle structs")
)
// The global execution state of an instance of the decoder.
type decodeState struct {
- b *bytes.Buffer;
- err os.Error;
- fieldnum int; // the last field number read.
- buf []byte;
+ b *bytes.Buffer
+ err os.Error
+ fieldnum int // the last field number read.
+ buf []byte
}
func newDecodeState(b *bytes.Buffer) *decodeState {
- d := new(decodeState);
- d.b = b;
- d.buf = make([]byte, uint64Size);
- return d;
+ d := new(decodeState)
+ d.b = b
+ d.buf = make([]byte, uint64Size)
+ return d
}
func overflow(name string) os.ErrorString {
@@ -46,33 +46,33 @@ func overflow(name string) os.ErrorString {
// decodeUintReader reads an encoded unsigned integer from an io.Reader.
// Used only by the Decoder to read the message length.
func decodeUintReader(r io.Reader, buf []byte) (x uint64, err os.Error) {
- _, err = r.Read(buf[0:1]);
+ _, err = r.Read(buf[0:1])
if err != nil {
return
}
- b := buf[0];
+ b := buf[0]
if b <= 0x7f {
return uint64(b), nil
}
- nb := -int(int8(b));
+ nb := -int(int8(b))
if nb > uint64Size {
- err = errBadUint;
- return;
+ err = errBadUint
+ return
}
- var n int;
- n, err = io.ReadFull(r, buf[0:nb]);
+ var n int
+ n, err = io.ReadFull(r, buf[0:nb])
if err != nil {
if err == os.EOF {
err = io.ErrUnexpectedEOF
}
- return;
+ return
}
// Could check that the high byte is zero but it's not worth it.
for i := 0; i < n; i++ {
- x <<= 8;
- x |= uint64(buf[i]);
+ x <<= 8
+ x |= uint64(buf[i])
}
- return;
+ return
}
// decodeUint reads an encoded unsigned integer from state.r.
@@ -82,50 +82,50 @@ func decodeUint(state *decodeState) (x uint64) {
if state.err != nil {
return
}
- var b uint8;
- b, state.err = state.b.ReadByte();
- if b <= 0x7f { // includes state.err != nil
+ var b uint8
+ b, state.err = state.b.ReadByte()
+ if b <= 0x7f { // includes state.err != nil
return uint64(b)
}
- nb := -int(int8(b));
+ nb := -int(int8(b))
if nb > uint64Size {
- state.err = errBadUint;
- return;
+ state.err = errBadUint
+ return
}
- var n int;
- n, state.err = state.b.Read(state.buf[0:nb]);
+ var n int
+ n, state.err = state.b.Read(state.buf[0:nb])
// Don't need to check error; it's safe to loop regardless.
// Could check that the high byte is zero but it's not worth it.
for i := 0; i < n; i++ {
- x <<= 8;
- x |= uint64(state.buf[i]);
+ x <<= 8
+ x |= uint64(state.buf[i])
}
- return x;
+ return x
}
// decodeInt reads an encoded signed integer from state.r.
// Sets state.err. If state.err is already non-nil, it does nothing.
// Does not check for overflow.
func decodeInt(state *decodeState) int64 {
- x := decodeUint(state);
+ x := decodeUint(state)
if state.err != nil {
return 0
}
if x&1 != 0 {
return ^int64(x >> 1)
}
- return int64(x >> 1);
+ return int64(x >> 1)
}
type decOp func(i *decInstr, state *decodeState, p unsafe.Pointer)
// The 'instructions' of the decoding machine
type decInstr struct {
- op decOp;
- field int; // field number of the wire type
- indir int; // how many pointer indirections to reach the value in the struct
- offset uintptr; // offset in the structure of the field to encode
- ovfl os.ErrorString; // error message for overflow/underflow (for arrays, of the elements)
+ op decOp
+ field int // field number of the wire type
+ indir int // how many pointer indirections to reach the value in the struct
+ offset uintptr // offset in the structure of the field to encode
+ ovfl os.ErrorString // error message for overflow/underflow (for arrays, of the elements)
}
// Since the encoder writes no zeros, if we arrive at a decoder we have
@@ -142,9 +142,9 @@ func decIndirect(p unsafe.Pointer, indir int) unsafe.Pointer {
// Allocation required
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(unsafe.Pointer))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- return p;
+ return p
}
func ignoreUint(i *decInstr, state *decodeState, p unsafe.Pointer) {
@@ -156,9 +156,9 @@ func decBool(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(bool))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- *(*bool)(p) = decodeInt(state) != 0;
+ *(*bool)(p) = decodeInt(state) != 0
}
func decInt8(i *decInstr, state *decodeState, p unsafe.Pointer) {
@@ -166,9 +166,9 @@ func decInt8(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(int8))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := decodeInt(state);
+ v := decodeInt(state)
if v < math.MinInt8 || math.MaxInt8 < v {
state.err = i.ovfl
} else {
@@ -181,9 +181,9 @@ func decUint8(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(uint8))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := decodeUint(state);
+ v := decodeUint(state)
if math.MaxUint8 < v {
state.err = i.ovfl
} else {
@@ -196,9 +196,9 @@ func decInt16(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(int16))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := decodeInt(state);
+ v := decodeInt(state)
if v < math.MinInt16 || math.MaxInt16 < v {
state.err = i.ovfl
} else {
@@ -211,9 +211,9 @@ func decUint16(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(uint16))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := decodeUint(state);
+ v := decodeUint(state)
if math.MaxUint16 < v {
state.err = i.ovfl
} else {
@@ -226,9 +226,9 @@ func decInt32(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(int32))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := decodeInt(state);
+ v := decodeInt(state)
if v < math.MinInt32 || math.MaxInt32 < v {
state.err = i.ovfl
} else {
@@ -241,9 +241,9 @@ func decUint32(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(uint32))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := decodeUint(state);
+ v := decodeUint(state)
if math.MaxUint32 < v {
state.err = i.ovfl
} else {
@@ -256,9 +256,9 @@ func decInt64(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(int64))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- *(*int64)(p) = int64(decodeInt(state));
+ *(*int64)(p) = int64(decodeInt(state))
}
func decUint64(i *decInstr, state *decodeState, p unsafe.Pointer) {
@@ -266,9 +266,9 @@ func decUint64(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(uint64))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- *(*uint64)(p) = uint64(decodeUint(state));
+ *(*uint64)(p) = uint64(decodeUint(state))
}
// Floating-point numbers are transmitted as uint64s holding the bits
@@ -277,13 +277,13 @@ func decUint64(i *decInstr, state *decodeState, p unsafe.Pointer) {
// (for example) transmit more compactly. This routine does the
// unswizzling.
func floatFromBits(u uint64) float64 {
- var v uint64;
+ var v uint64
for i := 0; i < 8; i++ {
- v <<= 8;
- v |= u & 0xFF;
- u >>= 8;
+ v <<= 8
+ v |= u & 0xFF
+ u >>= 8
}
- return math.Float64frombits(v);
+ return math.Float64frombits(v)
}
func decFloat32(i *decInstr, state *decodeState, p unsafe.Pointer) {
@@ -291,14 +291,14 @@ func decFloat32(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(float32))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- v := floatFromBits(decodeUint(state));
- av := v;
+ v := floatFromBits(decodeUint(state))
+ av := v
if av < 0 {
av = -av
}
- if math.MaxFloat32 < av { // underflow is OK
+ if math.MaxFloat32 < av { // underflow is OK
state.err = i.ovfl
} else {
*(*float32)(p) = float32(v)
@@ -310,9 +310,9 @@ func decFloat64(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new(float64))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- *(*float64)(p) = floatFromBits(uint64(decodeUint(state)));
+ *(*float64)(p) = floatFromBits(uint64(decodeUint(state)))
}
// uint8 arrays are encoded as an unsigned count followed by the raw bytes.
@@ -321,11 +321,11 @@ func decUint8Array(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new([]uint8))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- b := make([]uint8, decodeUint(state));
- state.b.Read(b);
- *(*[]uint8)(p) = b;
+ b := make([]uint8, decodeUint(state))
+ state.b.Read(b)
+ *(*[]uint8)(p) = b
}
// Strings are encoded as an unsigned count followed by the raw bytes.
@@ -334,16 +334,16 @@ func decString(i *decInstr, state *decodeState, p unsafe.Pointer) {
if *(*unsafe.Pointer)(p) == nil {
*(*unsafe.Pointer)(p) = unsafe.Pointer(new([]byte))
}
- p = *(*unsafe.Pointer)(p);
+ p = *(*unsafe.Pointer)(p)
}
- b := make([]byte, decodeUint(state));
- state.b.Read(b);
- *(*string)(p) = string(b);
+ b := make([]byte, decodeUint(state))
+ state.b.Read(b)
+ *(*string)(p) = string(b)
}
func ignoreUint8Array(i *decInstr, state *decodeState, p unsafe.Pointer) {
- b := make([]byte, decodeUint(state));
- state.b.Read(b);
+ b := make([]byte, decodeUint(state))
+ state.b.Read(b)
}
// Execution engine
@@ -351,13 +351,13 @@ func ignoreUint8Array(i *decInstr, state *decodeState, p unsafe.Pointer) {
// The encoder engine is an array of instructions indexed by field number of the incoming
// decoder. It is executed with random access according to field number.
type decEngine struct {
- instr []decInstr;
- numInstr int; // the number of active instructions
+ instr []decInstr
+ numInstr int // the number of active instructions
}
func decodeStruct(engine *decEngine, rtyp *reflect.StructType, b *bytes.Buffer, p uintptr, indir int) os.Error {
if indir > 0 {
- up := unsafe.Pointer(p);
+ up := unsafe.Pointer(p)
if indir > 1 {
up = decIndirect(up, indir)
}
@@ -365,120 +365,120 @@ func decodeStruct(engine *decEngine, rtyp *reflect.StructType, b *bytes.Buffer,
// Allocate object.
*(*unsafe.Pointer)(up) = unsafe.New((*runtime.StructType)(unsafe.Pointer(rtyp)))
}
- p = *(*uintptr)(up);
+ p = *(*uintptr)(up)
}
- state := newDecodeState(b);
- state.fieldnum = -1;
- basep := p;
+ state := newDecodeState(b)
+ state.fieldnum = -1
+ basep := p
for state.err == nil {
- delta := int(decodeUint(state));
+ delta := int(decodeUint(state))
if delta < 0 {
- state.err = os.ErrorString("gob decode: corrupted data: negative delta");
- break;
+ state.err = os.ErrorString("gob decode: corrupted data: negative delta")
+ break
}
- if state.err != nil || delta == 0 { // struct terminator is zero delta fieldnum
+ if state.err != nil || delta == 0 { // struct terminator is zero delta fieldnum
break
}
- fieldnum := state.fieldnum + delta;
+ fieldnum := state.fieldnum + delta
if fieldnum >= len(engine.instr) {
- state.err = errRange;
- break;
+ state.err = errRange
+ break
}
- instr := &engine.instr[fieldnum];
- p := unsafe.Pointer(basep + instr.offset);
+ instr := &engine.instr[fieldnum]
+ p := unsafe.Pointer(basep + instr.offset)
if instr.indir > 1 {
p = decIndirect(p, instr.indir)
}
- instr.op(instr, state, p);
- state.fieldnum = fieldnum;
+ instr.op(instr, state, p)
+ state.fieldnum = fieldnum
}
- return state.err;
+ return state.err
}
func ignoreStruct(engine *decEngine, b *bytes.Buffer) os.Error {
- state := newDecodeState(b);
- state.fieldnum = -1;
+ state := newDecodeState(b)
+ state.fieldnum = -1
for state.err == nil {
- delta := int(decodeUint(state));
+ delta := int(decodeUint(state))
if delta < 0 {
- state.err = os.ErrorString("gob ignore decode: corrupted data: negative delta");
- break;
+ state.err = os.ErrorString("gob ignore decode: corrupted data: negative delta")
+ break
}
- if state.err != nil || delta == 0 { // struct terminator is zero delta fieldnum
+ if state.err != nil || delta == 0 { // struct terminator is zero delta fieldnum
break
}
- fieldnum := state.fieldnum + delta;
+ fieldnum := state.fieldnum + delta
if fieldnum >= len(engine.instr) {
- state.err = errRange;
- break;
+ state.err = errRange
+ break
}
- instr := &engine.instr[fieldnum];
- instr.op(instr, state, unsafe.Pointer(nil));
- state.fieldnum = fieldnum;
+ instr := &engine.instr[fieldnum]
+ instr.op(instr, state, unsafe.Pointer(nil))
+ state.fieldnum = fieldnum
}
- return state.err;
+ return state.err
}
func decodeArrayHelper(state *decodeState, p uintptr, elemOp decOp, elemWid uintptr, length, elemIndir int, ovfl os.ErrorString) os.Error {
- instr := &decInstr{elemOp, 0, elemIndir, 0, ovfl};
+ instr := &decInstr{elemOp, 0, elemIndir, 0, ovfl}
for i := 0; i < length && state.err == nil; i++ {
- up := unsafe.Pointer(p);
+ up := unsafe.Pointer(p)
if elemIndir > 1 {
up = decIndirect(up, elemIndir)
}
- elemOp(instr, state, up);
- p += uintptr(elemWid);
+ elemOp(instr, state, up)
+ p += uintptr(elemWid)
}
- return state.err;
+ return state.err
}
func decodeArray(atyp *reflect.ArrayType, state *decodeState, p uintptr, elemOp decOp, elemWid uintptr, length, indir, elemIndir int, ovfl os.ErrorString) os.Error {
if indir > 0 {
- up := unsafe.Pointer(p);
+ up := unsafe.Pointer(p)
if *(*unsafe.Pointer)(up) == nil {
// Allocate object.
*(*unsafe.Pointer)(up) = unsafe.New(atyp)
}
- p = *(*uintptr)(up);
+ p = *(*uintptr)(up)
}
if n := decodeUint(state); n != uint64(length) {
return os.ErrorString("gob: length mismatch in decodeArray")
}
- return decodeArrayHelper(state, p, elemOp, elemWid, length, elemIndir, ovfl);
+ return decodeArrayHelper(state, p, elemOp, elemWid, length, elemIndir, ovfl)
}
func ignoreArrayHelper(state *decodeState, elemOp decOp, length int) os.Error {
- instr := &decInstr{elemOp, 0, 0, 0, os.ErrorString("no error")};
+ instr := &decInstr{elemOp, 0, 0, 0, os.ErrorString("no error")}
for i := 0; i < length && state.err == nil; i++ {
elemOp(instr, state, nil)
}
- return state.err;
+ return state.err
}
func ignoreArray(state *decodeState, elemOp decOp, length int) os.Error {
if n := decodeUint(state); n != uint64(length) {
return os.ErrorString("gob: length mismatch in ignoreArray")
}
- return ignoreArrayHelper(state, elemOp, length);
+ return ignoreArrayHelper(state, elemOp, length)
}
func decodeSlice(atyp *reflect.SliceType, state *decodeState, p uintptr, elemOp decOp, elemWid uintptr, indir, elemIndir int, ovfl os.ErrorString) os.Error {
- n := int(uintptr(decodeUint(state)));
+ n := int(uintptr(decodeUint(state)))
if indir > 0 {
- up := unsafe.Pointer(p);
+ up := unsafe.Pointer(p)
if *(*unsafe.Pointer)(up) == nil {
// Allocate the slice header.
*(*unsafe.Pointer)(up) = unsafe.Pointer(new([]unsafe.Pointer))
}
- p = *(*uintptr)(up);
+ p = *(*uintptr)(up)
}
// Allocate storage for the slice elements, that is, the underlying array.
// Always write a header at p.
- hdrp := (*reflect.SliceHeader)(unsafe.Pointer(p));
- hdrp.Data = uintptr(unsafe.NewArray(atyp.Elem(), n));
- hdrp.Len = n;
- hdrp.Cap = n;
- return decodeArrayHelper(state, hdrp.Data, elemOp, elemWid, n, elemIndir, ovfl);
+ hdrp := (*reflect.SliceHeader)(unsafe.Pointer(p))
+ hdrp.Data = uintptr(unsafe.NewArray(atyp.Elem(), n))
+ hdrp.Len = n
+ hdrp.Cap = n
+ return decodeArrayHelper(state, hdrp.Data, elemOp, elemWid, n, elemIndir, ovfl)
}
func ignoreSlice(state *decodeState, elemOp decOp) os.Error {
@@ -512,104 +512,104 @@ var decIgnoreOpMap = map[typeId]decOp{
// Return the decoding op for the base type under rt and
// the indirection count to reach it.
func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string) (decOp, int, os.Error) {
- typ, indir := indirect(rt);
- op, ok := decOpMap[reflect.Typeof(typ)];
+ typ, indir := indirect(rt)
+ op, ok := decOpMap[reflect.Typeof(typ)]
if !ok {
// Special cases
switch t := typ.(type) {
case *reflect.SliceType:
- name = "element of " + name;
+ name = "element of " + name
if _, ok := t.Elem().(*reflect.Uint8Type); ok {
- op = decUint8Array;
- break;
+ op = decUint8Array
+ break
}
- var elemId typeId;
+ var elemId typeId
if tt, ok := builtinIdToType[wireId]; ok {
elemId = tt.(*sliceType).Elem
} else {
elemId = dec.wireType[wireId].slice.Elem
}
- elemOp, elemIndir, err := dec.decOpFor(elemId, t.Elem(), name);
+ elemOp, elemIndir, err := dec.decOpFor(elemId, t.Elem(), name)
if err != nil {
return nil, 0, err
}
- ovfl := overflow(name);
+ ovfl := overflow(name)
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
state.err = decodeSlice(t, state, uintptr(p), elemOp, t.Elem().Size(), i.indir, elemIndir, ovfl)
- };
+ }
case *reflect.ArrayType:
- name = "element of " + name;
- elemId := wireId.gobType().(*arrayType).Elem;
- elemOp, elemIndir, err := dec.decOpFor(elemId, t.Elem(), name);
+ name = "element of " + name
+ elemId := wireId.gobType().(*arrayType).Elem
+ elemOp, elemIndir, err := dec.decOpFor(elemId, t.Elem(), name)
if err != nil {
return nil, 0, err
}
- ovfl := overflow(name);
+ ovfl := overflow(name)
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
state.err = decodeArray(t, state, uintptr(p), elemOp, t.Elem().Size(), t.Len(), i.indir, elemIndir, ovfl)
- };
+ }
case *reflect.StructType:
// Generate a closure that calls out to the engine for the nested type.
- enginePtr, err := dec.getDecEnginePtr(wireId, typ);
+ enginePtr, err := dec.getDecEnginePtr(wireId, typ)
if err != nil {
return nil, 0, err
}
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
// indirect through enginePtr to delay evaluation for recursive structs
state.err = decodeStruct(*enginePtr, t, state.b, uintptr(p), i.indir)
- };
+ }
}
}
if op == nil {
return nil, 0, os.ErrorString("gob: decode can't handle type " + rt.String())
}
- return op, indir, nil;
+ return op, indir, nil
}
// Return the decoding op for a field that has no destination.
func (dec *Decoder) decIgnoreOpFor(wireId typeId) (decOp, os.Error) {
- op, ok := decIgnoreOpMap[wireId];
+ op, ok := decIgnoreOpMap[wireId]
if !ok {
// Special cases
switch t := wireId.gobType().(type) {
case *sliceType:
- elemId := wireId.gobType().(*sliceType).Elem;
- elemOp, err := dec.decIgnoreOpFor(elemId);
+ elemId := wireId.gobType().(*sliceType).Elem
+ elemOp, err := dec.decIgnoreOpFor(elemId)
if err != nil {
return nil, err
}
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
state.err = ignoreSlice(state, elemOp)
- };
+ }
case *arrayType:
- elemId := wireId.gobType().(*arrayType).Elem;
- elemOp, err := dec.decIgnoreOpFor(elemId);
+ elemId := wireId.gobType().(*arrayType).Elem
+ elemOp, err := dec.decIgnoreOpFor(elemId)
if err != nil {
return nil, err
}
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
state.err = ignoreArray(state, elemOp, t.Len)
- };
+ }
case *structType:
// Generate a closure that calls out to the engine for the nested type.
- enginePtr, err := dec.getIgnoreEnginePtr(wireId);
+ enginePtr, err := dec.getIgnoreEnginePtr(wireId)
if err != nil {
return nil, err
}
op = func(i *decInstr, state *decodeState, p unsafe.Pointer) {
// indirect through enginePtr to delay evaluation for recursive structs
state.err = ignoreStruct(*enginePtr, state.b)
- };
+ }
}
}
if op == nil {
return nil, os.ErrorString("ignore can't handle type " + wireId.string())
}
- return op, nil;
+ return op, nil
}
// Are these two gob Types compatible?
@@ -618,10 +618,10 @@ func (dec *Decoder) decIgnoreOpFor(wireId typeId) (decOp, os.Error) {
func (dec *Decoder) compatibleType(fr reflect.Type, fw typeId) bool {
for {
if pt, ok := fr.(*reflect.PtrType); ok {
- fr = pt.Elem();
- continue;
+ fr = pt.Elem()
+ continue
}
- break;
+ break
}
switch t := fr.(type) {
default:
@@ -660,89 +660,89 @@ func (dec *Decoder) compatibleType(fr reflect.Type, fw typeId) bool {
case *reflect.StringType:
return fw == tString
case *reflect.ArrayType:
- aw, ok := fw.gobType().(*arrayType);
- return ok && t.Len() == aw.Len && dec.compatibleType(t.Elem(), aw.Elem);
+ aw, ok := fw.gobType().(*arrayType)
+ return ok && t.Len() == aw.Len && dec.compatibleType(t.Elem(), aw.Elem)
case *reflect.SliceType:
// Is it an array of bytes?
- et := t.Elem();
+ et := t.Elem()
if _, ok := et.(*reflect.Uint8Type); ok {
return fw == tBytes
}
// Extract and compare element types.
- var sw *sliceType;
+ var sw *sliceType
if tt, ok := builtinIdToType[fw]; ok {
sw = tt.(*sliceType)
} else {
sw = dec.wireType[fw].slice
}
- elem, _ := indirect(t.Elem());
- return sw != nil && dec.compatibleType(elem, sw.Elem);
+ elem, _ := indirect(t.Elem())
+ return sw != nil && dec.compatibleType(elem, sw.Elem)
case *reflect.StructType:
return true
}
- return true;
+ return true
}
func (dec *Decoder) compileDec(remoteId typeId, rt reflect.Type) (engine *decEngine, err os.Error) {
- srt, ok1 := rt.(*reflect.StructType);
- var wireStruct *structType;
+ srt, ok1 := rt.(*reflect.StructType)
+ var wireStruct *structType
// Builtin types can come from global pool; the rest must be defined by the decoder
if t, ok := builtinIdToType[remoteId]; ok {
wireStruct = t.(*structType)
} else {
- w, ok2 := dec.wireType[remoteId];
+ w, ok2 := dec.wireType[remoteId]
if !ok1 || !ok2 {
return nil, errNotStruct
}
- wireStruct = w.strct;
+ wireStruct = w.strct
}
- engine = new(decEngine);
- engine.instr = make([]decInstr, len(wireStruct.field));
+ engine = new(decEngine)
+ engine.instr = make([]decInstr, len(wireStruct.field))
// Loop over the fields of the wire type.
for fieldnum := 0; fieldnum < len(wireStruct.field); fieldnum++ {
- wireField := wireStruct.field[fieldnum];
+ wireField := wireStruct.field[fieldnum]
// Find the field of the local type with the same name.
- localField, present := srt.FieldByName(wireField.name);
- ovfl := overflow(wireField.name);
+ localField, present := srt.FieldByName(wireField.name)
+ ovfl := overflow(wireField.name)
// TODO(r): anonymous names
if !present {
- op, err := dec.decIgnoreOpFor(wireField.id);
+ op, err := dec.decIgnoreOpFor(wireField.id)
if err != nil {
return nil, err
}
- engine.instr[fieldnum] = decInstr{op, fieldnum, 0, 0, ovfl};
- continue;
+ engine.instr[fieldnum] = decInstr{op, fieldnum, 0, 0, ovfl}
+ continue
}
if !dec.compatibleType(localField.Type, wireField.id) {
- details := " (" + wireField.id.string() + " incompatible with " + localField.Type.String() + ") in type " + remoteId.Name();
- return nil, os.ErrorString("gob: wrong type for field " + wireField.name + details);
+ details := " (" + wireField.id.string() + " incompatible with " + localField.Type.String() + ") in type " + remoteId.Name()
+ return nil, os.ErrorString("gob: wrong type for field " + wireField.name + details)
}
- op, indir, err := dec.decOpFor(wireField.id, localField.Type, localField.Name);
+ op, indir, err := dec.decOpFor(wireField.id, localField.Type, localField.Name)
if err != nil {
return nil, err
}
- engine.instr[fieldnum] = decInstr{op, fieldnum, indir, uintptr(localField.Offset), ovfl};
- engine.numInstr++;
+ engine.instr[fieldnum] = decInstr{op, fieldnum, indir, uintptr(localField.Offset), ovfl}
+ engine.numInstr++
}
- return;
+ return
}
func (dec *Decoder) getDecEnginePtr(remoteId typeId, rt reflect.Type) (enginePtr **decEngine, err os.Error) {
- decoderMap, ok := dec.decoderCache[rt];
+ decoderMap, ok := dec.decoderCache[rt]
if !ok {
- decoderMap = make(map[typeId]**decEngine);
- dec.decoderCache[rt] = decoderMap;
+ decoderMap = make(map[typeId]**decEngine)
+ dec.decoderCache[rt] = decoderMap
}
if enginePtr, ok = decoderMap[remoteId]; !ok {
// To handle recursive types, mark this engine as underway before compiling.
- enginePtr = new(*decEngine);
- decoderMap[remoteId] = enginePtr;
- *enginePtr, err = dec.compileDec(remoteId, rt);
+ enginePtr = new(*decEngine)
+ decoderMap[remoteId] = enginePtr
+ *enginePtr, err = dec.compileDec(remoteId, rt)
if err != nil {
decoderMap[remoteId] = nil, false
}
}
- return;
+ return
}
// When ignoring data, in effect we compile it into this type
@@ -751,42 +751,42 @@ type emptyStruct struct{}
var emptyStructType = reflect.Typeof(emptyStruct{})
func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, err os.Error) {
- var ok bool;
+ var ok bool
if enginePtr, ok = dec.ignorerCache[wireId]; !ok {
// To handle recursive types, mark this engine as underway before compiling.
- enginePtr = new(*decEngine);
- dec.ignorerCache[wireId] = enginePtr;
- *enginePtr, err = dec.compileDec(wireId, emptyStructType);
+ enginePtr = new(*decEngine)
+ dec.ignorerCache[wireId] = enginePtr
+ *enginePtr, err = dec.compileDec(wireId, emptyStructType)
if err != nil {
dec.ignorerCache[wireId] = nil, false
}
}
- return;
+ return
}
func (dec *Decoder) decode(wireId typeId, e interface{}) os.Error {
// Dereference down to the underlying struct type.
- rt, indir := indirect(reflect.Typeof(e));
- st, ok := rt.(*reflect.StructType);
+ rt, indir := indirect(reflect.Typeof(e))
+ st, ok := rt.(*reflect.StructType)
if !ok {
return os.ErrorString("gob: decode can't handle " + rt.String())
}
- enginePtr, err := dec.getDecEnginePtr(wireId, rt);
+ enginePtr, err := dec.getDecEnginePtr(wireId, rt)
if err != nil {
return err
}
- engine := *enginePtr;
+ engine := *enginePtr
if engine.numInstr == 0 && st.NumField() > 0 && len(wireId.gobType().(*structType).field) > 0 {
- name := rt.Name();
- return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name);
+ name := rt.Name()
+ return os.ErrorString("gob: type mismatch: no fields matched compiling decoder for " + name)
}
- return decodeStruct(engine, st, dec.state.b, uintptr(reflect.NewValue(e).Addr()), indir);
+ return decodeStruct(engine, st, dec.state.b, uintptr(reflect.NewValue(e).Addr()), indir)
}
func init() {
// We assume that the size of float is sufficient to tell us whether it is
// equivalent to float32 or to float64. This is very unlikely to be wrong.
- var op decOp;
+ var op decOp
switch unsafe.Sizeof(float(0)) {
case unsafe.Sizeof(float32(0)):
op = decFloat32
@@ -795,22 +795,22 @@ func init() {
default:
panic("gob: unknown size of float", unsafe.Sizeof(float(0)))
}
- decOpMap[valueKind(float(0))] = op;
+ decOpMap[valueKind(float(0))] = op
// A similar assumption about int and uint. Also assume int and uint have the same size.
- var uop decOp;
+ var uop decOp
switch unsafe.Sizeof(int(0)) {
case unsafe.Sizeof(int32(0)):
- op = decInt32;
- uop = decUint32;
+ op = decInt32
+ uop = decUint32
case unsafe.Sizeof(int64(0)):
- op = decInt64;
- uop = decUint64;
+ op = decInt64
+ uop = decUint64
default:
panic("gob: unknown size of int/uint", unsafe.Sizeof(int(0)))
}
- decOpMap[valueKind(int(0))] = op;
- decOpMap[valueKind(uint(0))] = uop;
+ decOpMap[valueKind(int(0))] = op
+ decOpMap[valueKind(uint(0))] = uop
// Finally uintptr
switch unsafe.Sizeof(uintptr(0)) {
@@ -821,5 +821,5 @@ func init() {
default:
panic("gob: unknown size of uintptr", unsafe.Sizeof(uintptr(0)))
}
- decOpMap[valueKind(uintptr(0))] = uop;
+ decOpMap[valueKind(uintptr(0))] = uop
}