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-rw-r--r--src/pkg/json/decode.go107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/pkg/json/decode.go b/src/pkg/json/decode.go
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+++ b/src/pkg/json/decode.go
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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Represents JSON data structure using native Go types: booleans, floats,
+// strings, arrays, and maps.
+
+package json
+
+import (
+ "container/vector";
+ "os";
+)
+
+// Decode a JSON string
+
+// Decode parses the string s as a JSON-syntax string and returns the
+// generic JSON object representation. The object representation is a tree
+// of Go data types. The data return value may be one of float64, string,
+// bool, nil, []interface{} or map[string]interface{}. The array and map
+// elements may in turn contain any of the types listed above and so on.
+
+// If Decode encounters a syntax error, it returns with err set to an
+// instance of ParseError. See ParseError documentation for details.
+func Decode(s string) (data interface{}, err os.Error) {
+ jb := newDecoder(nil, nil);
+ ok, errPos, errTok := Parse(s, jb);
+ if ok {
+ data = jb.Data()
+ } else {
+ err = &ParseError{Index: errPos, Token: errTok}
+ }
+ return;
+}
+
+type decoder struct {
+ // A value being constructed.
+ value interface{};
+ // Container entity to flush into. Can be either vector.Vector or
+ // map[string]interface{}.
+ container interface{};
+ // The index into the container interface. Either int or string.
+ index interface{};
+}
+
+func newDecoder(container interface{}, key interface{}) *decoder {
+ return &decoder{container: container, index: key}
+}
+
+func (j *decoder) Int64(i int64) { j.value = float64(i) }
+
+func (j *decoder) Uint64(i uint64) { j.value = float64(i) }
+
+func (j *decoder) Float64(f float64) {
+ j.value = float64(f)
+}
+
+func (j *decoder) String(s string) { j.value = s }
+
+func (j *decoder) Bool(b bool) { j.value = b }
+
+func (j *decoder) Null() { j.value = nil }
+
+func (j *decoder) Array() { j.value = new(vector.Vector) }
+
+func (j *decoder) Map() { j.value = make(map[string]interface{}) }
+
+func (j *decoder) Elem(i int) Builder {
+ v, ok := j.value.(*vector.Vector);
+ if !ok {
+ v = new(vector.Vector);
+ j.value = v;
+ }
+ if v.Len() <= i {
+ v.Resize(i+1, (i+1)*2)
+ }
+ return newDecoder(v, i);
+}
+
+func (j *decoder) Key(s string) Builder {
+ m, ok := j.value.(map[string]interface{});
+ if !ok {
+ m = make(map[string]interface{});
+ j.value = m;
+ }
+ return newDecoder(m, s);
+}
+
+func (j *decoder) Flush() {
+ switch c := j.container.(type) {
+ case *vector.Vector:
+ index := j.index.(int);
+ c.Set(index, j.Data());
+ case map[string]interface{}:
+ index := j.index.(string);
+ c[index] = j.Data();
+ }
+}
+
+// Get the value built by this builder.
+func (j *decoder) Data() interface{} {
+ switch v := j.value.(type) {
+ case *vector.Vector:
+ return v.Data()
+ }
+ return j.value;
+}