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-rw-r--r--src/pkg/runtime/rune.c231
1 files changed, 0 insertions, 231 deletions
diff --git a/src/pkg/runtime/rune.c b/src/pkg/runtime/rune.c
deleted file mode 100644
index ed867269d..000000000
--- a/src/pkg/runtime/rune.c
+++ /dev/null
@@ -1,231 +0,0 @@
-/*
- * The authors of this software are Rob Pike and Ken Thompson.
- * Copyright (c) 2002 by Lucent Technologies.
- * Portions Copyright 2009 The Go Authors. All rights reserved.
- * Permission to use, copy, modify, and distribute this software for any
- * purpose without fee is hereby granted, provided that this entire notice
- * is included in all copies of any software which is or includes a copy
- * or modification of this software and in all copies of the supporting
- * documentation for such software.
- * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
- * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
- * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
- * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
- */
-
-/*
- * This code is copied, with slight editing due to type differences,
- * from a subset of ../lib9/utf/rune.c
- */
-
-#include "runtime.h"
-
-enum
-{
- Bit1 = 7,
- Bitx = 6,
- Bit2 = 5,
- Bit3 = 4,
- Bit4 = 3,
- Bit5 = 2,
-
- T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */
- Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */
- T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */
- T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */
- T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */
- T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */
-
- Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */
- Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */
- Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */
- Rune4 = (1<<(Bit4+3*Bitx))-1, /* 0001 1111 1111 1111 1111 1111 */
-
- Maskx = (1<<Bitx)-1, /* 0011 1111 */
- Testx = Maskx ^ 0xFF, /* 1100 0000 */
-
- Runeerror = 0xFFFD,
- Runeself = 0x80,
-
- SurrogateMin = 0xD800,
- SurrogateMax = 0xDFFF,
-
- Bad = Runeerror,
-
- Runemax = 0x10FFFF, /* maximum rune value */
-};
-
-/*
- * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24
- * This is a slower but "safe" version of the old chartorune
- * that works on strings that are not necessarily null-terminated.
- *
- * If you know for sure that your string is null-terminated,
- * chartorune will be a bit faster.
- *
- * It is guaranteed not to attempt to access "length"
- * past the incoming pointer. This is to avoid
- * possible access violations. If the string appears to be
- * well-formed but incomplete (i.e., to get the whole Rune
- * we'd need to read past str+length) then we'll set the Rune
- * to Bad and return 0.
- *
- * Note that if we have decoding problems for other
- * reasons, we return 1 instead of 0.
- */
-int32
-runtime·charntorune(int32 *rune, uint8 *str, int32 length)
-{
- int32 c, c1, c2, c3, l;
-
- /* When we're not allowed to read anything */
- if(length <= 0) {
- goto badlen;
- }
-
- /*
- * one character sequence (7-bit value)
- * 00000-0007F => T1
- */
- c = *(uint8*)str;
- if(c < Tx) {
- *rune = c;
- return 1;
- }
-
- // If we can't read more than one character we must stop
- if(length <= 1) {
- goto badlen;
- }
-
- /*
- * two character sequence (11-bit value)
- * 0080-07FF => T2 Tx
- */
- c1 = *(uint8*)(str+1) ^ Tx;
- if(c1 & Testx)
- goto bad;
- if(c < T3) {
- if(c < T2)
- goto bad;
- l = ((c << Bitx) | c1) & Rune2;
- if(l <= Rune1)
- goto bad;
- *rune = l;
- return 2;
- }
-
- // If we can't read more than two characters we must stop
- if(length <= 2) {
- goto badlen;
- }
-
- /*
- * three character sequence (16-bit value)
- * 0800-FFFF => T3 Tx Tx
- */
- c2 = *(uint8*)(str+2) ^ Tx;
- if(c2 & Testx)
- goto bad;
- if(c < T4) {
- l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
- if(l <= Rune2)
- goto bad;
- if (SurrogateMin <= l && l <= SurrogateMax)
- goto bad;
- *rune = l;
- return 3;
- }
-
- if (length <= 3)
- goto badlen;
-
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- c3 = *(uint8*)(str+3) ^ Tx;
- if (c3 & Testx)
- goto bad;
- if (c < T5) {
- l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
- if (l <= Rune3 || l > Runemax)
- goto bad;
- *rune = l;
- return 4;
- }
-
- // Support for 5-byte or longer UTF-8 would go here, but
- // since we don't have that, we'll just fall through to bad.
-
- /*
- * bad decoding
- */
-bad:
- *rune = Bad;
- return 1;
-badlen:
- // was return 0, but return 1 is more convenient for the runtime.
- *rune = Bad;
- return 1;
-
-}
-
-int32
-runtime·runetochar(byte *str, int32 rune) /* note: in original, arg2 was pointer */
-{
- /* Runes are signed, so convert to unsigned for range check. */
- uint32 c;
-
- /*
- * one character sequence
- * 00000-0007F => 00-7F
- */
- c = rune;
- if(c <= Rune1) {
- str[0] = c;
- return 1;
- }
-
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- if(c <= Rune2) {
- str[0] = T2 | (c >> 1*Bitx);
- str[1] = Tx | (c & Maskx);
- return 2;
- }
-
- /*
- * If the Rune is out of range or a surrogate half, convert it to the error rune.
- * Do this test here because the error rune encodes to three bytes.
- * Doing it earlier would duplicate work, since an out of range
- * Rune wouldn't have fit in one or two bytes.
- */
- if (c > Runemax)
- c = Runeerror;
- if (SurrogateMin <= c && c <= SurrogateMax)
- c = Runeerror;
-
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- if (c <= Rune3) {
- str[0] = T3 | (c >> 2*Bitx);
- str[1] = Tx | ((c >> 1*Bitx) & Maskx);
- str[2] = Tx | (c & Maskx);
- return 3;
- }
-
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- str[0] = T4 | (c >> 3*Bitx);
- str[1] = Tx | ((c >> 2*Bitx) & Maskx);
- str[2] = Tx | ((c >> 1*Bitx) & Maskx);
- str[3] = Tx | (c & Maskx);
- return 4;
-}