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path: root/src/pkg/net/http/httputil/reverseproxy.go
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-rw-r--r--src/pkg/net/http/httputil/reverseproxy.go167
1 files changed, 167 insertions, 0 deletions
diff --git a/src/pkg/net/http/httputil/reverseproxy.go b/src/pkg/net/http/httputil/reverseproxy.go
new file mode 100644
index 000000000..1072e2e34
--- /dev/null
+++ b/src/pkg/net/http/httputil/reverseproxy.go
@@ -0,0 +1,167 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// HTTP reverse proxy handler
+
+package httputil
+
+import (
+ "io"
+ "log"
+ "net"
+ "net/http"
+ "net/url"
+ "strings"
+ "sync"
+ "time"
+)
+
+// ReverseProxy is an HTTP Handler that takes an incoming request and
+// sends it to another server, proxying the response back to the
+// client.
+type ReverseProxy struct {
+ // Director must be a function which modifies
+ // the request into a new request to be sent
+ // using Transport. Its response is then copied
+ // back to the original client unmodified.
+ Director func(*http.Request)
+
+ // The transport used to perform proxy requests.
+ // If nil, http.DefaultTransport is used.
+ Transport http.RoundTripper
+
+ // FlushInterval specifies the flush interval
+ // to flush to the client while copying the
+ // response body.
+ // If zero, no periodic flushing is done.
+ FlushInterval time.Duration
+}
+
+func singleJoiningSlash(a, b string) string {
+ aslash := strings.HasSuffix(a, "/")
+ bslash := strings.HasPrefix(b, "/")
+ switch {
+ case aslash && bslash:
+ return a + b[1:]
+ case !aslash && !bslash:
+ return a + "/" + b
+ }
+ return a + b
+}
+
+// NewSingleHostReverseProxy returns a new ReverseProxy that rewrites
+// URLs to the scheme, host, and base path provided in target. If the
+// target's path is "/base" and the incoming request was for "/dir",
+// the target request will be for /base/dir.
+func NewSingleHostReverseProxy(target *url.URL) *ReverseProxy {
+ director := func(req *http.Request) {
+ req.URL.Scheme = target.Scheme
+ req.URL.Host = target.Host
+ req.URL.Path = singleJoiningSlash(target.Path, req.URL.Path)
+ req.URL.RawQuery = target.RawQuery
+ }
+ return &ReverseProxy{Director: director}
+}
+
+func copyHeader(dst, src http.Header) {
+ for k, vv := range src {
+ for _, v := range vv {
+ dst.Add(k, v)
+ }
+ }
+}
+
+func (p *ReverseProxy) ServeHTTP(rw http.ResponseWriter, req *http.Request) {
+ transport := p.Transport
+ if transport == nil {
+ transport = http.DefaultTransport
+ }
+
+ outreq := new(http.Request)
+ *outreq = *req // includes shallow copies of maps, but okay
+
+ p.Director(outreq)
+ outreq.Proto = "HTTP/1.1"
+ outreq.ProtoMajor = 1
+ outreq.ProtoMinor = 1
+ outreq.Close = false
+
+ // Remove the connection header to the backend. We want a
+ // persistent connection, regardless of what the client sent
+ // to us. This is modifying the same underlying map from req
+ // (shallow copied above) so we only copy it if necessary.
+ if outreq.Header.Get("Connection") != "" {
+ outreq.Header = make(http.Header)
+ copyHeader(outreq.Header, req.Header)
+ outreq.Header.Del("Connection")
+ }
+
+ if clientIp, _, err := net.SplitHostPort(req.RemoteAddr); err == nil {
+ outreq.Header.Set("X-Forwarded-For", clientIp)
+ }
+
+ res, err := transport.RoundTrip(outreq)
+ if err != nil {
+ log.Printf("http: proxy error: %v", err)
+ rw.WriteHeader(http.StatusInternalServerError)
+ return
+ }
+
+ copyHeader(rw.Header(), res.Header)
+
+ rw.WriteHeader(res.StatusCode)
+
+ if res.Body != nil {
+ var dst io.Writer = rw
+ if p.FlushInterval != 0 {
+ if wf, ok := rw.(writeFlusher); ok {
+ dst = &maxLatencyWriter{dst: wf, latency: p.FlushInterval}
+ }
+ }
+ io.Copy(dst, res.Body)
+ }
+}
+
+type writeFlusher interface {
+ io.Writer
+ http.Flusher
+}
+
+type maxLatencyWriter struct {
+ dst writeFlusher
+ latency time.Duration
+
+ lk sync.Mutex // protects init of done, as well Write + Flush
+ done chan bool
+}
+
+func (m *maxLatencyWriter) Write(p []byte) (n int, err error) {
+ m.lk.Lock()
+ defer m.lk.Unlock()
+ if m.done == nil {
+ m.done = make(chan bool)
+ go m.flushLoop()
+ }
+ n, err = m.dst.Write(p)
+ if err != nil {
+ m.done <- true
+ }
+ return
+}
+
+func (m *maxLatencyWriter) flushLoop() {
+ t := time.NewTicker(m.latency)
+ defer t.Stop()
+ for {
+ select {
+ case <-t.C:
+ m.lk.Lock()
+ m.dst.Flush()
+ m.lk.Unlock()
+ case <-m.done:
+ return
+ }
+ }
+ panic("unreached")
+}