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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Memory allocator, based on tcmalloc.
+// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
+
+// The main allocator works in runs of pages.
+// Small allocation sizes (up to and including 32 kB) are
+// rounded to one of about 100 size classes, each of which
+// has its own free list of objects of exactly that size.
+// Any free page of memory can be split into a set of objects
+// of one size class, which are then managed using free list
+// allocators.
+//
+// The allocator's data structures are:
+//
+// FixAlloc: a free-list allocator for fixed-size objects,
+// used to manage storage used by the allocator.
+// MHeap: the malloc heap, managed at page (4096-byte) granularity.
+// MSpan: a run of pages managed by the MHeap.
+// MHeapMap: a mapping from page IDs to MSpans.
+// MHeapMapCache: a small cache of MHeapMap mapping page IDs
+// to size classes for pages used for small objects.
+// MCentral: a shared free list for a given size class.
+// MCache: a per-thread (in Go, per-M) cache for small objects.
+// MStats: allocation statistics.
+//
+// Allocating a small object proceeds up a hierarchy of caches:
+//
+// 1. Round the size up to one of the small size classes
+// and look in the corresponding MCache free list.
+// If the list is not empty, allocate an object from it.
+// This can all be done without acquiring a lock.
+//
+// 2. If the MCache free list is empty, replenish it by
+// taking a bunch of objects from the MCentral free list.
+// Moving a bunch amortizes the cost of acquiring the MCentral lock.
+//
+// 3. If the MCentral free list is empty, replenish it by
+// allocating a run of pages from the MHeap and then
+// chopping that memory into a objects of the given size.
+// Allocating many objects amortizes the cost of locking
+// the heap.
+//
+// 4. If the MHeap is empty or has no page runs large enough,
+// allocate a new group of pages (at least 1MB) from the
+// operating system. Allocating a large run of pages
+// amortizes the cost of talking to the operating system.
+//
+// Freeing a small object proceeds up the same hierarchy:
+//
+// 1. Look up the size class for the object and add it to
+// the MCache free list.
+//
+// 2. If the MCache free list is too long or the MCache has
+// too much memory, return some to the MCentral free lists.
+//
+// 3. If all the objects in a given span have returned to
+// the MCentral list, return that span to the page heap.
+//
+// 4. If the heap has too much memory, return some to the
+// operating system.
+//
+// TODO(rsc): Steps 2, 3, 4 are not implemented.
+//
+// Allocating and freeing a large object uses the page heap
+// directly, bypassing the MCache and MCentral free lists.
+//
+// This C code was written with an eye toward translating to Go
+// in the future. Methods have the form Type_Method(Type *t, ...).
+
+
+typedef struct FixAlloc FixAlloc;
+typedef struct MCentral MCentral;
+typedef struct MCache MCache;
+typedef struct MHeap MHeap;
+typedef struct MHeapMap MHeapMap;
+typedef struct MHeapMapCache MHeapMapCache;
+typedef struct MSpan MSpan;
+typedef struct MStats MStats;
+
+enum
+{
+ PageShift = 12,
+ PageSize = 1<<PageShift,
+ PageMask = PageSize - 1,
+};
+typedef uintptr PageID; // address >> PageShift
+
+enum
+{
+ // Tunable constants.
+ NumSizeClasses = 133, // Number of size classes (must match msize.c)
+ MaxSmallSize = 32<<10,
+
+ FixAllocChunk = 128<<10, // Chunk size for FixAlloc
+ MaxMCacheListLen = 256, // Maximum objects on MCacheList
+ MaxMCacheSize = 2<<20, // Maximum bytes in one MCache
+ MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap.
+ HeapAllocChunk = 1<<20, // Chunk size for heap growth
+};
+
+
+// SysAlloc obtains a large chunk of memory from the operating system,
+// typically on the order of a hundred kilobytes or a megabyte.
+//
+// SysUnused notifies the operating system that the contents
+// of the memory region are no longer needed and can be reused
+// for other purposes. The program reserves the right to start
+// accessing those pages in the future.
+//
+// SysFree returns it unconditionally; this is only used if
+// an out-of-memory error has been detected midway through
+// an allocation. It is okay if SysFree is a no-op.
+
+void* SysAlloc(uintptr nbytes);
+void SysFree(void *v, uintptr nbytes);
+void SysUnused(void *v, uintptr nbytes);
+
+
+// FixAlloc is a simple free-list allocator for fixed size objects.
+// Malloc uses a FixAlloc wrapped around SysAlloc to manages its
+// MCache and MSpan objects.
+//
+// Memory returned by FixAlloc_Alloc is not zeroed.
+// The caller is responsible for locking around FixAlloc calls.
+struct FixAlloc
+{
+ uintptr size;
+ void *(*alloc)(uintptr);
+ void *list;
+ byte *chunk;
+ uint32 nchunk;
+};
+
+void FixAlloc_Init(FixAlloc *f, uintptr size, void *(*alloc)(uintptr));
+void* FixAlloc_Alloc(FixAlloc *f);
+void FixAlloc_Free(FixAlloc *f, void *p);
+
+
+// Statistics.
+// Shared with Go: if you edit this structure, also edit ../lib/malloc.go.
+typedef struct MStats MStats;
+struct MStats
+{
+ uint64 alloc;
+ uint64 sys;
+};
+extern MStats mstats;
+
+
+// Size classes. Computed and initialized by InitSizes.
+//
+// SizeToClass(0 <= n <= MaxSmallSize) returns the size class,
+// 1 <= sizeclass < NumSizeClasses, for n.
+// Size class 0 is reserved to mean "not small".
+//
+// class_to_size[i] = largest size in class i
+// class_to_allocnpages[i] = number of pages to allocate when
+// making new objects in class i
+// class_to_transfercount[i] = number of objects to move when
+// taking a bunch of objects out of the central lists
+// and putting them in the thread free list.
+
+int32 SizeToClass(int32);
+extern int32 class_to_size[NumSizeClasses];
+extern int32 class_to_allocnpages[NumSizeClasses];
+extern int32 class_to_transfercount[NumSizeClasses];
+extern void InitSizes(void);
+
+
+// Per-thread (in Go, per-M) cache for small objects.
+// No locking needed because it is per-thread (per-M).
+typedef struct MCacheList MCacheList;
+struct MCacheList
+{
+ void *list;
+ uint32 nlist;
+};
+
+struct MCache
+{
+ MCacheList list[NumSizeClasses];
+ uint64 size;
+};
+
+void* MCache_Alloc(MCache *c, int32 sizeclass, uintptr size);
+void MCache_Free(MCache *c, void *p, int32 sizeclass, uintptr size);
+
+
+// An MSpan is a run of pages.
+enum
+{
+ MSpanInUse = 0,
+ MSpanFree
+};
+struct MSpan
+{
+ MSpan *next; // in a span linked list
+ MSpan *prev; // in a span linked list
+ PageID start; // starting page number
+ uintptr npages; // number of pages in span
+ void *freelist; // list of free objects
+ uint32 ref; // number of allocated objects in this span
+ uint32 sizeclass; // size class
+ uint32 state; // MSpanInUse or MSpanFree
+};
+
+void MSpan_Init(MSpan *span, PageID start, uintptr npages);
+
+// Every MSpan is in one doubly-linked list,
+// either one of the MHeap's free lists or one of the
+// MCentral's span lists. We use empty MSpan structures as list heads.
+void MSpanList_Init(MSpan *list);
+bool MSpanList_IsEmpty(MSpan *list);
+void MSpanList_Insert(MSpan *list, MSpan *span);
+void MSpanList_Remove(MSpan *span); // from whatever list it is in
+
+
+// Central list of free objects of a given size.
+typedef struct MCentral MCentral;
+struct MCentral
+{
+ Lock;
+ int32 sizeclass;
+ MSpan nonempty;
+ MSpan empty;
+ int32 nfree;
+};
+
+void MCentral_Init(MCentral *c, int32 sizeclass);
+int32 MCentral_AllocList(MCentral *c, int32 n, void **start, void **end);
+void MCentral_FreeList(MCentral *c, int32 n, void *start, void *end);
+
+
+// Free(v) must be able to determine the MSpan containing v.
+// The MHeapMap is a 3-level radix tree mapping page numbers to MSpans.
+//
+// NOTE(rsc): On a 32-bit platform (= 20-bit page numbers),
+// we can swap in a 2-level radix tree.
+//
+// NOTE(rsc): We use a 3-level tree because tcmalloc does, but
+// having only three levels requires approximately 1 MB per node
+// in the tree, making the minimum map footprint 3 MB.
+// Using a 4-level tree would cut the minimum footprint to 256 kB.
+// On the other hand, it's just virtual address space: most of
+// the memory is never going to be touched, thus never paged in.
+
+typedef struct MHeapMap MHeapMap;
+typedef struct MHeapMapNode2 MHeapMapNode2;
+typedef struct MHeapMapNode3 MHeapMapNode3;
+
+enum
+{
+ // 64 bit address - 12 bit page size = 52 bits to map
+ MHeapMap_Level1Bits = 18,
+ MHeapMap_Level2Bits = 18,
+ MHeapMap_Level3Bits = 16,
+
+ MHeapMap_TotalBits =
+ MHeapMap_Level1Bits +
+ MHeapMap_Level2Bits +
+ MHeapMap_Level3Bits,
+
+ MHeapMap_Level1Mask = (1<<MHeapMap_Level1Bits) - 1,
+ MHeapMap_Level2Mask = (1<<MHeapMap_Level2Bits) - 1,
+ MHeapMap_Level3Mask = (1<<MHeapMap_Level3Bits) - 1,
+};
+
+struct MHeapMap
+{
+ void *(*allocator)(uintptr);
+ MHeapMapNode2 *p[1<<MHeapMap_Level1Bits];
+};
+
+struct MHeapMapNode2
+{
+ MHeapMapNode3 *p[1<<MHeapMap_Level2Bits];
+};
+
+struct MHeapMapNode3
+{
+ MSpan *s[1<<MHeapMap_Level3Bits];
+};
+
+void MHeapMap_Init(MHeapMap *m, void *(*allocator)(uintptr));
+bool MHeapMap_Preallocate(MHeapMap *m, PageID k, uintptr npages);
+MSpan* MHeapMap_Get(MHeapMap *m, PageID k);
+void MHeapMap_Set(MHeapMap *m, PageID k, MSpan *v);
+
+
+// Much of the time, free(v) needs to know only the size class for v,
+// not which span it came from. The MHeapMap finds the size class
+// by looking up the span.
+//
+// An MHeapMapCache is a simple direct-mapped cache translating
+// page numbers to size classes. It avoids the expensive MHeapMap
+// lookup for hot pages.
+//
+// The cache entries are 64 bits, with the page number in the low part
+// and the value at the top.
+//
+// NOTE(rsc): On a machine with 32-bit addresses (= 20-bit page numbers),
+// we can use a 16-bit cache entry by not storing the redundant 12 bits
+// of the key that are used as the entry index. Here in 64-bit land,
+// that trick won't work unless the hash table has 2^28 entries.
+enum
+{
+ MHeapMapCache_HashBits = 12
+};
+
+typedef struct MHeapMapCache MHeapMapCache;
+struct MHeapMapCache
+{
+ uintptr array[1<<MHeapMapCache_HashBits];
+};
+
+// All macros for speed (sorry).
+#define HMASK ((1<<MHeapMapCache_HashBits)-1)
+#define KBITS MHeapMap_TotalBits
+#define KMASK ((1LL<<KBITS)-1)
+
+#define MHeapMapCache_SET(cache, key, value) \
+ ((cache)->array[(key) & HMASK] = (key) | ((uintptr)(value) << KBITS))
+
+#define MHeapMapCache_GET(cache, key, tmp) \
+ (tmp = (cache)->array[(key) & HMASK], \
+ (tmp & KMASK) == (key) ? (tmp >> KBITS) : 0)
+
+
+// Main malloc heap.
+// The heap itself is the "free[]" and "large" arrays,
+// but all the other global data is here too.
+typedef struct MHeap MHeap;
+struct MHeap
+{
+ Lock;
+ MSpan free[MaxMHeapList]; // free lists of given length
+ MSpan large; // free lists length >= MaxMHeapList
+
+ // span lookup
+ MHeapMap map;
+ MHeapMapCache mapcache;
+
+ // central free lists for small size classes.
+ // the union makes sure that the MCentrals are
+ // spaced 64 bytes apart, so that each MCentral.Lock
+ // gets its own cache line.
+ union {
+ MCentral;
+ byte pad[64];
+ } central[NumSizeClasses];
+
+ FixAlloc spanalloc; // allocator for Span*
+ FixAlloc cachealloc; // allocator for MCache*
+};
+extern MHeap mheap;
+
+void MHeap_Init(MHeap *h, void *(*allocator)(uintptr));
+MSpan* MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass);
+void MHeap_Free(MHeap *h, MSpan *s);
+MSpan* MHeap_Lookup(MHeap *h, PageID p);
+