diff options
Diffstat (limited to 'src/pkg/image/names.go')
-rw-r--r-- | src/pkg/image/names.go | 71 |
1 files changed, 41 insertions, 30 deletions
diff --git a/src/pkg/image/names.go b/src/pkg/image/names.go index 0b621cff5..c309684ce 100644 --- a/src/pkg/image/names.go +++ b/src/pkg/image/names.go @@ -4,53 +4,64 @@ package image -// Colors from the HTML 4.01 specification: http://www.w3.org/TR/REC-html40/types.html#h-6.5 -// These names do not necessarily match those from other lists, such as the X11 color names. var ( - Aqua = ColorImage{RGBAColor{0x00, 0xff, 0xff, 0xff}} - Black = ColorImage{RGBAColor{0x00, 0x00, 0x00, 0xff}} - Blue = ColorImage{RGBAColor{0x00, 0x00, 0xff, 0xff}} - Fuchsia = ColorImage{RGBAColor{0xff, 0x00, 0xff, 0xff}} - Gray = ColorImage{RGBAColor{0x80, 0x80, 0x80, 0xff}} - Green = ColorImage{RGBAColor{0x00, 0x80, 0x00, 0xff}} - Lime = ColorImage{RGBAColor{0x00, 0xff, 0x00, 0xff}} - Maroon = ColorImage{RGBAColor{0x80, 0x00, 0x00, 0xff}} - Navy = ColorImage{RGBAColor{0x00, 0x00, 0x80, 0xff}} - Olive = ColorImage{RGBAColor{0x80, 0x80, 0x00, 0xff}} - Red = ColorImage{RGBAColor{0xff, 0x00, 0x00, 0xff}} - Purple = ColorImage{RGBAColor{0x80, 0x00, 0x80, 0xff}} - Silver = ColorImage{RGBAColor{0xc0, 0xc0, 0xc0, 0xff}} - Teal = ColorImage{RGBAColor{0x00, 0x80, 0x80, 0xff}} - White = ColorImage{RGBAColor{0xff, 0xff, 0xff, 0xff}} - Yellow = ColorImage{RGBAColor{0xff, 0xff, 0x00, 0xff}} - - // These synonyms are not in HTML 4.01. - Cyan = Aqua - Magenta = Fuchsia + // Black is an opaque black ColorImage. + Black = NewColorImage(Gray16Color{0}) + // White is an opaque white ColorImage. + White = NewColorImage(Gray16Color{0xffff}) + // Transparent is a fully transparent ColorImage. + Transparent = NewColorImage(Alpha16Color{0}) + // Opaque is a fully opaque ColorImage. + Opaque = NewColorImage(Alpha16Color{0xffff}) ) -// A ColorImage is a practically infinite-sized Image of uniform Color. +// A ColorImage is an infinite-sized Image of uniform Color. // It implements both the Color and Image interfaces. type ColorImage struct { C Color } -func (c ColorImage) RGBA() (r, g, b, a uint32) { +func (c *ColorImage) RGBA() (r, g, b, a uint32) { return c.C.RGBA() } -func (c ColorImage) ColorModel() ColorModel { +func (c *ColorImage) ColorModel() ColorModel { return ColorModelFunc(func(Color) Color { return c.C }) } -func (c ColorImage) Width() int { return 1e9 } +func (c *ColorImage) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point{1e9, 1e9}} } -func (c ColorImage) Height() int { return 1e9 } - -func (c ColorImage) At(x, y int) Color { return c.C } +func (c *ColorImage) At(x, y int) Color { return c.C } // Opaque scans the entire image and returns whether or not it is fully opaque. -func (c ColorImage) Opaque() bool { +func (c *ColorImage) Opaque() bool { _, _, _, a := c.C.RGBA() return a == 0xffff } + +func NewColorImage(c Color) *ColorImage { + return &ColorImage{c} +} + +// A Tiled is an infinite-sized Image that repeats another Image in both +// directions. Tiled{i, p}.At(x, y) will equal i.At(x+p.X, y+p.Y) for all +// points {x+p.X, y+p.Y} within i's Bounds. +type Tiled struct { + I Image + Offset Point +} + +func (t *Tiled) ColorModel() ColorModel { + return t.I.ColorModel() +} + +func (t *Tiled) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point{1e9, 1e9}} } + +func (t *Tiled) At(x, y int) Color { + p := Point{x, y}.Add(t.Offset).Mod(t.I.Bounds()) + return t.I.At(p.X, p.Y) +} + +func NewTiled(i Image, offset Point) *Tiled { + return &Tiled{i, offset} +} |